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Thank you Discrepancy for your mods, they have given me years of fun.
When you first enable the mod, and the game asks if you want to apply changes and reload; you want to click yes, but then fully exit the game after the mod has been loaded. When you open the game again in the future, the game will not crash when attempting to exit to the main menu.
I'll see if it works for me...
P.S. I really liked the size of the map "[CC] Extra Large" from Colonial Charter, but I really hope that I can get it with your mod without CC 1.76. The mod CC is just great, but since I'm new player in Banished, would like to understand the mechanics of the game yet without unnecessary bells and whistles like additional materials, etc. Though and will definitely return to mod CC later.
Load up game,
enable mod in mod list,
Exit game.
Restart game.
Load new map.
?
when loading new mods, you should always enable in the mod list, then exit the game completely - this is a small glitch with the game itself that had been know about for quite sometime.
its kinda wierd, if i press exit it doesnt crash, only if i quit to go to the main menu
for now if it helps after it crashes there is the Failed to start game (app already running) isue
Other than that this mod only make visual changes - so the ground, mountain and snow textures. And also the new generated styles of maps.
I can though try to make a large lake map that might occasionaly generate an island in the middle.
I have a suggestion, is it possible to create a map where a huge lake collides with the outer border (or even better where it is part of it) so it looks like the town is located at the shore of the sea? (especially with your cold climate template it would be perfect for a viking-ish settlement, if only there was a suitable building mod, maybe even with matching ships...)