Sid Meier's Civilization VI

Sid Meier's Civilization VI

R.E.D. Modpack for Rise and Fall
73 Comments
STyGIAN 5 Sep, 2021 @ 5:29am 
@GeloDGreat you are fantastic!
GeloDGreat  [author] 26 May, 2020 @ 4:21pm 
I've recreated the R.E.D mod. You can check it here
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2055327369
pomegran8 26 May, 2020 @ 1:48pm 
is it just me or are the battleships, and all air units still big?
Robot_Prince 10 Jan, 2020 @ 3:31pm 
Pike and Shot is still huge, I have only GS, and that modpack for that expansion, but it is not working, if I add this as well it is disabled because it says it needs R&F
Moyocoya 17 Nov, 2019 @ 12:46am 
All units are concerned in this version ?
FullAutoAttack 25 Apr, 2019 @ 8:56pm 
If we have GS and the GS version this mod do we need this version?
Janos 29 Mar, 2019 @ 8:49pm 
do i still need the vanilla modpack?
Gedemon  [author] 2 Mar, 2019 @ 6:53am 
FYI, I can't fix issues (serious or not) that are not reported.
Cosmic Fox 2 Mar, 2019 @ 6:04am 
@Lordhaw, if you want a good replacement map script, do use Detailed worlds and larger worlds. Both are great mods, YnAMP has some serious issues that stops me from using it.
lordhaw 20 Feb, 2019 @ 12:39pm 
OK, I disabled YnAMP for another reason and now am finding in an existing and a new game that the pike and shot are now rescaled. Don't know why that might be though.
JakeFromStateFarm 19 Feb, 2019 @ 12:35pm 
yeah it seems so far ive noticed the pike and shot units are still big boys. cant remember if theyre rise and fall or gathering storm. im subbed to both. great mod :)
lordhaw 19 Feb, 2019 @ 11:41am 
OK. Plke and shot still are the only one of the older units that aren't rescaling. I'll have to see if I can figure out what might be causing it then. Thanks.
gmnowels 16 Feb, 2019 @ 7:46pm 
thxs @GeloDGreat :steamhappy:
GeloDGreat  [author] 16 Feb, 2019 @ 7:09pm 
@gmnowels this is working but im going to patch it today
GeloDGreat  [author] 16 Feb, 2019 @ 7:09pm 
@lordhaw it's working on my side.
gmnowels 16 Feb, 2019 @ 6:53pm 
@GeloDGreat ; Are you fixing this for GS?
lordhaw 16 Feb, 2019 @ 1:12pm 
Pike and shot seem to not be resized.
tilarium 15 Feb, 2019 @ 9:19am 
@Jin It works fine, you need the gathering storm pack to go with it to make the expansions new units R.E.D.ified.
Jin Shepard 15 Feb, 2019 @ 9:13am 
Will you update this for Gathering Storms?
(WER) Von otto 22 Jan, 2019 @ 8:47am 
Firaxis updated the game no R.E.D are working anymore, you got an update?
markusliegl 30 Nov, 2018 @ 11:03pm 
It looks like the pike and shot from rise and fall is not resized
Alexso 21 Oct, 2018 @ 2:02pm 
i get a bug where the units keep walking for a few seconds after a combat animation, and it mostly happens when i'm zoomed in. Combat scenes becomes a pain in the bottom because of this
GeloDGreat  [author] 6 Sep, 2018 @ 3:35pm 
@TheMetalfreak360 @nhatiker , We might consider it , it depends on Gedemon.
GeloDGreat  [author] 6 Sep, 2018 @ 3:35pm 
@GardenData61371, Yup. but not custom units.
GardenData61371 5 Sep, 2018 @ 7:17am 
Does it work for custom civs?
TheMetalfreak360 21 Jul, 2018 @ 1:53pm 
Yeah I wished there was a option like in Civ 5 to keep the normal unit sizes, or go to those big armies with tiny soldiers. I like to see the details, so I personally want one like the "Ethnic Aesthetics" mod ofr R.E.D.
Menki 's Father 16 Jul, 2018 @ 8:02pm 
too small ! make it bigger so you can see more detail
GeloDGreat  [author] 10 May, 2018 @ 7:33pm 
@Luca this mod only resizes unit. not editing any ethnic aesthetics. Some mods do that
Luka 10 May, 2018 @ 5:31pm 
Sorry to ask, but do you think you could use ethnic aesthetics on the regular sized units please?
Sarvoth 16 Mar, 2018 @ 10:26pm 
Might of missed it, but I am experiencing animation lag at the end of attacks, like units running in place for a while... any one else have this issue?
Axneth Ironswift 26 Feb, 2018 @ 8:09am 
Thank you for expanding this to the new expansion! watching fleets and actual armies fight always made combat all the more exciting.
InfernoDHeart 24 Feb, 2018 @ 7:02am 
@HoRRoR

Unfortunately, you will have to start a new game.
I did not want to restart my game either, but this mod made the game way more enjoyable for me.
HoRRoR 24 Feb, 2018 @ 12:39am 
Does ist work with a savegame which has been startet without using thad mod?
GeloDGreat  [author] 22 Feb, 2018 @ 4:29am 
hahaha I also that was the mod that cause the issue
Hewlett Craphard 21 Feb, 2018 @ 4:39pm 
Found the culprit. It was the Free Camera mod of all things! LOL
This comment under the mod:

"The codes of some functions like "UnitAirAttack" of WorldInput.lua are different from those of current vanila. So ar-attack doesn't work with this mod, for example.".
Hewlett Craphard 20 Feb, 2018 @ 2:39pm 
Tried disabling and then completely removing the Free Camera mod and it started spitting me back to the main menu even upon starting an entirely new game.
Tried deleting the Mods.sqlite file, but that did not help at first.
Disabled and deleted ALL mods and then deleted Mods.sqlite again and that fixed the menu issue.
Will try re-enabling all the mods I was using except for free camera and keep you posted.
Hewlett Craphard 20 Feb, 2018 @ 2:09pm 
The thing is, I'm fairly late into a marathon game and disabling many of the mods will break the save.
I will try the ones that won't and see how that goes.
Thanks again.
GeloDGreat  [author] 20 Feb, 2018 @ 2:03pm 
I think you should try disabling your mods and find the cause.
Hewlett Craphard 20 Feb, 2018 @ 1:54pm 
Ok thanks. I didn't think this mod was the cause, but I had to check.
I appreciate your prompt reply.
GeloDGreat  [author] 20 Feb, 2018 @ 1:41pm 
@Hewlett Craphard This mod doesnt alter the attack of any units. This mod just scales down the units appearance.
Hewlett Craphard 20 Feb, 2018 @ 12:54pm 
Is anyone getting issues with aircraft with this mod? I'm a fair way into a game and I can't seem to attack anything at all with aircraft as outlined here:

https://steamhost.cn/steamcommunity_com/app/289070/discussions/3/2860219962100353994/

I am just trying to narrow down which mod(s), if any, might be causing my issues.
SirKimestry 19 Feb, 2018 @ 1:19am 
@GeloDGreat Eyyy thanks kababayan :P
GeloDGreat  [author] 19 Feb, 2018 @ 1:17am 
@Kimestry use this. This is my favorite nation cause this is my country. HAHA https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1276906763
SirKimestry 19 Feb, 2018 @ 1:10am 
Hey, I noticed that on the image you were playing PH with smaller and rescaled katipunero units. However, I can't see any compatibility mods for the PH civ on the RED modpack collection so I'm assuming this will give me smaller katipunero units?
Plaidygami 18 Feb, 2018 @ 1:46pm 
@GeloDGreat Awesome, thank you. :)
GeloDGreat  [author] 18 Feb, 2018 @ 1:23pm 
@Plaidygami Sorry. I just removed it. It should only be Rise and Fall.
iwant utoleavemealone 18 Feb, 2018 @ 1:23pm 
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Plaidygami 18 Feb, 2018 @ 6:41am 
Why do I need Persia & Macedonia if this is just for Rise & Fall?
PzFaust 18 Feb, 2018 @ 4:24am 
Your last sentence solve the problem! I dint have the base Red Modpack. After installing it und get the fix patch it works! Thx alot.
GeloDGreat  [author] 18 Feb, 2018 @ 4:17am 
@Tallahassee This works perfectly with just R&F. Maybe u have other mods that's conflicticting. This also just need the base R&F