Garry's Mod

Garry's Mod

Gersh Device
75 kommentarer
mcjigglefat 19 mar @ 15:33 
why did richtofen need the gersh device
<<<-- Click for free meganfox 14 feb, 2021 @ 5:37 
@karate_walrus/|\ Imagine if it actually did..
OOM-182 13 sep, 2020 @ 11:35 
gulunga device
Frank Stonks 17 apr, 2020 @ 2:47 
@( λ ) Hidden You did nice job! I use this device as a ghost trap, but it cannot catch ghosts (like these https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1717925592) , only bodily monsters! Therefore, you can make it catch and ghosts?
Karate Walrus 5 apr, 2019 @ 21:32 
thanks
Hidden  [skapare] 5 apr, 2019 @ 7:04 
No.
Karate Walrus 4 apr, 2019 @ 23:52 
does this kill players?
Dj_Nathan_ 23 mar, 2019 @ 13:56 
You're using the sandbox version if you're playing on nZombies.
XPEHO3ABPycPekc 7 feb, 2019 @ 6:59 
Well

Its not working properly: Gersh replaces sweep(gun) and doesnt do anything to zombies :/
White Boy Euthanasia 30 dec, 2018 @ 13:34 
The easy alternative to cleaning your room.
Sanders 29 nov, 2018 @ 1:15 
its the right model but wrong size i belive you have it slightly big in 3rd persion lol
The Trollge 1 jul, 2018 @ 7:54 
the best crowd controling device in the game!
Nikoblade 23 jun, 2018 @ 8:49 
@( λ ) Hidden

Thanks.
Hidden  [skapare] 23 jun, 2018 @ 3:21 
Yes.
Nikoblade 22 jun, 2018 @ 15:58 
Not sure if someone else asked this question before. but, How do you use this in nZombies?

Is it the same key for Monkey Bombs?
The Silver Man 21 maj, 2018 @ 16:46 
oh, my bad, thanks!
Hidden  [skapare] 21 maj, 2018 @ 16:14 
The teleportation feature only works if there are special zombie spawnpoints in the map.
The Silver Man 21 maj, 2018 @ 15:46 
and i tried the teleportation in nzombies, btw
The Silver Man 21 maj, 2018 @ 15:45 
i just fixed it by downloadin another tfa base addon, sorry for the trouble i might've given you but the teleportation feature is broken. sorry, i know im asking alot here
Hidden  [skapare] 21 maj, 2018 @ 15:30 
"Sandbox version is named "CoD Zombies - Gersh Device"
nZombies version is named "nZombies - Gersh Device"

DO NOT CONFUSE THESE TWO."
The Silver Man 21 maj, 2018 @ 15:18 
it wont throw it, it just gets stuck on the throwing position where your arm curves around u
Hidden  [skapare] 21 maj, 2018 @ 13:49 
B.
The Silver Man 21 maj, 2018 @ 13:25 
how do i throw it in nzombies
Chtidino 7 apr, 2018 @ 9:23 
@(uλ) Hidden , ideas for nzombies content alternative knife --> sickle(bo) / tazer(bo2)
alternative equipment --> Bouncing Betty(waw) / claymore(bo)
Hidden  [skapare] 4 mar, 2018 @ 15:00 
@Chappie That's only in nZombies for now.
Chappie 4 mar, 2018 @ 14:58 
it doesnt teleport me ; _ ;
Hidden  [skapare] 1 mar, 2018 @ 9:32 
Thinking about it.
Peepus Christ 1 mar, 2018 @ 2:10 
you should make the hell's retriever/hell's redeemer from the mob of the dead map
gmod man dude 22 feb, 2018 @ 15:23 
i liek thiz mod
gmod man dude 22 feb, 2018 @ 15:21 
ching chomg
Hidden  [skapare] 15 feb, 2018 @ 13:24 
Throw the thing and watch enemies get sucked into it. It's as simple as that.
Cosmic Meatball 15 feb, 2018 @ 13:14 
how does it work?
Dj_Nathan_ 14 feb, 2018 @ 21:52 
@dagron We aren't creating BO3 Wonder weapons.
Hidden  [skapare] 14 feb, 2018 @ 13:47 
I can't and i don't think Raven is willing to make them. He is making a TFA Base Wonder Weapon pack, though.
mharti 14 feb, 2018 @ 13:46 
my favorite zombies weapon thanks dude!

do you think you could do the KT-4 and The Gauntlet of Siegfried?
AbuzzMars378 14 feb, 2018 @ 13:29 
Cool Addon Dude!! :steamhappy::steamhappy::steamhappy:
Hidden  [skapare] 14 feb, 2018 @ 13:23 
Yes.
Hidden  [skapare] 14 feb, 2018 @ 8:50 
It was ported from BO1.
OverLord115 14 feb, 2018 @ 7:28 
Yeah i know, but i mean the sound and possibly the effect is from bo1
Hidden  [skapare] 14 feb, 2018 @ 7:20 
The Gersh Device showed up on both games.
OverLord115 14 feb, 2018 @ 5:27 
Great job doing this but this gersh device is from Black Ops 1 and not from the 3
LVX 14 feb, 2018 @ 4:06 
cool
Black Swordsman 13 feb, 2018 @ 6:10 
more black ops,pls!1!
cool!
Ecto Supreme 12 feb, 2018 @ 21:24 
Looks like a Extreme Ghostbusters ghost trap
Realest Res 12 feb, 2018 @ 18:04 
Great job as always, keep it up, you're an inspiration.
Grelik4Always 12 feb, 2018 @ 2:57 
Ok
Hidden  [skapare] 12 feb, 2018 @ 2:56 
Probably not.
Grelik4Always 12 feb, 2018 @ 1:49 
could you make black hole generator from CoD: IW?
Hidden  [skapare] 11 feb, 2018 @ 16:32 
@TheOfficialTini I added the function SWEP:SetNextPrimaryFire() to the weapon's code. This fixes the issue you just mentioned by adding a delay before the next device can be thrown.
Hidden  [skapare] 11 feb, 2018 @ 13:02 
@TheOfficialTini I will address that issue.