Total War: WARHAMMER II

Total War: WARHAMMER II

Regiments of Renown - Dark Elves
Počet komentářů: 145
Decomposed  [autor] 21. zář. 2022 v 13.04 
Yeah my links lead to WH2 for now :P
The Dark Ranger 21. zář. 2022 v 8.47 
Or am I just a dumbass and clicking on the collection and getting moved to warhammer 2...
The Dark Ranger 21. zář. 2022 v 8.46 
Yeah that is for warhammer 2, this is warhammer 3 bro.
The Dark Ranger 20. zář. 2022 v 18.41 
I can't seem to find it, I know that there is one for game 2 but I didn't find one, maybe I just suck.
Decomposed  [autor] 20. zář. 2022 v 13.34 
There is one I believe yes. Just search the workshop.
The Dark Ranger 20. zář. 2022 v 9.52 
Is there a mod for the horses to use as a replacer for the rest of the dark elf horses? I don't use their horse units because of it and it bugs me to no end, I just loathe the skeletal demon horse skin.
Decomposed  [autor] 3. dub. 2022 v 5.37 
They are RoR so you can say they are a special breed. It's only 1 unit so I don't understand why it bothers you so much.
AngryMutt77 1. dub. 2022 v 21.08 
They really, really don't look right man not sure what else to tell you. I respect modders for doing free work on stuff and all but... Purple cold ones... womp womp
Decomposed  [autor] 29. bře. 2022 v 16.14 
Didn't you paint your minis in various skin colours when you were playing the tabletop? I know I did.
AngryMutt77 29. bře. 2022 v 14.51 
Why are the cold ones purple bro
BardzBeast 25. pro. 2021 v 13.43 
just wondered since there already spearmen and archers etc.
Decomposed  [autor] 24. pro. 2021 v 16.22 
No, why would they?
BardzBeast 24. pro. 2021 v 15.34 
Do these replace the vanilla RoR?
Aquiles 8. zář. 2021 v 6.08 
It's all right. Thank you for answering.
Decomposed  [autor] 8. zář. 2021 v 4.21 
Ah you're right. However, I don't make submodd for overhauls etc, because I don't have much free time :(
Aquiles 8. zář. 2021 v 4.17 
Yes, but some units costs more than one point, others are considered special or elite, etc.
Decomposed  [autor] 8. zář. 2021 v 2.31 
Tabletop Caps?

These units are already capped at 1.
Aquiles 8. zář. 2021 v 1.11 
Hello! Thank you for a wonderful mod. Would you consider make it compatible with TTC mod, please?
Decomposed  [autor] 27. čvc. 2021 v 9.44 
Updated for the Silence & Fury dlc.
Decomposed  [autor] 12. kvě. 2021 v 0.12 
Happy to serve!
lwhのsama 11. kvě. 2021 v 23.23 
This mod is what I need ! thanks ,great Decomposed :steamthumbsup:
It is so happy to support you always:steamhappy:
Cpl.geckell 10. dub. 2021 v 7.38 
I'll give that a try, thanks for the tip!
Decomposed  [autor] 9. dub. 2021 v 15.56 
I think the script needs to be tweaked besides setting the main units cap to -1.

Also tick the Can gain XP in campaign boolean in land or main units.
Cpl.geckell 9. dub. 2021 v 13.18 
Is there an easy way to disable the unit cap? I know that's super OP, but I enjoy testing it in campaign, etc. I've messed around with the pack file and set unit caps to 9999 or -1 on every variation but still somehow only get the message "this unit will replenish over time"
Decomposed  [autor] 26. bře. 2021 v 7.05 
It should yes. But if you activate it and recruit a unit, better not deactivate it again until you finish your campaign.
Ruthless Efficiency 26. bře. 2021 v 6.33 
Hello Deco, Thanks for keeping this mod updated - i was wondering can this mod be enabled mid campaign ? :)
Decomposed  [autor] 23. bře. 2021 v 15.04 
I believe the compilation is not yet updated to the latest DLC. It is not being maintained by me.

There are about 4-5 RoRs across all factions that are exclusive to the compilation and are not present in the individual packs.
Citroentje 23. bře. 2021 v 14.50 
Can confirm Rakarth has acces to them now! Thanks for creating and quickly updating your mods, i absolutely love them!

One thing i was wondering though: why is there a black ark corsair RoR in the compilation but not in this mod?

(for some reason the compilation ctd's my game while enabling all of them separately works fine, i do have like 170+ mods enabled tho so who knows what's conflicting XD)
Decomposed  [autor] 21. bře. 2021 v 12.50 
Rakarth should be able to get the RoR now.
Decomposed  [autor] 21. bře. 2021 v 1.34 
Depends on Steam fucking up or not.
Donovan McGinty 20. bře. 2021 v 16.56 
When you update so that they show up when playing as Rakarth, do you suggest a full unsub and redownload or will a normal update be sufficient.
Decomposed  [autor] 20. bře. 2021 v 1.18 
Yeah, I guess he needs to be added in the script.
cybvep 20. bře. 2021 v 0.58 
Report: Playing as Rakarth, I don't see the new RORs in the ROR tab.
Decomposed  [autor] 8. led. 2021 v 3.16 
Small update:
- Soulskulls (Bleakswords) gained AP.
- Rimeshards (Darkshards) missile dmg fixed, LD +4
cybvep 7. led. 2021 v 16.40 
Some thoughts:
1. Soulskulls (Bleakswords) seems like a pointless unit in their current implementation because their stats are nearly identical to standard Rank 9 Bleakswords. There is almost no difference between them. Give them sth that the Bleakswords don't have. They carry maces, so maybe AP?
2. Rimeshards (Darkshards) have negative missile damage. Looks like a bug.
0Q0m 26. pro. 2020 v 7.15 
Sir don't know why the Rimeshards (Darkshards) them have -30 missile damage.
Decomposed  [autor] 4. pro. 2020 v 2.58 
Updated for the Twisted & Twilight dlc.

Thanks to Housie for his help on the update:
https://steamhost.cn/steamcommunity_com/profiles/76561198059284831/myworkshopfiles/?appid=594570
Winter 11. lis. 2020 v 18.54 
Great work. Appreciate anything loreful.
All-Maness 18. zář. 2020 v 18.59 
can you add a black dragon ror?
Bell 10. čvn. 2020 v 0.31 
Mine aren't showing up as well but I'll give it a few more turns and see if they show up eventually.
davidcousineau 1. čvn. 2020 v 11.32 
Thanks buddy for all your time and effort!
Decomposed  [autor] 25. kvě. 2020 v 15.46 
- Updated for the Warden & Paunch dlc
zenny 20. kvě. 2020 v 5.20 
It is thanks -- you helped me in discord with it a while ago!
Decomposed  [autor] 20. kvě. 2020 v 2.34 
Should be fixed now.
zenny 28. bře. 2020 v 14.38 
I have the same issue as viardnic. I saw the unlock notifcation but the regiments are not available to recruit.
zenny 27. bře. 2020 v 12.26 
At what levels do these appear? Is it just levels or is there another variable. I'm not seeing them playing as Malekith and I have no other mods that add units.
zenny 26. bře. 2020 v 15.05 
I'm having an odd issue where Morathi has recruited one of the RORs while I am playing as Malekith! Presumably, I have broke a script somewhere.
viardnic 21. bře. 2020 v 15.40 
Hi, for some reason these regiments do not appear in the roster yet i have the unlock notification. Any idea what might be happening?
riki_cappelletti 15. úno. 2020 v 7.15 
@Decomposed: Is there any way I can make this units available every turn without a cap limit of 1 ???