Garry's Mod

Garry's Mod

[NA] Simfphys Mega Pack
62 Comments
douglas.griebenaw 16 Mar @ 10:33am 
any requirements?
kisvincze 20 Sep, 2023 @ 6:41am 
I knew one mod having 300+ vehicles was too good to be true..
pathogenical 25 Apr, 2023 @ 1:45pm 
where is the Noobulars Vehicle collection
Alex 19 Mar, 2023 @ 9:50am 
bruh i'm not gonna install all the cars by myself so no
Nitro 3 Mar, 2023 @ 6:14am 
i promise you noobularr i will find all addons and say them
Noobularr  [author] 2 Jul, 2022 @ 11:23am 
Most the cars don't exist because you need the Noobulars Vehicle collection installed, also this hasn't been touched in 4 years so If a developer for the original vehicle changed a naming scheme or removed a vehicle, it will just give you an error.
king Gaben 1 Jul, 2022 @ 8:56pm 
Why don't most of the damn cars "exist" every time I click on them?
DAMAGEPLAN 20 Dec, 2021 @ 6:44pm 
it keeps saying the vehicle dosent exist? help would be great! thanks
eating lifters for breakfast 29 Sep, 2021 @ 4:51am 
I figured out what it was, I (somehow) didn’t see it at first when I looked over the code, some parts are commented out like air resistance. I’m excited I’m actually able to use a proper TDMCars 2015 challenger port, thank you for this addon.
Noobularr  [author] 28 Sep, 2021 @ 9:07pm 
it's been a while since i've done anything with this, but I don't believe so, its probably the gear ratio
eating lifters for breakfast 28 Sep, 2021 @ 8:51pm 
Amazing addon, just got a question about one of the LUAs im trying to fix. Is there a specific var preventing the 2015 challenger from exceeding 100mph? If so what is it.
Unknown 9 Aug, 2021 @ 11:59pm 
im adding u to request a vehicle
soulreaper 6 Aug, 2021 @ 9:53pm 
oooooo muy goooood
TheActualOne 15 Sep, 2019 @ 12:14am 
@Chuckles
Ur Right.
★ Willow ★ 3 Mar, 2019 @ 1:28pm 
Jesus, no one read descriptions anymore, anyway good job.
megawielkiduzycum 22 Feb, 2019 @ 12:47pm 
cars not spawn :(
=Executive Callahan= 7 Jan, 2019 @ 3:26pm 
Damn, like the only pack with volvos and ya did not bother to make headlights, if they would have had headlights this pack would have been just what I was looking for. Big rip. :steamsad:
MinorKn1ght7 23 Nov, 2018 @ 11:35pm 
make a ferrari laferrari pleas
Noobularr  [author] 18 Nov, 2018 @ 7:02pm 
It's not exactly lazily done, its just not perfect. Like mentioned in the description, the way this was created was by creating a tool, that when you shoot a standard vehicle with it, it creates the script file for me so i dont have to actually manually create it. I haven't worked on it in probably a year at this point so nothing has been updated, no one else is contributing to tuning vehicles on the github, so I have no interest in fixing any vehicles, they are usable, they are tunable. isn't that the point of the mod :steammocking:
plpond 18 Nov, 2018 @ 8:39am 
this pack is so lazily done
Noobularr  [author] 7 Nov, 2018 @ 7:25pm 
That's your problem, not mine :steammocking:
projectamberly 7 Nov, 2018 @ 2:11pm 
I do not like simfphys vehicles without functioning headlights because that makes the car more boring.
Finn 25 Aug, 2018 @ 8:27pm 
missing texture issues
Noobularr  [author] 15 Aug, 2018 @ 12:18pm 
You're getting that error because you don't have the vehicle installed, my pack just converts the vehicles to simfphys, it doesnt actually have the base vehicle addon with it, since it wouldn't be allowed for me to rip their addons and put it in mine
tuborg selim 15 Aug, 2018 @ 10:36am 
ERROR: "models / guards / el camino.mdl" does not exist! (Class: simfphys _NV_sentry elcamino) Why am I getting this error when I try to fetch the tool?
shid 7 Aug, 2018 @ 9:19am 
saturn cars are indestructible. my dad drove his into a brick wall and drove away afte some digging.
fykerussell 7 Jul, 2018 @ 8:02pm 
i see a SATURN logo if there is'nt a saturn in gmod by now ill be very disapointed
akaschalk123 30 May, 2018 @ 8:17pm 
ok
Noobularr  [author] 16 May, 2018 @ 11:46am 
you need all the vehicles in the collection for it to work. @akaschalk123
akaschalk123 15 May, 2018 @ 7:17pm 
I can only spawn some cars in and it says script error.
Noobularr  [author] 15 May, 2018 @ 5:14pm 
Actually it took quite a bit of effort, I created a tool that generates vehicles, I didn't hand tune them. don't use the addon if you don't want to tune them. there's a warning in the description that you didn't read.
✟☥ mc ☥✟ 14 May, 2018 @ 6:32am 
the vehicles handle poorly, this has got to be a addon, that has tiny bit to 0 effort put into it.
Noobularr  [author] 29 Apr, 2018 @ 1:29pm 
@drstevens1 your loss not mine lmfao
Drstevens 28 Apr, 2018 @ 8:31pm 
no pics no clics :|
Koteylite 20 Apr, 2018 @ 7:27am 
ПОЧЕМУ У МЭНЯ НУТУ МАШИН
Lorenzo. 2 Apr, 2018 @ 12:10am 
when you add a lights to this cars???
cynaraos 26 Mar, 2018 @ 7:06am 
how to get your addon taken down in 1 simple step
Corporal Dunn 26 Mar, 2018 @ 6:42am 
i wish you would just pack the models into the addon so we don't have to download feeble TDM shit cars.
76561198800168875 14 Mar, 2018 @ 8:36am 
how to customize
Noobularr  [author] 7 Mar, 2018 @ 7:06pm 
You can just use this workshop addon instead of the github (that's just for tuning purposes if someone wants to change the tune of a vehicle they can and submit a pull request to have it changed to theirs, but that error is because you don't have the porsche 718 cayman addon downloaded, if you go to the collection thats linked to this workshop item you can download most of the addons there , make sure to get the linked collections (to that collection) there's a shit load of addons that are with this pack.
Cokane 6 Mar, 2018 @ 10:59pm 
Hey, so I followed your instructions:
Download the zip from the releases
Drag the "Noobular's Vehicles" folder into your addons
Enjoy.

but I get this error:
ERROR: "models/skyautomotive/pors_718_cayman.mdl" does not exist! (Class: simfphys_pors_718_cay) - with all vehicles

How do I fix this? thank you
Jones Royal 3 Mar, 2018 @ 12:14pm 
what collection? can you give me the link to that
Noobularr  [author] 2 Mar, 2018 @ 5:45am 
Get the collection and it will.
Eloo.. 28 Feb, 2018 @ 7:49am 
Doesn´t work...
Noobularr  [author] 6 Feb, 2018 @ 1:29pm 
Essentially i've done remade the converting tool that's in the unsupported pack, to actually save to file and i've tweaked basically all of the different variables of the vehicle (compared to how it would be set in the converter) to auto create vehicles and tune them to relatively how they are based on the original "jeep" stats of the vehicle. but basically i've added in my own computer assisted tuning to the vehicles ... which currently ride like shit but i'm going to be lowering the grip by 30% which should fix the problems that my cars currently face.

Basically, No I didn't copy any of your files minus it just uses the model from your addon.
tbh i haven't looked at them either, i don't need to look at the files to have the tool know what "stats" the vehicle would have so basically its power and such, I've essentially used this and added my own algorithm on each parameter to make it convert to simfphys.
http://wiki.garrysmod.com/page/Structures/VehicleParams
cynaraos 6 Feb, 2018 @ 1:22pm 
like, are your scripts for them supposed to be their regular (individual) factory versions?
Noobularr  [author] 6 Feb, 2018 @ 1:08pm 
@cyna wym, none of the cars have the exact same tunes?
malcolmmillion 5 Feb, 2018 @ 6:44pm 
I saw the SEAT logo so i came here.
cynaraos 5 Feb, 2018 @ 9:19am 
if ur not going to make them into some kinda alternative tunes or something, id prefer if you removed your scripts for my cars.
when people install my original addons to make the models work for your scripts, theyre going to have both your scripts and my own scripts, which would make your scripts as they currently are kinda really useless
Noobularr  [author] 1 Feb, 2018 @ 10:49pm 
That's because you don't have the models, you have to download the original models from their workshop, go download the collection i have for vehicles. (it probably doesnt have all of them, but it has most of them)