Space Engineers

Space Engineers

Dinacoma Mk.3, Main Battle Tank
32 Comments
Abstract0001 27 Jun, 2021 @ 5:09pm 
what is the skid steering script used I need to know plz
Firestorm🗿 11 May, 2020 @ 4:11am 
@Dr. Gnome that is an inherent issue with rotor turrets I'm afraid. Spawn this in a creative world, then seperate the body and turret and make each a seperate blueprint. You will have to build them in survival seperately and then figure out a way to attach the turret.
Dr. Gnome 10 May, 2020 @ 9:32pm 
downloaded this and brought up the blueprint, but the turret did not load in with the main body in the projection. Not sure why this was borked, but any insight would be great
Tjutjatja Taylor 25 Sep, 2019 @ 3:17am 
Is this still working? I can't turn the main gun
PatrioticLoyal 14 Oct, 2018 @ 4:43pm 
Put a tea maker in it, though, and you'll see major improvements in the performace of British users.
PatrioticLoyal 14 Oct, 2018 @ 4:43pm 
Very well armored.
PatrioticLoyal 14 Oct, 2018 @ 4:42pm 
This tank is very impressive. I've fired at the front of the turret and the mantle surprisingly stayed on. Very smart to keep the rocket launcher far behind the barrel to avoid easy destruction.
kris220b 14 Sep, 2018 @ 3:08am 
Challenger 2 is that you?
Firestorm🗿 14 Apr, 2018 @ 7:19am 
I WANT TO MAKE A HOVERTANK USING THIS SCRIPT PLEASE SHOW US WHERE IT IS
YUNG $CRIMP 13 Apr, 2018 @ 7:19pm 
@Sunoko I had a question regarding this tank, I am trying to find the turret control script you used (Rotor Turret Control by Sunoko), but can't find it anywhere on the workshop. I do not know if it was private for this tank or if it was taken down, but I would like to use it in a gunship I am creating.
kris220b 5 Apr, 2018 @ 4:47am 
@(XC) Captain Xenocita
P for parking break on/off.
Deth Mettle 4 Apr, 2018 @ 10:34pm 
Can't move, ;-;
DarkAtツ 4 Apr, 2018 @ 12:26pm 
nice self-destruction option
wheeeza 3 Apr, 2018 @ 3:02pm 
WE NEED THE GUNS SCRIPT PLEASE
Arhaz 3 Apr, 2018 @ 9:35am 
snow tank?
Don't Panic 3 Apr, 2018 @ 3:06am 
Fireing main cannon.
alos 2 Apr, 2018 @ 10:18am 
Yeah but is it named Sheila?
Firestorm🗿 2 Apr, 2018 @ 7:28am 
Please release turret script.
Napalm Danger Close 2 Apr, 2018 @ 6:03am 
How do you set the turret up to be controlled by the mouse?
Cole1138 2 Apr, 2018 @ 12:38am 
WOW! So cool! Another Tank!
starmind 2 Apr, 2018 @ 12:37am 
press P to remove brakes maybe ? in my case i am more wondering how to reload the rockets
Dynamite Dinosaur 1 Apr, 2018 @ 12:59pm 
For some reason i cant drive the Tank. Weird.
kris220b 1 Apr, 2018 @ 9:25am 
Reminds me of a challenger 1.
Firestorm🗿 1 Apr, 2018 @ 9:24am 
the ability to drive and aim at the same time is very usefull. It is like playing World of Tanks.
Sunoko  [author] 1 Apr, 2018 @ 3:54am 
@iboomer [HUN] Thanks:) That is my turret script feature, it grouping turret and switch control when subgroup turret camera is active.
iboomer 1 Apr, 2018 @ 3:43am 
Nice! Btw how did you make the turret not rotating when steering the tank?
Sunoko  [author] 1 Apr, 2018 @ 3:39am 
@Gray @IM A FIRE IN THE LABOR! Turret script is not a MART script. There is no need to set for weapons, we can just replace it.
Firestorm🗿 1 Apr, 2018 @ 3:12am 
just needed to put the cannon in the toolbar.
Firestorm🗿 1 Apr, 2018 @ 3:12am 
Oh nvm i did this without needing to do anything other than taking off the top of the barrel. no fiddling with the tank script whatsoever.
Gray 31 Mar, 2018 @ 9:11pm 
@IM A FIRE IN THE LABOR! Yes, you just have to regroup that weapon into the MART group, replacing the rocket launcher.
Firestorm🗿 31 Mar, 2018 @ 5:43am 
Will this tank allow me to replace the rocket launcher with a modded weapon eg a cannon without me needing to fiddle with the game code or the rest of the tank at all?
ForestBrother 28 Mar, 2018 @ 8:51am 
Pretty good!