Torchlight II

Torchlight II

TorchFull Final
61 Comments
Wildpower 2 May, 2021 @ 3:10pm 
Would love the Xp items embers optional or removed :steamthumbsup::steamthumbsup:
Yuna 23 Feb, 2020 @ 4:56am 
needs updating to the latest version of the game. it doesn't work with just the mod on its own
peach4hubby69 16 May, 2019 @ 7:42pm 
Will do as soon as I finish work again.
steffire3  [author] 15 May, 2019 @ 9:44pm 
@ Grit : You could test various sets of mods together and report if you find any bugs. It's not specific however any findings will help us on our list. Thanks for your consideration.
peach4hubby69 15 May, 2019 @ 11:54am 
Wish I could help more than just trying the mod myself.
peach4hubby69 15 May, 2019 @ 11:53am 
Glad to hear.
Gulp DragonDawn  [author] 11 May, 2019 @ 6:45am 
Steffire is ensuring all the broken tags are fixed. He has yet to mention any release date or a progress ammount but assures me that he is constantly working on it. Hopefully this will speed up during the summer.
peach4hubby69 10 May, 2019 @ 8:32pm 
Can't wait for it to be released too, without bugs if possible :D This mod should make me come back and get the last achievement:)
Retch🧿 10 May, 2019 @ 4:27pm 
Anxiously awaiting TorchFull Final. Hoping all is going well. :steamhappy:
Gulp DragonDawn  [author] 4 Feb, 2019 @ 5:55pm 
h3x0: Couldn't decipher that second sentence. Also the latest release will be out as soon as my friend Lord Nyrox compiles it. (GUTS does not compile properly on my laptop anymore for some strange reason.)
H3XOTR 4 Feb, 2019 @ 12:38am 
danratliff i'm waiting for your last release. Because i dont like mods like synergies. So ty for making sth for us. Brgds.
Gulp DragonDawn  [author] 3 Feb, 2019 @ 3:43pm 
h3x0: Again, I'm currently updating the game into TorchFull Final which will be released soon on the Official Runic Games mod site.
H3XOTR 3 Feb, 2019 @ 2:40pm 
most of mods not working
Gulp DragonDawn  [author] 16 Jan, 2019 @ 4:34pm 
Ok. First things first. Most UI interface overhauls will NOT work with this. Secondly, I did not test or make this mod to be used with non vanilla classes outside of Synergies. Third, some of the included UI stuff is bugged and hopefully will be fixed when I release TorchFull Final on the official fan site (due to a broken GUTS Engine).
peach4hubby69 15 Jan, 2019 @ 12:19pm 
Does Draco Diablo 3 Ui works wit this ? I want to play using this mod,synergies, his level 100 cap merge mod and a few smaller mods. We just get crash. Maybe the order is wrong :(
peach4hubby69 15 Jan, 2019 @ 5:18am 
Citzen is kinda unplayable since it looks like unfinished work, the classy classes are fine I guess but I don't care much about them. What I like is the TL1 classes, i hope that one is updated :).
peach4hubby69 15 Jan, 2019 @ 5:00am 
Also UI doesn't work as said before.
peach4hubby69 15 Jan, 2019 @ 4:56am 
I just used a potion that said 100 % chance to cast ??? It opened a portal to a dungeon, i entered, died to manticore aparently then got teleported to act 3 lmao. Just tried this mod with a new character, is this normal ?
Eidh 14 Jan, 2019 @ 2:28pm 
ui doesnt work
sify42 8 Dec, 2018 @ 5:10am 
why cant you get higher then training level 16 on citizen class i cant get the training level required for the skills in ranged and fighting and summener
Wilku21 29 Nov, 2018 @ 5:08pm 
Is this compatible with Torchlight Essentials?
Wolfy 15 Oct, 2018 @ 8:22pm 
Ah what a shame, I really really love the mod list that was presented (with the exception of the Medea pet being presented twice), but I'm really not a fan of those extra classes: Citizen/Classy/TL1 classes.

I know I can just ignore this once I start a new game, but it bugs me to have those.

And speaking of bugs, that Medea pet that you added twice in the mod list is not present as a starter pet, in fact I'm pretty sure my starter pet selection is completely vanilla.
steffire3  [author] 15 Oct, 2018 @ 6:18pm 
@ Wolfy : Indeed it appears the above list is incomplete. Classy Classes is the one that adds 4 extra Classes that can in theory access all the Skills.
Wolfy 15 Oct, 2018 @ 4:24pm 
I can't seem to find what mod in this list is adding "Classy Outlander, etc" to the game, and what are the differences between them and the default outlander?
steffire3  [author] 11 Oct, 2018 @ 9:45am 
@ Comment Below: It must be an override with one of the other Fish mods we included.
Not sure if we will have to cut it from the list.
Vulture 8 Oct, 2018 @ 8:14am 
Several fish from the Enhance Fish mod don't work and say they'll turn you into "???". Robotic Sushi for example.
steffire3  [author] 29 Sep, 2018 @ 11:20am 
@ kenwud: You can however Copy your vanilla character save files and Paste them into your Mod Save folder to play them there however the opposite method will not work.
katie kat 28 Sep, 2018 @ 8:03pm 
ah ok
steffire3  [author] 28 Sep, 2018 @ 7:37pm 
@ kenwud: Mods are installed into your mod save folder found in your Documents so your vanilla game stays unmodded.
Your friends will need the exact same mods in the exact same order to play Online with them.
katie kat 26 Sep, 2018 @ 11:52pm 
is this mod (and mods in general) generally save game compatible? for instance can a friend and i add a mod to a current vanilla game we have already started?
YonJeeKwun 20 Sep, 2018 @ 10:51pm 
Bro please, add Cosmetic Slot and FEP to it
Arumi 13 Sep, 2018 @ 7:41am 
@ InQuisition : You crash right after u start up TorchLight? (Modded)

If so, try to disable steam cloud, after it delete your old save (Modded) and start up the game.
steffire3  [author] 12 Sep, 2018 @ 11:44pm 
@ InQuisition : Delete your mod save folder with the launcher open then exit, relaunch and start your game. This should remove any bound mods that may have been crashing the game previously.
InQuisition 12 Sep, 2018 @ 11:40pm 
tried. everything. down to reinstalling the game. the moment i download this and try to launch it, i crash to desktop...
steffire3  [author] 12 Sep, 2018 @ 11:32pm 
@ Taco : Probably an override from one of the other mods within the pack occured when it was added. I will consult Danratliff about our options for a fix.

@ Cyclone : This pack contains some of Doudley's UI mods along with the Civilian (Classless) and Classy mod characters. It's more direct in it's attempt to enhance features like fishing while trying to stay within vanilla balance levels.
I am not sure whether the two packs can be used without some conflict however they both offer useful features to enhance TL2.
peach4hubby69 12 Sep, 2018 @ 4:46pm 
How is this mod compared to TL2 Essentials ? Also does it work with draco's mod merge pack ?
香蕉กล้วย 12 Sep, 2018 @ 12:07am 
am i supposed to subscribe to auto potion or it has in this mod? because i can't seem to bring up the auto potion with ctrl + a with just the mod itself + synergy
birdie 11 Sep, 2018 @ 2:31am 
wow nice work danratliff, is there date for the final version?
Gulp DragonDawn  [author] 9 Sep, 2018 @ 1:38pm 
Cavelord, please lis non-working mods under bugs discussion. Just the names and links plz.
Gulp DragonDawn  [author] 4 Sep, 2018 @ 1:41pm 
Tell everyone u know MasterMini!!!! :)
MasterMini 3 Sep, 2018 @ 6:52pm 
That would be awesome!
Great work btw. Keep up the good work.
Gulp DragonDawn  [author] 3 Sep, 2018 @ 4:50pm 
MasterMini, I'm coming out with a Final version, I will scrutinize these to add to version 2 of that.
Gulp DragonDawn  [author] 2 Sep, 2018 @ 4:04pm 
which LAO III parts?
MasterMini 2 Sep, 2018 @ 12:49am 
What do you think about the LAO III mod? Is it compatible?
Gulp DragonDawn  [author] 3 Aug, 2018 @ 5:25pm 
Alpha version is finally out!
Gulp DragonDawn  [author] 3 Aug, 2018 @ 7:59am 
STEEL, thanks for your dedicated pointors. I will attempt to fix these problems ASAP although I do not think the sound loop is possible without getting rid of lore loading tips. Does it bug you that much to only have it do so on cenimatics?
steffire3  [author] 26 Jul, 2018 @ 12:30am 
@ Steel: Thanks for helping! Your info led me to doudley's Hud Expanse in which the comments confirm that the Center UI settings once set (and without talking to any Npcs) the Player must save, quit and rejoin the game. The mess with the hotkeys is likely that same mod as well.

The sound loop related to the Lore Screen is likely although it will be harder to pin down exactly.

At this point the mod won't see changes until "danielmratliff21" returns (Steam policy is the one who uploads the mod is the one with the update authority and every other contributor is an advisor) although I am humbled that you have taken the time to report your findings. My thanks to you truly.
STEEL 23 Jul, 2018 @ 1:44pm 
@steffire3 Well let's explain everything

1st - This mod is setting a default on every map cycle which are : Center UI and unmute music sound, causing a lot of ui bugs like extra hotkeys +1,+2,+3... merge with common hotkeys like a mess (even minimize/maximize wont fix, only if you rejoin the game) and hopefuly the sound glitch aswell.

2nd - Extra Lore etc.. are being added everytime I join a character, maybe it could cause some glitch aswell and, wthat are these stuff ?

Thanks in advanced for your extreme care and kindness steffire3