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报告翻译问题
I wonder how this mod will keep up with the new ideology expansion. or maybe not..
As I said before, Colonists still meditate, which can be interpreted into anything. There is also a fifty percent chance, that a colonist will never ever pray. That means that Missionarys have by default a fifty percent chance to never pray anyways.
As for recent events, my Missionary colonist, after a recent visit from an old Evangelist from another tribe, went on a peacemaking trip to a hostile tribe to both the colony and this Evangelist's tribe. He went alone. But he made peace with them, and now not only will they not attack, they are the friendliest faction known to the colony now. STRAIGHT UP EPIC.
I have one colonist who is a missionary. This was set by the game. He has made a lasting friendship with someone whose first words to him were insults, has deep conversations with his new friend about humans being the only sentient life, and she (who insulted him) now likes him and is gaining respect for him twice as fast as he is respecting her. He totally forgave her, and that's epic, it seems, to this other character. Oh -- and he loves his brother 18% more than the game can actually display (add up the percents and it's 118%, but the game only shows a 100% total). This is all done by the game, not me, and that's pure epic. This is right after my post.
But I can only agree, that it should be expanded
Other Joy kinds have far fewer examples, so there is no need to replace Praying with sth. else.
There is still Meditate, which can be interpreted into whatever you do alone in your Room
For example,not to pray, but dreams or something like that.
so how about adding joy activities like : "contemplating the universe" or something.. haha.
Anyway, thanks for the mod. I think religion is a crutch for weak minded tools that have never gotten over the fact that religion was invented by uneducated people who couldn't explain lightning.