Killing Floor

Killing Floor

KFIRCBot (Killing Floor IRC Bot)
35 Comments
SnZ*  [author] 16 Jun, 2016 @ 4:07pm 
@cwgking sorry i don't have time and don't plan to update this plugin anymore.
cwgking 4 Jun, 2016 @ 9:16pm 
Also I have noticed the bot sometimes stops showing me status waves have you seen this before?
cwgking 3 Jun, 2016 @ 8:35am 
Could this bot parse admin commands into the game because if it can that would be awesome. I believe it should be possible sadly my coding ability isn't up enough to modify what you have.
SnZ*  [author] 12 Jul, 2013 @ 2:37am 
support for NickServ login?
No time in this life

Looks like I won't be able to use this mod until it's whitelisted. ......
1) it doesn't brake whitelist status (checked manually, via ingmae play, +udp query is server whitelisted) <end of story>
2) submitted to whitelist, but i don't see point, see 1)

:csgogun:
Scoot (fragmer) 12 Jul, 2013 @ 12:02am 
Looks like I won't be able to use this mod until it's whitelisted. Non-whitelisted mods block perk progression and achievements on servers. Also it causes...

STEAMSTATS: SECURITY CHECK FAILED - /KFIRCBOT.U
STEAMSTATS: SECURITY CHECK FAILED - ../System/KFIRCBot.u

Have you considered applying to have this mod whitelisted? You can apply here: http://forums.tripwireinteractive.com/showthread.php?t=92108
Scoot (fragmer) 11 Jul, 2013 @ 11:48pm 
Is it possible to add support for NickServ login? FreeNode's policy requires all bots to log in with NickServ these days.

Alternatively, if there was a way to define one or more raw IRC messages for the bot to send, I could do "PRIVMSG NickServ :IDENTIFY PasswordGoesHere"
SnZ*  [author] 13 Jun, 2013 @ 3:22pm 
:P :tank: I temporally stops doing anything with this - need a brake :gordon:
alienM 13 Jun, 2013 @ 12:17pm 
Awesome work this bot! I found one server with this bot, server is awesome also! xD
[RC]Volcom 24 May, 2013 @ 7:38pm 
So am I :S. I have tried hosting servers on my computer, my other box. I tried using a different irc server. I checked all my firewall settings. Nothing.
SnZ*  [author] 24 May, 2013 @ 3:50pm 
I'm out of ideas really :/
[RC]Volcom 24 May, 2013 @ 2:15pm 
My firewall isn't blocking the ports
SnZ*  [author] 24 May, 2013 @ 10:46am 
3265 is local port; 6667 is remote (irc) ; 10711 is process pid it doesn't matter. Check your firewall.
[RC]Volcom 23 May, 2013 @ 9:09pm 
TCP Ports: 3265, 6667, 10711 ? Did that come up in your console cuz it doesn't for me.
SnZ*  [author] 23 May, 2013 @ 4:54pm 
IRC port:

tcp 0 0 YOU:3265 IRC:6667 ESTABLISHED 10711/ucc-bin-real
[RC]Volcom 22 May, 2013 @ 3:21pm 
Do the bots use their own port? or just the irc port? Because I have 10 other bots from other games I host connected fine to the irc.
SnZ*  [author] 22 May, 2013 @ 1:10pm 
Check your ports/firewall anything, trust me it's working more than fine from my local (NAT) + dedicated firewalled unix box.
[RC]Volcom 21 May, 2013 @ 4:57pm 
I downloaded the new one. It says it resolved my irc but it won't connect. I tried irc.freenode.net as well. Will not join. I even tried a fresh install of KF and the bot. I also haven't seen any new lines about it joining the irc on the console.
SnZ*  [author] 20 May, 2013 @ 4:26pm 
Added bDebug option to existing file (1 line). Tested, work fine for me.

It looks that bot killed chat, i think i fixed it. Current version here + github should be good to go!

I'm off a bit for vacations o/
SgtLone 20 May, 2013 @ 2:58am 
I'm still having issues with it not joining IRC still as well, could you put in some messages in the console that say when it is trying to connect and if it is able to.
SnZ*  [author] 15 May, 2013 @ 12:56pm 
I don't have problems anyways i'm changing some files will post new version next week
[RC]Volcom 15 May, 2013 @ 12:14pm 
The bot won't even connect to the irc now. It doesn't even show it joining in my notices.
SnZ*  [author] 5 May, 2013 @ 2:49pm 
Update v105 is live!
SnZ*  [author] 3 May, 2013 @ 2:44pm 
Update will be tomorrow/to the end of this week max. Permissions(op/voice/all); stop/start reporting game status to channel; !help command; detection who killed boss; and as always fixes and other crap ;).

o/
SnZ*  [author] 2 May, 2013 @ 2:57am 
STEAMSTATS: SECURITY CHECK FAILED - /KFIRCBOT.U
STEAMSTATS: SECURITY CHECK FAILED - ../System/KFIRCBot.u


anybody get this^, np when i load via ServerActors i think.

-----

PS. That permissions bit sounds nice. Have you thought about adding an option for a second channel (like an admin channel, could choose to show ips in that)?

Not really sorry, you can always hideIP= (0 - show client IP on join; 1 - don't).

and check ip's via webpanel right?
SgtLone 1 May, 2013 @ 7:44pm 
I keep getting this:
STEAMSTATS: SECURITY CHECK FAILED - /KFIRCBOT.U
STEAMSTATS: SECURITY CHECK FAILED - ../System/KFIRCBot.u

I assume it's to do with the whitelist, I added the ServerActors line, copied the .u file into the system directory and added the config bit at the bottom.

PS. That permissions bit sounds nice. Have you thought about adding an option for a second channel (like an admin channel, could choose to show ips in that)?
SnZ*  [author] 1 May, 2013 @ 4:44pm 
As far as i know it doesn't broke my whitelist when loading via ServerActors. And yeah i talked to Yoshiro and wl can be done when KF get's updated (need whitelist request thread). Also in few days i will try to realse update (permissions - respond only to users who have op/voice/op+voice/ALL) :)
SgtLone 30 Apr, 2013 @ 10:06pm 
I assume this isn't whitelisted? Have you looked into getting it whitelisted?
Would love to use it but not until it's whitelisted. :(
SnZ*  [author] 30 Apr, 2013 @ 3:06pm 
Will try to help you @ chat.
[RC]Volcom 30 Apr, 2013 @ 2:59pm 
I cannot get this to work at all. Is there anyone available to assist me?
SnZ*  [author] 14 Apr, 2013 @ 4:43pm 
---Update---

fixed 'TeamSay' and did some other changes. Full info always @ https://github.com/EsEnZeT/KFIRCBot
Sasha Pines (no brain) 12 Apr, 2013 @ 5:48pm 
ok
SnZ*  [author] 12 Apr, 2013 @ 5:42pm 
It reports current gameplay (scores , waves .. etc) to irc channel. It work except teamsay chat (i don't know how to log it.)
Sasha Pines (no brain) 11 Apr, 2013 @ 7:25am 
i still dont know how did this mod work
SnZ*  [author] 3 Apr, 2013 @ 3:05am 
There isn't too much you can record, so it won't be done sorry :(. Bot just join game and start reporting status to irc channel. Screenshots + readme @ github should be enough.
Sasha Pines (no brain) 2 Apr, 2013 @ 9:40pm 
can you make a video about this mod