XCOM 2
Post Process Status Effects
34 Komentar
tiktaalik 30 Mei @ 11:19am 
omg this is so cool :)
b9thirty99 27 Apr @ 4:27am 
This is awesome!
Soul 31 Mar @ 10:36am 
Weird when I remove it I get the fog back
Guess its an interaction,gonna have to check other stuff then
If someone else get that problem/know what mod would mess with fog I'm all ears
Kaldin 31 Mar @ 5:19am 
@Soul: Wrong, it worked for me. Gotta be a different mod or some mod interaction messing it up.
Soul 30 Mar @ 5:22pm 
The blind effect don't work with this mod on
jat11241976 8 Nov 2022 @ 10:29am 
Love the mod, the screenshots dont really do it justice. Highly recommend
Dęąth Viper 19 Okt 2022 @ 11:38am 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Dragon32 8 Jul 2022 @ 7:33am 
@WiseViper
Should be fine as long as you remove it on the Avenger
WiseViper 8 Jul 2022 @ 12:34am 
Can this be removed mid-campaign? I think it may be causing issues for me.
Dęąth Viper 1 Sep 2021 @ 6:57am 
can you add bleed and frost effects??
Rossocuore 2 Jul 2021 @ 4:47am 
Hi Dragon32, I will try to delete the config files and see if it helps. Thanks!
Dragon32 2 Jul 2021 @ 4:09am 
@Rossocuore
Working fine here, have you tried the basic Mod Troubleshooting steps?
Rossocuore 2 Jul 2021 @ 2:20am 
Good day to all of you. I don't know if it's a problem with my mod interactions, but I don't think I see any effect when my soldiers are on fire. Is it happening to someone else? Any workaround? Thanks. Cheers to the author for such a great idea.
Zigg Price 2 Jun 2020 @ 10:29am 
I think my favorite is actually the Disorientation. Really fits. The Flashbang feels so much better to even get hit with!
Arock 12 Feb 2020 @ 8:08pm 
I love this mod. I didn't realize much it fits perfectly in the game until I disabled all mods to play a daily challange - and I couldn't for the life of me figure out if a soldier was actually on fire or not haha
Philadelphus 12 Apr 2019 @ 4:52am 
Had this trigger recently with disorientation and fire effects, and it looks really cool! Nice work!
WarshipRagnarok 26 Feb 2019 @ 5:43pm 
Very Nice Mod
LeBaran James 19 Feb 2019 @ 2:12pm 
oh I didn't know there was an explanation about it, thanks for pointing it out. also didn't know about 90+GB SDKs for both versions, just wow.
Kaldin 2 Des 2018 @ 10:23pm 
@Fledra: As Kexx explained wonderfully before: "I'll explain. It's not that simple. While WOTC is in fact, an expansion to the vanilla game, in terms of "under the hood", they could very well be two separate games. This presents complications to us modders. For starters each version of the game has a separate 90+GB SDK. Many, myself included, just don't have the space for both.

Furthermore, many things changed from one to the other; new coding scripts, new texture and material shaders, etc. So even if we did have both, we can't just compile the assets in each and be done with it. Much needs to change inside the mechanics of how each piece is added to the game. The assets need to be reworked, the textures as well, etc.

Hope this clarifies why many modders have left vanilla behind."
LeBaran James 2 Des 2018 @ 5:34am 
would be nice to have a vanilla version for LW2, just sayin
PatientLandBeaver 18 Jun 2018 @ 1:23pm 
Love this mod. Any chance we could have a vanilla version for LW2?
Alex Nares 16 Apr 2018 @ 7:30pm 
Very nice! I've been using this with no problems.

It wasn't immediately obvious on the screenshot, but once I got in-game, disorientation actually adds a "spinning vision" effect. Very cool!
pintocat 1 Mar 2018 @ 11:23am 
Agreed, the fire and disorient could stand to be more obvious. The other two look good
Ungrateful Dead 6 Feb 2018 @ 1:33am 
The acid and poison effects are great, the fire effect should probably be a little more opaque and I can't see squat on the distortion effect.
josef 5 Feb 2018 @ 11:39am 
Yeah, I can't see anything on disorientation
Ralli 4 Feb 2018 @ 11:46am 
@Sk8erboi87
Take the third Screen i.e., maximize it and take a look at the top of it.
Mac Dog64 4 Feb 2018 @ 5:00am 
@Shadow79: Thanks for the clarification, i didn't notice the effects properly until you explained it, i'm blind as a bat haha.
Choccy Poo Poo Juice 3 Feb 2018 @ 4:53pm 
i dont know if its me but for disorentation i see no difference
dmc32 3 Feb 2018 @ 3:36pm 
Excellent idea for a mod, thanks!
花兔 3 Feb 2018 @ 11:16am 
big boss
MrShadow 3 Feb 2018 @ 10:37am 
shadow79 Just now
What he means guys is whenever you take a status effect, instead of just the soldier being shown burning or poisoned or whatever, the screen itself will have various visual effects as if you were seeing it through the eyes of the soldier.
Theodor Prince テオ 3 Feb 2018 @ 9:43am 
Nice
Mind Goblin 3 Feb 2018 @ 9:31am 
Need better pics / vid please
p6kocka 3 Feb 2018 @ 9:16am 
ISn´t it already in game?