RimWorld

RimWorld

Rust Weapons (B18)
35 Comments
Survivalmaster 27 Feb, 2020 @ 11:21am 
D_unit01 - It would be an honour! I shall get to work! :)
MaxiSeven  [author] 27 Feb, 2020 @ 11:18am 
Lady Elizabeth, Hi, I’ve already lost all my skills in mod building. If you want - you can update this mod and release on your behalf
Survivalmaster 26 Feb, 2020 @ 1:24pm 
Hey, willing to update this to 1.1 and revamp textures unless you're planning to do this? :)
XxX_SashaMLG420_XxX 29 Aug, 2019 @ 3:00am 
plz to 1.0
PunicLunatic 15 Jul, 2019 @ 12:05am 
cmon
4ydra 20 May, 2019 @ 2:45pm 
update please
delo 2 Nov, 2018 @ 8:19pm 
update
Wild colonial boy 4 Sep, 2018 @ 4:05am 
Update pls
MaxiSeven  [author] 16 Jun, 2018 @ 4:18am 
I also want to know the coding
Exodus永 16 Jun, 2018 @ 4:06am 
that sucks man,wish I knew coding
MaxiSeven  [author] 16 Jun, 2018 @ 4:00am 
Sorry :(
no free time
Exodus永 15 Jun, 2018 @ 1:59pm 
Combat extended patch,please my dude.Love rust,love this....need ce patch tho.Well done tho bro :heartris:
Apxthy 14 May, 2018 @ 7:28pm 
this is dope dude.
Meowtown 17 Mar, 2018 @ 4:32pm 
Now the guns are all 6-8 damage. I like how that makes melee weapons a bit more useful. Maybe it would be better as a total conversion mod or a scenario that you only use Rust items
delo 16 Mar, 2018 @ 6:52pm 
yas th ak was op:steamhappy:
Meowtown 16 Mar, 2018 @ 9:03am 
thanks!
MaxiSeven  [author] 16 Mar, 2018 @ 12:28am 
Update, i fix AK damage
MaxiSeven  [author] 16 Mar, 2018 @ 12:15am 
Omg, i will fix
Meowtown 15 Mar, 2018 @ 5:46pm 
The assault rifle damage per shot is 90. that is about 80 more than most other guns.
Meowtown 14 Mar, 2018 @ 10:23am 
Ill check it out, I really like the artwork and the less manufactured look. I also saw an earlier mod with weapons and tools that looked really good!
MaxiSeven  [author] 14 Mar, 2018 @ 8:42am 
Damage - 8
Meowtown 14 Mar, 2018 @ 6:57am 
I was about to subscribe until I saw the AK destroy those dummies in 1 shot lol
J.C Denton 10 Mar, 2018 @ 9:17pm 
Zer0 alright let's calm down
J.C Denton 10 Mar, 2018 @ 5:11pm 
If you're working on a melee version, please add the Salvaged Hammer.

Don't leave it in the shadows like the real Rust did.
ib2grh8 5 Mar, 2018 @ 9:17pm 
we need the armour for real rust to begin

Dominique901 5 Mar, 2018 @ 4:58pm 
I like to think Rust is a steampunk version of ww2
ChumpChewer 5 Mar, 2018 @ 11:44am 
real nice how the aussalt rifle 1 shots every single one of your colonists nice job fucko
evil fairy 6 3 Mar, 2018 @ 11:14pm 
3k hours on rust thank you for mod bubby
MaxiSeven  [author] 3 Mar, 2018 @ 2:27pm 
yes, I plan to add all the firearms (besides that which is not homemade). Then I'll take up the melee weapon
GIGA FAT 3 Mar, 2018 @ 2:07pm 
Going straight into my modlist, do you plan to add the rest of the ranged/melee weapons?
Grimalkin 2 Mar, 2018 @ 10:07am 
this is awesome
MaxiSeven  [author] 2 Mar, 2018 @ 7:37am 
Add SA Pistol, Waterpipe Shotgun and Custom SMG (0.7)
MaxiSeven  [author] 2 Mar, 2018 @ 6:18am 
fixed bug with dismounting mechanoid on other workbenches
ib2grh8 1 Mar, 2018 @ 8:21pm 
add armour pleas
delo 1 Mar, 2018 @ 7:24pm 
rust cool
:steamhappy: