The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Here There Be Monsters: Call of Cthulhu
1,011 Comments
Vulcan 16 Oct, 2023 @ 9:19am 
dont know if theres help for this but the deep one greatsword is broken as its just showing up as a red diamong with an exclamation point
HXCA 12 Oct, 2023 @ 2:30pm 
hehe iron sword go woosh
Omicron-8 30 Oct, 2022 @ 3:09pm 
i cant get past the part where you travel to solsteim, because the game keeps crashing. any help would be appreciated.
Toothless 4 Aug, 2022 @ 7:35pm 
The ice giant I’m supposed to kill isn’t there
𝕰𝖝𝖆𝖊𝖑𝖑𝖆 29 Jul, 2022 @ 11:22pm 
Caught a bug with the release of ghouls. As result, the save was not counted and therefore i cannot talk to the Pick Man... Is it possible to solve this problem? Is there an ID for Nameless Rock quest?
The Infomaniac 20 Jan, 2022 @ 12:28pm 
Is the mod dead?
Cai V3.6 12 Aug, 2021 @ 6:00pm 
Also, talking to the stormcloak soldier at the docks when you're trying to find the hunter immediately crashes the game when you click the third dialogue box
Cai V3.6 11 Aug, 2021 @ 6:54pm 
Yes, it's the torso armour for Men of Leng that isn't textured.
Cai V3.6 11 Aug, 2021 @ 4:55pm 
@Araanim

Most recent update has caused a few texture files to not load correctly.

I have noticed that the Man of Leng in the Yellow King hasn't loaded (armour is purple) and that, I think, the Deep One sword hasn't either.
Djinn247 1 Aug, 2021 @ 6:15pm 
seems to be a recent issue
Bearded Badass 31 Jul, 2021 @ 7:47pm 
the deep one sword isnt textured, nor the man in riften, its very sad imo because I was super excited to use this mod due to a recent obsession with Cthulhu and such, it sounds like a very good mod with some simple mistakes, or maybe not simple idk how games work but I look forward to when/if this is fixed
LiarTM 24 Jul, 2021 @ 11:01pm 
deep one sword hasnt loaded in properly, and the game crashes when i talk to the stormcloak standing by the chaoskempf right after the start of the line
Dakota 10 Feb, 2021 @ 8:35pm 
So I have a major issue, I'm completely stuck on the "Kill the Sea Witch" section. As far as I'm aware it's completely broken. I have tried about everything and I can never get the game to notice I killed her. Is there something I'm missing or is it like actually broken?
JHall1371 4 Jan, 2021 @ 6:43pm 
@Araanim The items such as the cultist's swords and axes haven't loaded in properly and the amulet has an error-ed model
Araanim  [author] 4 Jan, 2021 @ 11:01am 
@Blackheart Hmmm that shouldn't happen. What items specifically? I updated recently; it's possible I didn't archive everything properly.
JHall1371 3 Jan, 2021 @ 10:04pm 
The story of the two Mods I installed (HTBM and HTBM: COC) is actually creative and well written. Great mods and will probably check out the others. I have had problems with some of the Mod's weapons and items are not spawned correctly and appear as error-ed items. It this just me or is that common?
logan 25 Dec, 2020 @ 6:03am 
Killed Cthulhu by staggering him with lightning spells. Great mod
Goose Gog 6 Oct, 2020 @ 7:07am 
These mods are great, but be better if they didn't keep making your game hang.
Unbidden 9 Jul, 2020 @ 1:41pm 
Hi i am having trouble with a broken quest map marker. i cant find Karstaag could anyone tell me where he is located?
Sm0kiy 24 Apr, 2020 @ 4:39pm 
heyy im havin a bit of a problem as whenever i go to learn Cthulhu's thum the game just straight up crashes. Any help would be appreciated. Thnks bois.
The Open Window Maniac 24 Apr, 2020 @ 6:27am 
whoever designed this must have been under the assumption that putting a fuckton of enemies in the water is fun and doesnt lead to hours of trying to find what the NPCs are aggroed to so i can progress the quest. Literally can't progress past king orgnum cuz everyone is trying to fight some random enemy outside that I cant find
mybowser03 29 Feb, 2020 @ 7:19pm 
Why Is Cthulhu's Stomach Sticking Out And Also why dosent he chase People
Arcyrrus 30 Dec, 2019 @ 12:40pm 
@Araanim "a coast-line of mingled mud, ooze, and weedy Cyclopean masonry which can be nothing less than the tangible substance of earth’s supreme terror—the nightmare corpse-city of R’lyeh"
"only a single mountain-top, the hideous monolith-crowned citadel whereon great Cthulhu was buried, actually emerged from the waters."
"vast angles and stone surfaces—surfaces too great to belong to any thing right or proper for this earth, and impious with horrible images and hieroglyphs"
"the geometry of the dream-place he saw was abnormal, non-Euclidean, and loathsomely redolent of spheres and dimensions apart from ours"
Araanim  [author] 18 Dec, 2019 @ 4:17am 
@Casual Potato
*spoiler*There is a path that starts in the Falkreath cemetery, a square door partially buried by a gravestone. You will need the Silver Key that you got from the Hound, or from the Slant-Eyed Man.
Araanim  [author] 18 Dec, 2019 @ 4:13am 
@Lupo
Interesting, I hadn't heard that lore tidbit. That would actually be pretty interesting, and reinforce the ancient connection between the sea elves and the Deep Ones. Maybe I'll play with that a bit.
casual potato 17 Dec, 2019 @ 5:18pm 
how do you return to the plateau of leng once you've left?
Arcyrrus 7 Oct, 2019 @ 1:18pm 
Just an opinion, but I felt like the Sea Elves' island looked more like R'lyeh, just scaled down; after all, it's described as being build with cyclopean block of masonry with bizarre angles.
Araanim  [author] 30 Jul, 2019 @ 5:56am 
@Saltness I have no idea what would cause that... Delete everything, unsubscribe, make a clean save (or go back to an older one) and reinstall. And make sure it is AFTER the first mod in your load order.
Zeff 29 Jul, 2019 @ 11:53am 
Nearly everyone included in the mod is invisible what do i do
Zeff 27 Jul, 2019 @ 1:58pm 
Invisible cultists?
Nuori 26 Jul, 2019 @ 9:48am 
So um, whenever I try to go near the docks in Windhelm, my game crashes. I'm not sure what to do about this but it only started happening after I got the mod.
AnOPAsian 17 Jul, 2019 @ 4:24pm 
The Screenshots alone are already making me giddy as fuck. Can't wait to play your trilogy and drop my review once I am through.
Araanim  [author] 8 May, 2019 @ 6:15am 
@Hidden-Sound

Oh yeah! Deep Ones & cultists have their own weapon set as well as a few armors, Sea Elves have their own stuff, plus there's a whole set of armor and weapons that you can craft from various monster parts and pieces. Most of it's just retextures of vanilla stuff, but there are some custom items in there too.
hidden-sound 7 May, 2019 @ 4:39pm 
Do you get any special weapons in this mod?
Araanim  [author] 1 May, 2019 @ 5:53am 
@Ickura That would be. I thought I gave the High Priest the ability to do that? If not, he's the one who should be able to. I'll add a tome to his inventory. Great idea!
Ickura 27 Apr, 2019 @ 4:03pm 
It would be awsome if you could conjure up a star-spawn
Heretic Prime 11 Mar, 2019 @ 8:58pm 
ftaghn
Araanim  [author] 4 Mar, 2019 @ 1:52pm 
Well you have to go back and talk to Flagg again after you kill Karstaag.
Asenath 4 Mar, 2019 @ 7:30am 
yes i did that I defeated him finished the whole Karstaag quest and no update was forced to setstage to the next stage everything was fine then but then got to the sea elves quest to kill the sea elf king and use the shout call and crashed about 5 times then i gave up and uninstalled the mod if i could continue without crashing then it would be a great mod.
Araanim  [author] 4 Mar, 2019 @ 7:25am 
@GypsyBlackmore Are you talking about the Karstaag part? You need to actually finish the whole quest and defeat the ghost of Karstaag, not just take his skull.
Asenath 3 Mar, 2019 @ 6:34pm 
I am stuck on The crawling Chaos I did what the skaal shaman flagg said and yet this quest did not update and now I am stuck on this broken quest help?
Araanim  [author] 13 Jan, 2019 @ 11:57am 
***UPDATE***

All custom world spaces, like the Plateau of Leng and Pyandonea, now have full LOD data and world maps.
Araanim  [author] 1 Jan, 2019 @ 1:44pm 
NOTE: There is a small issue I experienced on my desktop where Rhogog's death items don't appear; instead of looting his burning flesh you just get a single vanilla taproot. I *THINK* this is because I have another mod that is changing creature loot, but I'm not sure. This will become a problem, since you need Rhogag's flesh for the armor and weapons. If you experience this, I have added some loose "Splinters of Rhogog" up by the altar on his little island so that you can still get those ingredients. It shouldn't be an issue for most of you, but keep that in mind.
Araanim  [author] 1 Jan, 2019 @ 1:44pm 
If you already have the mod installed, it would probably be best to remove it and make a clean save before updating to this version. So much has changed that there could be problems. Please let me know if you run into any issues and I will do my best to find a fix.

There are two more major items I will be fixing before I can call this mod "finished":
LOD & World maps - This is something I didn't want to tackle until I had all other changes done. This shouldn't take too long.
TESV Edit Cleaning - I know this mod really needs this, I just want to get everything else done first.
Araanim  [author] 1 Jan, 2019 @ 1:44pm 
-Full "Star-Spawn" armor sets that can be crafted using parts from all of the major boss monsters (Heavy, Light, and Mage).

-Full "Star-Spawn" weapons that can be crafted using parts from all of the major boss monsters (Including a staff!)

-Nyarlathotep, The Priest of Dagaan, Abdul Alhazred, and Pick Man are all available as fully-voiced, fully-functional followers.

-All dialogue is now 100% fully voiced!

-All main and side quests have been thoroughly tested and debugged, so if you follow them fairly closely there shouldn't be any more issues.

-Various texture & mesh changes throughout (including new Sea Elf ships!)

-Many scripts have been improved.

-Tons of other little additions, extras, and details throughout that I can't even remember.
Araanim  [author] 1 Jan, 2019 @ 1:43pm 
*MASSIVE UPDATE*

So, this has been a very long time coming. I had a lot of things that I wanted to fix, and didn't want to upload until I had everything done and tested. Then I somehow broke the Plateau of Leng and made it unplayable, so it took forever to figure that out. Then I got distracted by some other projects. Then my laptop died and I lost a huge chunk of what I had done. So finally, here is the definitive, 98% complete update. I honestly can't remember everything that has been changed, but here's a list of the major points:
ShrilL 22 Dec, 2018 @ 7:21am 
where do i start
Robot Enjoyer 20 Dec, 2018 @ 1:42pm 
@Araanium

It worked! Thank you!
Araanim  [author] 20 Dec, 2018 @ 6:20am 
@Pitiful Hmmmm that shouldn't have happened. You can either reload, or use the console to resurrect her. Actually the quest should just advance when she dies anyway; it shouldn't have given you a problem. If you can't reload or resurrect her, try typing "getstage cochtbm4thecrawlingchaos" to figure out what stage that is (should be like 280-ish?) and then just add 10 to it and type "setstage cochtbm4thecrawlingchaos 290". That should advance you until it says "Talk to Nyarlathotep." Normally you should talk to her, and then she will turn hostile and attack you and you have to kill her. Let me know if that works!
Robot Enjoyer 20 Dec, 2018 @ 5:17am 
Sooo in the quest ‘The crawling Chaos’ after I defeated the Skaal, I’m supposed to talk to Tiamat but she gets killed by the deep ones before I get the chance, any fix for this?