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..shut up and take my downvotes...
Any chance this mod (and/or the Population Notifications) might get an update so that it no longer breaks the mini-map?
I would gladly pay for huge mods like Beyond Bruma for Skyrim but for a notifications mod, come on, really ?
I'm thankful for the QoL it brought for when it was free, that's about it I guess.
Also note, that my private mods collection is much bigger that this mod and my users (Friends) get much more for their 5 bucks. If you are not interested in other my mods, then probably yes $5 for one notification mod is high price but my users get more. Much more.
Yours is a nice mod, but I prefer "Better Visual Notifications" simply because it is free and its author accepts donations from those who consider it appropriate to make them.
I have no problem making donations when I consider it appropriate, but that the "donation" becomes mandatory in order to become "friend" of the author and thus get access to the mod is just another way of saying "pay me for my mod!" and this is the exact opposite of donation... is called payment.
Anyway, I went ahead and donated to FearSunn on Patreon - I don't have a problem with paying for and supporting independant work. It's not only the corporations who have the right to get paid for work.
Cheers
The "Yes" setting messes with play-by-email hotseat games. We all have to have the mod to play.
Why do you have this mod set as "Affects Saved Games: Yes"? Seems like a cosmetic enhancement that doesn't affect gameplay.
Follow instructions in Discussions (above) to enable.
It easily could. And I have code snippet for this already from another my mod Refugees where city in some set range (12 tiles) is looked for. If no city then return nil and no notification.
But I am not sure if this is a good idea still. I will think about that.
Yes there is! You may just disable population notifications. Instructions:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1247664973/1696040635915008128/