XCOM 2
Customizable Skyranger
46 Comments
YoriShark 24 Jul, 2023 @ 4:15am 
i wish someone would modle in the classic skyranger, it just looks way cooler imo
Tallas™ 23 Jan, 2020 @ 8:16pm 
The Super Awesome Skyranger mod which this mod is a resurrection of, shows off all the different types.
Vegeta002 23 Jan, 2020 @ 6:09am 
I can't help but notice a distinct lack of image examples showing what each skin looks like. Any chance of one getting added?
Jin Hitori 22 Oct, 2018 @ 2:31pm 
A little late to the party but great work bringing back the skins! Here's my vote for the music as well. ^^
Spotter 28 Sep, 2018 @ 3:32pm 
Oops my bad. I forgot to turn on the Mod Config file. Derp! :steamfacepalm:🤣🤣🍻
Spotter 28 Sep, 2018 @ 3:15pm 
Does this conflict with the other Skyranger Skin mod? I can't find the shark mouth, but the Skyranger does show it on in some cut scenes.
GhostStryker 15 May, 2018 @ 8:57pm 
Hi, can you remove the Bradford head for this mod? It's not needed thanks!
M3taslvt 31 Mar, 2018 @ 3:51pm 
Thanks so much for resurrecting the skins from SAS, I really hope you find the time to do music as well.
Gibbons 29 Mar, 2018 @ 8:46pm 
Drop me some of those beats in this mod, wont you? I second that vote. Needs tunes!
Leifreon 22 Mar, 2018 @ 1:55am 
as happy as I am to have my shark toothed ranger back, It just isn't the same without CCR playing on drop. So here's my vote for you to try your hand and resurrectiung the sounds my good sir!
Irish942 4 Mar, 2018 @ 9:47am 
How do you costimize the skyranger
PeaceMaker 17 Feb, 2018 @ 4:07pm 
Great work. As a WW2 aircraft fan, I love the military pinup one. Would love to see more like that from the great artists like Vargas. I used to make them for wargames like IL2, dunno how to do it for Xcom 2 though.
CaptainRichard  [author] 13 Feb, 2018 @ 4:40pm 
In theory, yes, if you have the mesh and textures to do it.
Player 21 Jan, 2018 @ 8:48am 
I never knew i needed the shark teeth until I saw this, thanks!
Pikey 19 Jan, 2018 @ 2:15pm 
please please include sound, that would be so rad. thank you for resurrecting this mod!
Knut 18 Jan, 2018 @ 2:04am 
yes. Crash to desktop.

However, it did make the desired changes which were in place upon restarting the game and I simply haven't touched it since then.
CaptainRichard  [author] 17 Jan, 2018 @ 6:14pm 
@Eternal Exia & Knut: When you say it "seems to crash", what does that mean? Crash to desktop? In any case, my best guess is a conflict with another mod you have installed. What happens if this is the only enabled mod? Keep in mind that if you're using the stock Firaxis game launcher, your DefaultModOptions.ini is probably huge and may contain mods you think are deactivated, so make sure you clean that up first.

@Natural Causes: Feel free to use the code to do whatever you like. The key thing to keep in mind is that this method only works when an Actor has already been spawned, and it's not permanent. Hence the reason why there are two screen listeners: one for strategy and one for tactical.

@Daddy: This is for WOTC only. Use the original Super Awesome Skyranger mod if you want something for vanilla.
Longstrider 17 Jan, 2018 @ 2:47pm 
So is this compatable with base Xcom 2 or is it just for WOTC?
Experiments 17 Jan, 2018 @ 2:41pm 
Wait, customize the mesh? In-game system? Can I use this/LWOTC use your code? I wanna try a thing.

Obviously, much like uniforms, any changes should have a manual override. *If* this gets used.
Knut 17 Jan, 2018 @ 12:39am 
"It seems to crash when I try to change the skin, when I'm "Save and Exit""

Same here.
Alph4Andrew 17 Jan, 2018 @ 12:35am 
It seems to crash when I try to change the skin, when I'm "Save and Exit"
Tallas™ 16 Jan, 2018 @ 11:36pm 
Here's hoping you do the music as well. But thanks either way, it'll be great to have my sweet purple Skyranger back. I really appreciate you porting this! It felt so wrong without it.
CaptainRichard  [author] 16 Jan, 2018 @ 5:17pm 
@Moola: I think that should be enough. You might want to double-check your INI change to make sure it's formatted correctly and has the right names. It's also possible that the game doesn't like your skin for some reason, in which case I'm not sure I can help you because I don't really understand how the meshes and textures work.

@Arkhangel: Good to hear!
Arkhangel 16 Jan, 2018 @ 2:40pm 
@CaptainRichard: confirming that the mod works with larger squads, which is good.
locust_in_the_rain 16 Jan, 2018 @ 12:48pm 
Central has eyes in the sky.
Moola 16 Jan, 2018 @ 7:27am 
@CaptainRichard So I added my own skin to the SO_RangerSkins.upk and then added a line for them in the config file, but it no workie. Am I missing something?
dmc32 15 Jan, 2018 @ 8:54pm 
Customizable Skyranger very nice, thanks!
Haywire 15 Jan, 2018 @ 8:07pm 
Thank you! Thank you! Thank you!
花兔 15 Jan, 2018 @ 7:38pm 
How to change spray paint automatically?
Arkhangel 15 Jan, 2018 @ 5:23pm 
possible. might be the best idea, if people keep asking for that, to just make that a standalone mod.
CaptainRichard  [author] 15 Jan, 2018 @ 5:14pm 
@Arkhangel: Go for it. I'd say there's a good chance it will work. I think the sound features in SAS required a lot more stuff to be replaced, and that stuff is more likely to be the source of the conflict.
Arkhangel 15 Jan, 2018 @ 4:55pm 
@CaptainRichard: I would say if Robojumper's Squad Select and it don't seem to be conflicting, it could be fine. I could run a test campaign of a mission or two with an 8-man set squad to see.
Shiuoka 15 Jan, 2018 @ 3:46pm 
Thanks for the update I always liked this mod.
CaseyAnthony 15 Jan, 2018 @ 8:42am 
Great mod, can't wait for the sounds to be added back!
Arkhangel 15 Jan, 2018 @ 5:27am 
@CaptainRichard: worth checking out.
Ralli 15 Jan, 2018 @ 3:38am 
Yeah !!!! At least....
花兔 15 Jan, 2018 @ 12:42am 
thanks man
Mind Goblin 14 Jan, 2018 @ 9:17pm 
Loved this mod, happy to see it in WOTC
MrShadow 14 Jan, 2018 @ 2:46pm 
Yeah would love warhammer 40k space marine Dropship skins for this.
CaptainRichard  [author] 14 Jan, 2018 @ 2:42pm 
@Arkhangel: I've been using this with Robojumper's Squad Select during my current campaign, and haven't had any issues. But I don't have an increased squad size, so I can't say for sure.
Arkhangel 14 Jan, 2018 @ 1:31pm 
@Shadow: someone did, way back.
Arkhangel 14 Jan, 2018 @ 1:30pm 
@Circle: it's entirely possible that's no longer a problem, given he changed most of the coding. but what i mean is it caused the game to crash if you want to have more than six soldiers, which you kinda need with some of the enhanced difficulty mods out there.
MrShadow 14 Jan, 2018 @ 1:13pm 
Someone needs to make warhammer 40K space marine chapter skins for this so we can make our soldiers look like some marines lol.
Old Knight 14 Jan, 2018 @ 1:02pm 
thanks man
Arkhangel 14 Jan, 2018 @ 12:52pm 
Question, is this Compatible with Robojumper's Squad Select? I remember the old Super Awesome Skyranger was incompatible with LW2 and the Long War Toolbox due to reasons behind having extra seating on the Skyranger (though i never understood exactly why)