Counter-Strike 2

Counter-Strike 2

Waterfront
31 Comments
Every Jon 11 Feb, 2019 @ 2:45pm 
The Map does not work very good.
Ol' Dreaddy 6 Dec, 2018 @ 12:23pm 
"Before outbreak"
XanDer-XTX 22 Oct, 2018 @ 4:26am 
It seems like it would be a pain to fix a very old map, no worries.
Alexandrovich  [author] 22 Oct, 2018 @ 2:36am 
@XanDer-XTX I know exactly the cause of those errors. Those were meant to be hostages, but models were removed with an update few years ago.

To fix it, I would have to decompile the L4D2 ported textures/models again, decompile the map (since i don't have the .vmf anymore, it's been nearly 6 years now) fix the errors, search for what exact textures/models are needed and which not, once found, compile .bsp map and compile textures/models into .bsp map via PakRat. Download Workshop uploading tool, patch everything together and there you go, no more error, but I don't have enough time to do that anyways, and I would likely mess up something and lose the map.
XanDer-XTX 20 Oct, 2018 @ 11:21am 
The best port without doubt but the T spawn is a glitchy mess, errors everywhere -- even so I have been playing it for almost 3 years.
I'd love to see more ports from L4D to CSGO. :tank:
GUNMAN280 30 Mar, 2015 @ 1:06pm 
the terrorist spawn has a big error surrounding it. plz fix. :(
HomeInvasionTurbo 29 Mar, 2015 @ 2:45am 
why wont the civilians die?
Blair Grylls 11 Oct, 2014 @ 12:42pm 
Other than the odd broken spawn and getting stuck on npc's its such a fun map!
Alexandrovich  [author] 29 Jun, 2014 @ 5:31pm 
Because I wanted to focus the players on the fight not the civillians in that map, and also because at that moment I didn't really know how to make them become dead without causing any major bugs/errors.

They can also be killed in my other map "Marathon"
GUNMAN280 29 Jun, 2014 @ 4:56pm 
how come the civilians in this one cant be killed but they can in the vannah one?
Ossi ㋛ 19 Mar, 2014 @ 3:25pm 
Game crashes after loading.
milly 25 Dec, 2013 @ 9:12am 
Yeah, the errors in the T house are annoying. And the "fade from black" can get kinda repetitive and bothersome.
My biggest annoyance is the civilian walking down the street while there's a full fledged gun war.
红肿不堪 28 Aug, 2013 @ 6:18am 
npc's eyes are purple,and there's a big "ERROR" in the terrorist's house.
Alexandrovich  [author] 15 Jun, 2013 @ 5:50am 
@Heipau: Ja, ich könnte es tun, aber die Karte ist sehr groß, vielleicht zu groß für ein entschärfen Karte. Wenn ein CT war auf der anderen Seite der Karte, es wäre ihm zu lange dauern, um die Bombe zu erreichen ...

Aber vielleicht mache ich es in der Zukunft, vielen Dank für kommentieren!
Heipau 14 Jun, 2013 @ 9:10pm 
Ist eine richtig gut gelungene Map, besonders die Leute, die so auf der Map rumlaufen und wenn man sie anschiesst, dann laufen sie weg.
Kannst du diese auch als de-Map mit 2 Bombenplätzen bauen? Wobei du die rumlaufenden Leute gern lassen kannst!
Wäre echt lieb von dir. ^^
Danke im Vorraus.

LG Heipau
Kaleido 31 Mar, 2013 @ 3:20am 
All the NPCs have creepy purple eyes for me...
Alexandrovich  [author] 28 Mar, 2013 @ 11:20am 
And also:
-Added more vegetation and few improvals.
-Added Counter-Strike entities (Spawn, hostages, areas, etc...)
-Added interacting NPC's in the world.
-Added more routes for intercepting the enemy.
-Added access to some apartment blocks from the street.
-Added police crime scene at the T spawn to imitate a terrorist thread in the middle of the city.

I hope you enjoy the map as much as I do!
Also, have a nice day. :-)

-Alexandrovich
Alexandrovich  [author] 28 Mar, 2013 @ 11:20am 
I'll make you an uncomplete list of the work I have done:
-Decompiled the map for editing.
-Removed blood decals/bodies in the ground/flies around bodies/crashed vehicles/destroyed buildings/fixed chairs in the ground to be standing as usual... In general, I removed all the infection threads in the map, so it looked like before the infection.
-Added moving cars at certain points, moving boats, moving plane in the skybox
-Replaced missing models from Left 4 dead 2 by original models in CS:GO that looked alike. No extra content added.
-Replaced missing textures/meshes that were in Left 4 dead 2, by original CS:GO textures that looked alike, also skybox textures and EVERY MISSING MODEL.
peon 27 Mar, 2013 @ 7:09pm 
So what, you made this from scratch?
Or you just decompiled it and reapplied relevant entitys?
Alexandrovich  [author] 26 Mar, 2013 @ 11:48am 
Yes this is a Left 4 Dead 2 map remaked for CS:GO, and cleaned to be before the infection.
And CS:GO is cheap, you can buy it for 20 bucks!

-Alexandrovich
25 Mar, 2013 @ 6:01pm 
lol this is a l4d2 map :D
Alexandrovich  [author] 23 Mar, 2013 @ 3:17pm 
@JErosion @Tom71ng2
Thanks for your feedback, and yes it's kind of frustating how the navigation system in CS:GO works like, and the random death encounter was added to prevent players from seeing void buildings at the end, because the civillians would make them go through any solid thing.

-Alexandrovich
Reaper 22 Mar, 2013 @ 4:55pm 
hammer karte danke
JErosion 22 Mar, 2013 @ 4:51pm 
this is an interesting concept with the civilians running around, however they can cause movement issues, like if you bump into them and then they move, you can get stuck. You can die by standing in the street, which i could understand if there was traffic, but its just a random death encounter. Also there is a chance of players and bots spawning on top of each other at CT Spawn, which can leave players stuck
tom71ng2 22 Mar, 2013 @ 3:31pm 
I would love to see more such iteresting and large maps in CSGO. Thank you!
tom71ng2 22 Mar, 2013 @ 3:30pm 
Confirmed - CT-bots would fall into the water close to their spawn point. Usually 1-2 CT-bots are lost at the beginning of round. Otherwise, cool map. And extra stuff (walking, running people) make it even better
Alexandrovich  [author] 22 Mar, 2013 @ 7:51am 
This map is meant for realistic gameplay, and offers multiple hide spots to intercept the enemy while he's en route.
Thank you by the way!

-Alexandrovich
Alexandrovich  [author] 22 Mar, 2013 @ 7:33am 
Well thank you!
If you like it, share it with your friends :)
СЛАВА КПСФ 21 Mar, 2013 @ 10:35pm 
Super!
Alexandrovich  [author] 18 Mar, 2013 @ 9:46am 
Thank you!
VACATION 17 Mar, 2013 @ 7:44pm 
cool map