Stellaris

Stellaris

Gwen's Challenges 2.0/2.1
34 Comments
GwenBlanketSpecter  [author] 11 Dec, 2018 @ 10:33am 
GwenBlanketSpecter  [author] 6 Dec, 2018 @ 11:58am 
sorry for my extenedd absence. I WAs really sick and lost a lot of weight over a short time. doctors have me on some stuff thats got me mostly stable. will be working on releasing 2.2 versions of my mods so follow my steam workshop.
Splie 2 Sep, 2018 @ 11:31am 
It never lets me pick the blindness civic. Am I glitched?
Vault76Survivor 24 Jun, 2018 @ 8:09am 
Nice! Enjoying the hell out of your mods btw!
GwenBlanketSpecter  [author] 24 Jun, 2018 @ 7:55am 
I will at least give oikiphobic immunity to pirates to help deal with the issue
GwenBlanketSpecter  [author] 24 Jun, 2018 @ 7:53am 
sovled it. ti ws lsited as its own opposite due to a bad copy paste error on my part
GwenBlanketSpecter  [author] 24 Jun, 2018 @ 7:51am 
that is very very werid. I"ll look at it and get a fix up asap
Vault76Survivor 24 Jun, 2018 @ 7:44am 
When you select The Few That Remain in the empire creation menu, the civic immediately turns red. Since the game will not allow you to select "Done" until all invalid empire options are fixed, you can't actually start an empire with The Few That Remain. Normally, you can float your mouse over the "Government and Ethics" button on the left to see incompatibilities that might cause this. For Few That Remain, though, the tooltip just says "The The Few That Remain Challenge Civic is invalid with your choice of ethics, Authority, and other Civics." I have yet to find a combination of civics and government that will actually allow me to play the challenge.
GwenBlanketSpecter  [author] 24 Jun, 2018 @ 4:29am 
trying to track down whats causign issue with the few that remain. not sure honeestly. what do you mean by incompatible with everything? it kilsl pops on a palnet so it shouldn't work with anythign that alters starting planet pops. and yeah oikiphobic was meant to have trouble with anything outside hteir borders. I hadn't thought about pirates much. I haven't reallyed palyed my own civics here yet. might be something but i'd ahve to think about it
GwenBlanketSpecter  [author] 15 Jun, 2018 @ 11:08am 
I could have sworn I set it so the AI empires woudl never get them. I"m working on an update for soem aspects of this mod and appreciate the feedback. I'll make sure to find an additonal solution to stop them from getting them.
Vault76Survivor 14 Jun, 2018 @ 2:31pm 
Also, maybe it's just an update, but The Few That Remain seems to be incompatible with everything.
Vault76Survivor 14 Jun, 2018 @ 12:42pm 
Interesting mod, but I have one question. Are Oikophobic races supposed to have 0 fire rate when in neutral territory? The problem I ran into is that pirates were pretty much immortal. You can't kill them in your own territory for obvious reasons, and you can't kill them by destroying their home station because that station is in neutral territory, so they just kind of run around rampant unless someone else kills them. Is there a counterstrategy I'm missing, or are pirates intended to be the ultimate killing machines against this challenge mode?
YRYR Yui 4 Jun, 2018 @ 10:17pm 
i'm enjoying the mod a lot, just that it seems EVERY Ai empire chooses one of the challenges so it makes the galaxy really weird
GwenBlanketSpecter  [author] 2 Jun, 2018 @ 3:00pm 
and the poitn is mostly to challenge the palyer so they can expereince the gmae in a different way by changing their options heavily. hope you are enjoyin the mod. feed back si always apprecaitted.
YRYR Yui 2 Jun, 2018 @ 12:23pm 
diabling the AI from using it makes sense as they really have no clue what to do.
GwenBlanketSpecter  [author] 27 May, 2018 @ 5:12pm 
decided to disable the ai from using the challenges. not sure it can figure out how to use them at all given how stupid it is
Noxxic 27 May, 2018 @ 2:55pm 
i added you as a friend. I am a photoshop person and can help with icons. :-)
GwenBlanketSpecter  [author] 27 May, 2018 @ 9:23am 
they get them. but I'm not sure they know how to use them very well without an AI mod. or even with one.
GwenBlanketSpecter  [author] 24 May, 2018 @ 8:20am 
tweaked a bunch of the challenges and pushed out some new ones
GwenBlanketSpecter  [author] 27 Apr, 2018 @ 10:55am 
gonna be tweaking the new challenge further. gonna take a bit though.
GwenBlanketSpecter  [author] 24 Apr, 2018 @ 1:05pm 
added a new challenge
GwenBlanketSpecter  [author] 18 Apr, 2018 @ 4:27am 
alright. all habitat buildings have been localized (unless I missed a few). more balance adjustments. hope folks enjoy the update
GwenBlanketSpecter  [author] 16 Apr, 2018 @ 5:47am 
I'm working on three additional challenges but its taking a while
GwenBlanketSpecter  [author] 16 Apr, 2018 @ 4:52am 
pushed out fixes to everything that I could based on feedback I have received in my discord group.
GwenBlanketSpecter  [author] 14 Apr, 2018 @ 11:14am 
at the moment 1 challenge per game. I might set it up so folks can do more than one later on once I feel each one is balanced enough. and I need feedback for that.
ckoldmail 14 Apr, 2018 @ 11:04am 
Sounds like a lot of fun. I'll give it shot next game.

Can multiple be run at once, or only 1 challenge per game?
GwenBlanketSpecter  [author] 13 Apr, 2018 @ 12:54pm 
I'm working on a few additional challenges and will add those after I get some new things done for my other mod.
Chastity the Celibate 13 Apr, 2018 @ 12:51pm 
Sounds cool (:
GwenBlanketSpecter  [author] 13 Apr, 2018 @ 12:16pm 
they have the blue icons that separate them from other civics but none for each one itself currently. I hope to have someone making those soon.
Chastity the Celibate 13 Apr, 2018 @ 12:14pm 
Are there custom icons yet? Was waiting for those so I can add it to my collection
GwenBlanketSpecter  [author] 13 Apr, 2018 @ 12:04pm 
its pretty crazy. I make all sorts of small mistakes and I can't always find them all without a little help. I tend to be pretty exhausted after I push myself to get a mod out. But I respond as fast as I can to bugs.
Hellfire 13 Apr, 2018 @ 11:40am 
Never underestimate people's stupidity. Yesterday I went to check this page https://stellaris.paradoxwikis.com/Government_modding and when I got to the part of the code all I could muster was this face °_° flat EEG.
GwenBlanketSpecter  [author] 13 Apr, 2018 @ 10:44am 
it shoudl be easy to make it compatible yourself. there is a simple way to patch it and I can show you how.
Hellfire 13 Apr, 2018 @ 9:51am 
Seems like this mod is not compatible with "Origins Civics". What a shame.