RimWorld

RimWorld

Remove From Anything
11 Comments
Randolph Cherrypepper  [author] 21 Mar, 2024 @ 6:44pm 
Updated for 1.5
Randolph Cherrypepper  [author] 17 Nov, 2022 @ 7:10pm 
Updated for 1.4. Thanks for your patience everyone.
Randolph Cherrypepper  [author] 12 Jan, 2022 @ 11:17pm 
To reiterate the comment I wrote 2-3 comments back:

This mod is mostly useful to people providing dangerous apparel mods. All apparel is assigned to the Anything outfit, which is the default outfit your colonists will use. This mod allows any XML modder to ensure this or that apparel does not get added to the Anything outfit.

Outfit assignments don't influence NPCs as far as I know. They spawn based on other tags in Apparel. Like tribal will spawn equipment that is low tech (I forgot the exact tag name for low tech).
Randolph Cherrypepper  [author] 12 Jan, 2022 @ 11:16pm 
Not_Doppler, this could only remove armors from raiders that use the Anything outfit. I'm fairly certain that there are no raider tags who use the Anything outfit. It's primary use is for your colony pawn outfit settings.
Not_Doppler 12 Jan, 2022 @ 7:36pm 
can this be used to remove armors from raiders?
handsomegrape 15 Oct, 2021 @ 10:17am 
I see, that's too bad, thank you anyways.
Randolph Cherrypepper  [author] 10 Oct, 2021 @ 8:31pm 
This mod is mostly useful to people providing dangerous apparel mods. All apparel is assigned to the Anything outfit, which is the default outfit your colonists will use. This mod allows any XML modder to ensure this or that apparel does not get added to the Anything outfit.

Outfit assignments don't influence NPCs as far as I know. They spawn based on other tags in Apparel. Like tribal will spawn equipment that is low tech (I forgot the exact tag name for low tech).

As for editing that stuff in UI, you can edit your own colonists apparel using the Manage outfits button in the Assign screen. I'm not aware of any nice way to manage what other NPCs spawn with. There might be some mod out there, but not this one.
handsomegrape 10 Oct, 2021 @ 9:21am 
How does this work, does it offer a list in the options menue where you can remove outfits or do you need to physically change them in the xml document? Cause I'm really sick and tired of seeing my tribals spawning with burkas and flophats, even when they're not part of their ideology, but I'd like a UI solution rather than digging into the code.

Also, are there specified outfits for each faction or how does it work? Seeing as tribals don't spawn with t-shirts and stuff.
Randolph Cherrypepper  [author] 18 Jul, 2021 @ 10:38pm 
updated for v1.3. also updated for v1.2 and even v1.1 a long time ago and never posted here.
Randolph Cherrypepper  [author] 18 May, 2019 @ 4:42pm 
I don't think so. Outfit management only shows apparel, not weapons. https://rimworldwiki.com/wiki/Menus#Assign
Alkpaz 18 May, 2019 @ 3:08pm 
Would this work for weapons as well, just by adding the extra tag?