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i will even pony up money for such an update.
could be an alt+F10 admin tool option to enable force render small grid. and possibly even to turn the supergrid blocks completely invisible.
i have mastered how to do building with this mod and have everything working as intended. the only issues i run in to now is being forced to build blindly because of meshes clipping in to me :(
If you could make a 'lite' version of this mod that just dose the armor blocks then we could use it along side other large to small grid mods that make all vanilla blocks work on small grid
Dose the large blocks on small grid have correct collision?
What about new blocks? I would assume if the super grid is already in the game then any new blocks added would work, but is it something you have to add to your mod to access? I need those new blocks in my ships lol. I understand you're busy but any answer is appreciated.
Anora - not really been working on this for a while, busy doing uni work, its potentially quite an easy fix, just need to duplicate entries for large grid large blocks and small grid large blocks, but without the original files i modified (which i might potentially have somewhere hidden away) its going to take me far too long to edit everything again, but, i'll try to find some time to have a mess around.
I have a small suggestion though: Can you make a small block that has it's placement collision removed so I can paste large grid blocks to it. You can try to attach a large block in blueprint form to a small block, but it doesn't let you place it. With my block idea, you could make a pillar that doesn't collide with the large block allowing you to place it. But only if the game let's you. :D