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Rapporter et oversættelsesproblem
While some of the crashing was happening mid-campaign, the testing i did to figure out which of my mods was the problem i did on gatecrasher.
Im theorizing that maybe since it crashes on gatecrasher, maybe the game is trying to get a poster to use as the end-of-mission poster but cant find one, so it just, crashes.
Mid-campaign activation is safe?
I start new campaigns often and this is repeating it self each time, with me not touching the mod settings at all.
Also I'm using the mod launcher and apparently I don't have any incompatible mod that uses the same files as this one, including the ones you mentioned here that I don't use.
This is one of the most important mods for me, since I share the exact same feelings about posters, I like them but I want to use them without the random generated ones that just spam.
Did anyone find any workaround to make it work again once it stops?
The options are "TRUE" "FALSE," though. So if I set a poster type to TRUE, will that poster generate? Or does setting it to TRUE activate this mod, which would turn that poster off?
Please advise. Thank you.
I hate this s---t
thanks !
I've been playing with this mod and PSI Overhaul and I wanted to report my findings with it in case anyone else wanted to try and use both mods.
mich is correct when they stated they created a poster at the end of the mission.
If you use the settings:-
Soldier KIA OFF
Soldier Promoted OFF
Soldiers Bonded OFF
Mission Finished ON
Then these two mods will work alongside eachother. Yes, it's a pain with the 'Mission Finished' but this does drasticly increase the opputunities for our own in game posters to be displayed.
I hope this helps someone out there..
FPS drop on the Geoscape is indicative of a mod conflict. Have a look at the Alternate Mod Launcher. Link and guide:
Troubleshooting: Mods not working properly / at all
Unsure if it's some kind of conflict with my other mods... but Can't quite figure out why it would conflict.
...unless this and loot pinata is crashing me, but i doubt it
Added the "Disable Random Posters" mod, to make 84.
Tested it.
It ran fine initially, but crashed again at the end of the Gatecrasher mission.
Removed the "Disable Random Posters" mod again, returning to the list of 83 mods.
It ran fine initially, and did not crash at the end of Gatecrasher.
This mod is still conflicting somewhere, with something. If it is the Psi Overhaul, then its both old and new versions.
so it sounds like the conflict is only with the older version of the mod
When I complete the campaign, I'll likely start another, with the more recent version of the Psi Overhaul mod (I am using the version that was available at the time - the new version is a completely differernt mod subscription I believe), and I may well try to add this "Disable Random Posters" mod back into my mod list, just to see if any of the updates to various mods in the intervening period have sorted anything out (for example, I know the Community Highlander was modified recently). I'll let you know when I do this (it may be a few days or a few weeks away, will see).
Here's the mod list I used to try to reproduce the reported crashing: https://imgur.com/qQR5wYa
Anyway, not saying there isn't any possibility of a conflict. Just wanted to report my findings. If you (or anyone else) can figure out what might be causing it, I'm happy to help fix it should it be something on Psi Overhaul's end.
I will try to find a fix and post a new version, if possible, although I don't know if it's possible. but thanks again for the report, at least it's good to be able to point out the issue for other players
Tech Tree
No Rank Up Throttling
Destroyer's Female Face Pack
Quickdraw Fix
Deadshot Ignores Dodge
Commander+ Difficulty
Gender Bias
Full Character Customization From Start
Insider Knowledge Fix
Hush Little Chosen
[WOTC] Cover Damage Reduction
Increased Cover Bonus (WotC)
[WOTC] Fair Lost Targeting
Faction Soliders Get Max XCOM Abilities
[WotC] Peek From Concealment UI Fix
Landed UFOs From Day 1 WOTC
Disable Reaper Overlay (and other effects) - Wotc
No Stinking Fatigue
Commander's Choice
WotC: "Increase Combat Intelligence" for everyone
Disable Ui Distortion Effect Wotc
Evac All - WotC
All Soldiers Gain XP - WotC
[WOTC] Sensible Mission Penalties
[WOTC] Better Repeater
[WOTC] Additional Icons
[WotC] Gotcha Again
[WOTC] Overflow Ability Points
Ultimate Workshop Reloaded WOTC
[WOTC] Hours Instead of Days
Hack Plus - WotC
2x Ability Points
More Resistence Ops
[WOTC] Peek From Concealment
Yet Another F1
Faster PSI Lab Training WOTC
Starting Staff - WotC + Vanilla
Blackmarket Usage
[WOTC] Cost-Based Ability Colors
WotC Vest Slot
Predetermined Chosen Rivalries
X2WOTCCommunityHighlander
Grenades Unlimited - WotC
Weapon Tier Overhaul for War of the Chosen (Add Coil and Lasers anywhere)
DFHP WOTC
A Better ADVENT: War of the Chosen
[WOTC] Detailed Soldier Lists
View Locked Skills - Wotc
No More Will Loss In Combat
[WOTC] New Promotion Screen by Default
WotC: robojumper's Squad Select
WOTC Show Tech Path
[WoTC] XCOM Psi Overhaul [Standalone]
[WotC] Mod Config Menu
Multiple Covert Actions
WOTC I'm The Commander Here
Gender Bias - WotC
No Rookie & Soldier Prizes (WOTC)
Pause Scanning [WOTC]
Missing Packages Fix + Resource
[WOTC] Modify Continent Bonus
A Better Campaign
Instant Avenger Menus - WotC
I tried with a total of 66 mods, and usually it crashes at startup. Once I removed "Weapon Tier Overhaul for WOTC", the crashes moved to the end of "Operation Gatecrasher". However, trying with a subset of mods including this mod and the "Weapon Tier Overhaul for WOTC", the game still crashed at the end of "Operation Gatecrasher".
Now I have 63 mods installed (including the "Weapon Tier Overhaul for WOTC" mod) but without the "Disable Random Posters" mod and everything appears stable.
This all suggests that the "Disable Random Posters" must not be playing nice with more than one of the other mods, so I have unsubscribed from it for now.
This is so funny and sad. It's like, "Oh yeah. I remember that mission. We did well enough to feel like we deserved a poster, unlike this mission where most of the people in that poster DIED." Gives a lot of unintention emotional impact.
It's almost like the bug is its own happy feature.
I think it's just a matter of the mod not liking me, some people often encounter mods that don't work for them but works for everyone else. I guess this time around it's my turn with this mod of yours. So let's just chuck it up to bad luck in my part.
Should anyone else report that they can't get your mod to work, then that might be a better time to check things out.
Incidentally, I did test your mod out at "End Game" where I only needed to do the final mission but I've yet to do so. Perhaps your mod only works on a fresh campaign then?
- have you tried disabling the other posters, and is that working as expected?
- any other mods installed at the same time? can you try with only this mod?
- try disabling in MCM and restarting the game. also try unsubscribing, delete the ini file (C:\Users\...\Documents\my games\XCOM2 War of the Chosen\XComGame\Config\XComDisableRandomPostersSettings.ini), then resubscribe. it's possible my MCM code is buggy
thanks and sorry again it's not working
I will subscribe to it