Total War: WARHAMMER II

Total War: WARHAMMER II

Tomb Kings - More EVERYTHING! - It's Over 9000! (PLAYER ONLY)
37 Comments
keador 20 Oct, 2021 @ 4:49pm 
update please
Uncle Slam🔰  [author] 30 Apr, 2020 @ 3:37pm 
@Pipeline admittedly I've never tried it... let me know if it works!
Amity 30 Apr, 2020 @ 3:11pm 
Guessing this won't work for Multiplayer?
King Archer 6 Jan, 2020 @ 8:50pm 
extra tomb king units i mean
King Archer 6 Jan, 2020 @ 7:18pm 
would there be a way to add units to this by any chance?
Kevin 21 Dec, 2019 @ 10:32am 
Thank's immortall '-'
Immortal 15 Dec, 2019 @ 5:26am 
MOD still works on the new update :) Luncher shows that the mod is not compatible but its working :) I tested it :)
Godzilla2021 20 Nov, 2019 @ 8:06pm 
Could you make a no army limit for Nakai? Instead of only having 13 for campaign
Uncle Slam🔰  [author] 20 Nov, 2019 @ 7:19am 
@ThickCardboard Yes, this will increase the army limit
ThickCardboard 19 Nov, 2019 @ 3:13pm 
when you mean lords do you meant increased army limit or no?
Shotgun Solutions 31 Oct, 2019 @ 5:45am 
I love your work thanks so much!
Uncle Slam🔰  [author] 16 Oct, 2019 @ 2:59pm 
Updated 16.10.2019 for Hunter & Beast DLC
Latex Santa 28 Apr, 2019 @ 6:59am 
@hihilow56 =SALT= Thanks very much! Now I'm nearly ready to Make Nehekhara Great Again!
Shotgun Solutions 27 Apr, 2019 @ 9:28am 
Thanks for the response and the great mod! Everything is working fine now. This mod is a real lifesaver. I was pretty irritated by the TK gameplay gimmicks but I love the lore. Thanks again.
Uncle Slam🔰  [author] 27 Apr, 2019 @ 6:43am 
@Shotgun Solutions I wasn't able to replicate your issue. Do you use another mod that changes how your lords are recruited? Does it work now that it's updated?
Uncle Slam🔰  [author] 27 Apr, 2019 @ 6:41am 
@Everyone Updated to P & W
Latex Santa 23 Apr, 2019 @ 4:26am 
I no longer want to play Tomb Kings, my favorite faction, without this mod unlocked. Looking forward to it being updated. Thank you for your time.
nachovega_22 22 Apr, 2019 @ 2:13am 
Update please!
Shotgun Solutions 21 Apr, 2019 @ 12:42am 
The units part works but the Lord's part does not. Thanks for the mod.
nachovega_22 17 Apr, 2019 @ 8:00pm 
update please
Velber 10 Nov, 2018 @ 8:19am 
yayyy ty
Uncle Slam🔰  [author] 10 Nov, 2018 @ 5:21am 
@FatSageMcander Updated to work with Vampire Coast DLC
Velber 9 Nov, 2018 @ 1:53pm 
please update
Uncle Slam🔰  [author] 9 Jul, 2018 @ 5:09pm 
@Gorthaur it is working for me right now, if you run this mod and only this mod, does it still crash? when does it crash?
DurinFR 9 Jul, 2018 @ 8:18am 
crash game fix mod please
^^ .
Uncle Slam🔰  [author] 24 Jun, 2018 @ 11:45am 
sorry for the tardiness, I was moving to a new job, and didn't have internet until just this last week. I will be looking into updating the mod over the next few days!
DurinFR 15 Jun, 2018 @ 3:21am 
patch mod please ^^
Neko 8 Jun, 2018 @ 8:36pm 
hi, this mod is fantastic, but it seems doesn't work on the bone giants, would you please update it and add 9001 to the bone giants? thank you!:steamhappy:
米糊糊 6 Jun, 2018 @ 7:16am 
can you update it?
Slunko 1 Jun, 2018 @ 2:11pm 
Can you add the limit increase for the bone giants as well?
Uncle Slam🔰  [author] 27 Feb, 2018 @ 9:14am 
@Fruitful Tree Settra rules, he does not bow to these "limits" and "balancing" things
Fruitful Tree 27 Feb, 2018 @ 8:51am 
Ahhh finally I got a good working mod that satisifies my desire to destroy the old world with the tomb kings.

You are s uch a LEGEND man!
Jessada 3 Feb, 2018 @ 8:38pm 
bruh i'm not gay or anything but i fucking love you my dude.
Uncle Slam🔰  [author] 2 Feb, 2018 @ 4:02pm 
@Lars interesting! I doubt I will do that as 10 seems like plenty and that would decrease how effective using only the campaign_dif_handicap_eff table is with it's addative property. I did in fact give it a unique name (says so in the description) and right now the ONLY mods that it doesn't work with are my other mods with the same idea (they would overwrite eachother). In the next major update of TWWH2 I was planning on "fixing" this by giving each a unique name independent one another, but I fear doing it now would break save games. Nice to know and thank you! Cheers
Lars 2 Feb, 2018 @ 1:29pm 
Also, things that go into the campaign_difficulty_handicap_effects_tables table are usually additive, as long as you renamed the table, it should be compatible with everything.
Lars 2 Feb, 2018 @ 1:28pm 
For adding more then 10 of each agent, you have to edit the agents_tables and set a higher limit there. Check out my Adventuring party mod or the more heroes mod for examples. Just a FYI :)
clminouf 2 Feb, 2018 @ 7:31am 
ty !