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Still looking forward to the update of this great mod.
The building effect applies to the unit set "wh2_dlc16_wef_mon_malicious_treeman_0". This unit set is defined in "unit_sets_tables", but not linked to any units in "unit_set_to_unit_junctions_tables". There it is simply missing.
Additionally, a small nitpick. You call them "Malicious" in the unit cap text, but they are actually called "Malevolent".
@Mr. Tarzan, no worries, feel free