Total War: WARHAMMER II

Total War: WARHAMMER II

Glory Mod High Elves (SFO)
33 Comments
Oakie 19 Sep, 2021 @ 1:20am 
Any chances of an update? Cant recruit white lions with shields and their stats need updating anyway. Thank you
IstariOlorin 7 Feb, 2021 @ 10:55am 
it still works using KMM. Thanks for making an sfo version. Does anyone else feel that HE are much weaker in SFO? Sword of Khaine is weaker and the smaller unit sizes but making them more elite has not worked out well. They are just no way neatr as powerful. Even with these extra units Im getting beaten 1 on 1 by most races. I have played total war since shogun 1 on very hard or legendary FYI. The elves have been massively nerfed!
Maxim Rahl 20 May, 2019 @ 8:25am 
just to check do you plan to update or not? or do i need to uninstall?
Un Poisson Rouge  [author] 18 May, 2019 @ 1:40pm 
@Sloth Games Inc. Thanks :)
Sloth Games Inc. 18 May, 2019 @ 3:55am 
Not updated. Bad.
Chicken à la King 1 Apr, 2019 @ 5:37am 
updated?
Shaka Zulu 27 Mar, 2019 @ 6:39pm 
The units foent show up in campaign or custom im using SFO
Wolf 26 Dec, 2018 @ 2:15pm 
Thank you for the update.
Un Poisson Rouge  [author] 16 Jun, 2018 @ 5:25pm 
@King Peron Haha I'm glad its fixed. This is the SFO version so it is listed in the title, but I will add it to required mods as well
Rhys ap Tewdwr 16 Jun, 2018 @ 2:05pm 
It's SFO, which I turned off until it was updated and thats where things went sideways. Might want to put that somewhere or add SFO to the required mods; since it doesnt function without SFO.

Or make a version without that ability for when new patches roll in, since SFO is so massive it does take awhile to fully update for that dev team.
Un Poisson Rouge  [author] 16 Jun, 2018 @ 8:26am 
@King Peron I just thought of something. The Phoenix Champions were given the Phoenix Guard power from SFO. When you look at them, if you do not have SFO, that might be causing it to crash because it is trying to find the power from a mod you dont have. Try downloading the SFO 2 Beta from their discord, turning that on, then testing this
Rhys ap Tewdwr 15 Jun, 2018 @ 8:47pm 
That was a new campaign also, just to be clear...not a save game.
Rhys ap Tewdwr 15 Jun, 2018 @ 8:44pm 
Figured I would check the campaign also while I was at it, as I had yet to do so...only mod enabled, crashes on Campaign Load.

Custom Battles, I have the armies empty and when I go to select the Pheonix Champs thats when it crashes there. So I have had it crash in two places now and it makes no more sense than before.
Un Poisson Rouge  [author] 15 Jun, 2018 @ 7:36pm 
@King Peron Okay I got it, for me deleting the army_setups folder in Appdata fixed the crashing, see if that works for you
Un Poisson Rouge  [author] 15 Jun, 2018 @ 7:32pm 
@King Peron This is from CA, try doing this:

Hey all,

Could you please use the FAQ below as a guide and delete only your battle preferences folder:

https://support.sega.co.uk/hc/en-gb/articles/209068385-Games-Crashes-won-t-work-won-t-launch-FAQ#Lobotomy

This is the file path: %appdata%\The Creative Assembly\Warhammer2\battle_preferences

Let me know how you all get on with that, am on hand to assist if you run into any problems.

- Guy
Un Poisson Rouge  [author] 15 Jun, 2018 @ 7:29pm 
@King Peron So I turned off all of my mods except for this one and mine too started crashing when I clicked custom battle. After restarting a few times, I thought that maybe it was because units I had selected before in custom battle were from mods that were no longer installed, so I went to Laboratory and it started working. For me at least, the issue was that custom battle had units selected which were no longer installed. Either way, the units from this mod were all working correctly for me. If I remember correctly, changing your unit size might reset the custom battle setup screens but Im not positive about that.
Rhys ap Tewdwr 15 Jun, 2018 @ 6:44pm 
I deleted, redownloaded...verified game cache, selecting the Pheonix Champs still causes the crash on my end. That is with no other mods selected.
Un Poisson Rouge  [author] 15 Jun, 2018 @ 5:15pm 
@King Peron Hmm that doesn't make sense - all this mod changes are the stats of the original glory mod. Seeing as he didn't update his mod since I made this originally, there is no reason why it should be crashing now, as they are the same thing but with different stats. Also, like I said, mine does not crash so it is hard to fix the issue.

Try deleting the mod in the data folder and redownloading it, and if that does not work try verifying the integrity of your game. Let me know if it still is not working after that with all other mods deselected.

Thanks
Rhys ap Tewdwr 15 Jun, 2018 @ 2:10pm 
Tested the original glory mod, by MajorSpankage - the crash didnt reoccur. However both versions you have did, the one including the Madiens / Sisters and this one not, both have the same werid crash when mousing the Champions after selecting other units.
Rhys ap Tewdwr 15 Jun, 2018 @ 1:54pm 
Turned off every other mod I have, still managed to reproduce the crash.

The only time the crash was occuring so far, was setting up the custom battle...mousing over the Pheonix Champions after having selected other units is what caused it. When the unit info loads maybe?... the whole game freezes just closes.
Un Poisson Rouge  [author] 15 Jun, 2018 @ 7:24am 
@King Peron @GamerTheTokugawa This is odd, I just tested it and thye're working for me. Some possibilities I can think of: 1) Do you have SFO installed? This has not been updated yet. 2)Do you have the original Glory Mod installed? This is a standalone version and will probably crash with the original version
Rhys ap Tewdwr 15 Jun, 2018 @ 3:54am 
Phoenix Champions crash the game for me also in the custom battles menu, havent tried anything in campaign yet.
GamerTheTokugawa 20 Apr, 2018 @ 2:48pm 
I have another problem- whenewer im in own battle menu for so long or i tap with cursor on those phoenix guards with spears, my game crashes. Is it normal problem or just mine?
Un Poisson Rouge  [author] 20 Apr, 2018 @ 7:43am 
If you get Pack File Manager there is a section for text editing, separate from the databases, if you open up the file. You will see the strings for everything there.
GamerTheTokugawa 20 Apr, 2018 @ 7:01am 
Where can i change name of moded units into my language? :D Is it posible with changing something in logs?
﴾͡๏̯͡๏﴿ 17 Apr, 2018 @ 4:11pm 
Didnt he do exactly what u wanted FatRefigerator. Why are u complaining and if u get why it was done for balence reason whats ur point you dont make sense but great mod some people are stupid and there nothing we can do about it.
General Waffles 15 Apr, 2018 @ 7:37pm 
Great mod, really does what needed to be done. THANKS UN POISSON ROUGE!
FatRefrigerator 15 Apr, 2018 @ 5:44pm 
Not that I have a huge issue with the mod, I appreciate your effort, but there are a lot of inconsistencies among the new unit variants. Like how the Armored spearmen's shields are only 55% and not 70% like all other HE units in SFO. And how the shielded White Lion's have their missile resistance nerfed (I get why for balance reasons, its a dumb unit to begin with).
(☬) Silver Banshee 13 Apr, 2018 @ 8:58pm 
makes sense
Un Poisson Rouge  [author] 13 Apr, 2018 @ 8:31pm 
@(☬) Agent Aku, Redfang There are two units named the same exact thing in SFO and Glory Mod, listed in the description. People didn't like that there were essentially duplicate units. This makes it so that SFO's units are the ones that appear and not both.
(☬) Silver Banshee 13 Apr, 2018 @ 8:30pm 
Why did people want to remove them?
Un Poisson Rouge  [author] 13 Apr, 2018 @ 8:16pm 
@(☬) Agent Aku, Redfang I'm going to need more than that to answer your question, unfortuantely.
(☬) Silver Banshee 13 Apr, 2018 @ 6:44pm 
why?