RimWorld

RimWorld

Rim of Madness - Cosmic Horrors CE compatibility patch
20 Comments
Stinky Driver 27 Jan, 2020 @ 6:54pm 
is this and the ROM factions patch ever going to be updated for 1.0? I really wanted to do a lovecraft tribal run with CE, but one of these patches breaks bows by somehow just removing the ability to craft arrows (and who knows what else, I didn't look)
Kill7X 24 Nov, 2019 @ 11:47pm 
CE apparently got an update recently that changed some mechanics. Will this get an update? Cosmic Horrors is one of my alltime favorite mods and I'd hate to keep it out of my CE runs.
megabot 13 Oct, 2019 @ 8:23am 
a question: does it also patch the basic cult monstrosities?
Boldimore 14 Aug, 2019 @ 12:36pm 
Error appearing after using this mod: https://gist.github.com/db060a29d6168594d1ef4b44f6c47506
Image: https://imgur.com/a/uRDxOju
When I am just using the Genetic Rim Cosmic Horor Patch, no error is appearing...
Saebbi  [author] 29 Jun, 2019 @ 12:53pm 
@EgorSK did, thanks for the heads up.
Belka 29 Jun, 2019 @ 12:30pm 
@Saebbi Fix title pls: "Rim of Madness - Cosmic Horro R s CE compatibility patch".
Nitrozin 29 Jun, 2019 @ 12:11pm 
You are awesome. Thanks for the fast update. I just got now 3 minor erros I guess, related to sound and ammo of MiGo "guns". I guess that is normal since they don't actually have a gun., so it should be fine. I will test it! thanks!
Saebbi  [author] 28 Jun, 2019 @ 4:40pm 
I just updated, so it should work now.
Nitrozin 24 Jun, 2019 @ 7:04pm 
@Saebbi, thank you for you reply. I just noticed that this patch is for 0.18 :( my bad.
Any plans for a 1.0 patch? Thanks again
Saebbi  [author] 21 Jun, 2019 @ 10:46am 
Yes, as you are probably playing on 1.0, whereas this mod is only compatible with 0.18
Nitrozin 21 Jun, 2019 @ 1:39am 
I get so many errors with Cosmic Horros and CE. Mainly errors related to the MiGo ammo and stuff. Is that a problem?
FailoFishy 15 Jun, 2019 @ 11:13am 
Thanks :D
Saebbi  [author] 15 Jun, 2019 @ 10:56am 
This one should actually work, as animals were pretty much left untouched in the 1.0 update.
herman925 23 May, 2019 @ 12:55am 
Is this gonna be 1.0 soon?
sb250 15 May, 2019 @ 1:17am 
1.0 :(
TheoWolf 9 Mar, 2019 @ 11:19pm 
So no just this one but in general are you working on updating some of these old .18 patches for the 1.0 CE release? I'm mostly asking because I'd like to know if it's worth getting my hopes up or not waiting on them. or even
if they somehow still work.
Rous 4 May, 2018 @ 11:52am 
@Keeper Tamias just updated his Medieval times + CE patch.
Saebbi  [author] 11 Apr, 2018 @ 4:47am 
@epishade you're right, but it's not mine, jecrell added it.

@Keeper i will look into it, but the mod is huge and it's quite some amount of work, so please be patient.
Keeper 11 Apr, 2018 @ 1:22am 
Yes! Is it possible to get a Medieval Times CE?
Epishade 10 Apr, 2018 @ 7:29pm 
Shouldn't the thumbnail say Combat Extended instead of Combat Expanded? lol