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Gee, do you think you got your point across?
Also it's a fucking game... Volvo can make whatever decision they want, like sticking a cleaver in the game as a throwing weapon... Oh wait, nevermind.
on a backstab you turn into that person, and the person turns into you, and I know your going to say; "BUT HE COMES BACK TO LIFE!" heres the thing, they would turn into AI and walk around as you, but they can't harm anyone. Well, thanks for reading this! Hopefully this gets added.
It would have to be a ranged weapon, similar to the Scout's meat cleaver, which on the Scout is a secondary weapon. But given that the Spy has no secondary slot weapon (or rather, Weapon Slot 2 is always taken up by the sapper) a real THROWING KNIFE would have to REPLACE the SPY'S REVOLVER. So you can't have a throwing knife and a "silenced pistol" in the same weapon set.
--> https://en.wikipedia.org/wiki/Throwing_knife
A throwing knife needs no crossguard! The crossguard is meant to protect the fingers during a duel. It's rubbish if you want an aerodynamic weapon designed for throwing.
A throwing knife certainly needs no heavy pommel, as it has an entirely different balance than a dagger or sword. A balanced throwing knife is weighted towards the center of the blade, not the pommel! Otherwise, as it turns in the air during flight, it would smack into the enemy pommel-end first.
A throwing knife can have a straight or curved blade (or even a branching blade with several points), but it's always double-edged for penetration. It does NOT have a straight blade with only one edge.
Throwing knives don't even have a handle, they only have a non-sharpened end called the grip.
If the model was bigger, it would be a nice fencing saber, or seeing how long the handle is, a sword.
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░░░░Add it now Valve!░░░
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░░░░░░Because it's░░░░
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The Sharp Decoy
Level 7 Throwing Dagger
i Silent Killer
i Hold left click to throw weapon
i Successful throws onto back or head kills enemy
+ 15% Range increase
+ 10% Attack speed
- Backstabs only deal 75% of the enemy's health
- 20% damage
A man once told me; "Never bring a knife to a gun fight." That man is dead now.
Le Fantôme
Level 0 Watch
i Pass through enemies when cloak is activated
i Cloak regenerates by 10% from each enemy or building passed through while cloaked
+ 80% damage reduction while cloaked
+ User does not "shimmer" when damage is taken and cloak is activated
- Cloak does not regenerate from ammo crates or dropped weapons
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░░░░Add it now Valve!░░░
░░░░░░░░░░░░░░░░░░
░░░░░░Because it's░░░░
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----Add it now Valve!---
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▓▓▓▓▓█░░░░ Valve, ░░░█ ITS AWESOME!
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▓▓▓▓▓█░░░░ Valve, ░░░█ ITS AWESOME!
▓▓▓▓▓█░░░░Add This░░█
▓▓▓▓▓█░░░░ Please! ░░█
▓▓▓▓▓█░░░░░░░░░░░█
......................./:.:.:.:.:.|
......................|;.;.;.;.;./ VALVE START ADDING GUNS COME ONNN
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----Add it now Valve!---
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------Because it's----
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░░░░░░░░░░░████ PLEASE VALVE!
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Deals 100% crits when disguised
Victim's Deaths are Silent
-15% damage
+15% reload time
Silent Footsteps
-30 Health
Silent Shots
Sharp Decoy:
Can be thrown with secondary mouse, held down to charge power and damage
When weapon is out -20% movement speed
Victim's Deaths are Silent
Can also backstab, but knife is stuck in enemy
When thrown or after stabbing, 6 second recharge
Instant kills on successful throw to head or back
Le Fantome:
Cloak and Uncloak 50% faster
While cloaked, walking up to a player and clicking causes them to be marked for death
-10% cloak time
1 health/1 second regeneration while cloaked
+ 25% damage bonus when taunting
+ Taunting speed increases by successful backstabs
- 25% slower taunt time
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Very unbalanced :(. You may add wearer can't disguise and - 25% hp. :)
Sounds great good idea
+Can throw knife by holding left click for power
-cannot backstab
+successful throws to head/back of victim will result in an instant kill
+on successful throw, 100% of cloak is regenerated
-on throw, knife takes 10 seconds to recharge
Sound good?
+On Backstab: Confuse enemy targets by showing the opposite victim
+Mimicks a death voice of a Spy
+Cannot be backstabbed in disguise
-If wearer is disguised on backstab, the death is shown the actual way
palladium. Ebon Aug 19, 2012 @ 2:30am
**Sorry for double post, I fixed an error or two.**
The Sharp Decoy
Level 7 Throwing Dagger
i Silent Killer
i Hold left click to throw weapon
i Successful throws onto back or head kills enemy
+ 15% Range increase
+ 10% Attack speed
- Backstabs only deal 75% of the enemy's health
- 20% damage
A man once told me; "Never bring a knife to a gun fight." That man is dead now.
Le Fantôme
Level 0 Watch
i Pass through enemies when cloak is activated
i Cloak regenerates by 10% from each enemy or building passed through while cloaked
+ 80% damage reduction while cloaked
+ User does not "shimmer" when damage is taken and cloak is activated
- Cloak does not regenerate from ammo crates or dropped weapons
- 50% Cloak time
The Sleeper Agent
Level 5 Suppressed Pistol
i Silent Killer
- 90% Shot sound
+ 20% Clip size
- 20% Damage dealt
palladium. Ebon Aug 19, 2012 @ 2:27
Sleeper Agent: On Hit: Slows Target, while disguised you can shoot, but deal less damage, -10 Damage While Cloaked.
*Knifed*
me as scout: yo knucklehead you aint gonna win.
5 minutes later....
me as scout: I REGRET EvERYTHING! I REGRET EVERYTHING I EVER DONE!!!!!!