Cities: Skylines

Cities: Skylines

Nova Offices
23 kommentarer
El Łowiczo 19. juli 2019 kl. 2:10 
you know.. i saw this in the workshop and i though "ohh it's like the Skytower"... then i checked the description lol
FRGWorks 29. dec. 2018 kl. 8:18 
Now that the problem is solved it is OK. Please keep your good work! In fact I am using quite a number of your assets in my current map - I look forward to more from you:steamhappy:
DawiD  [ophavsmand] 29. dec. 2018 kl. 4:34 
Im sorry for no response, but i wasnt using my PC during holidays, sorry!
FRGWorks 26. dec. 2018 kl. 5:47 
Well, I can't delete my comment so just add here - the problem is solved because I just found that unlike other assets, Nautilus, Black Snail Office and Nova Office are not automatically enabled after subscription - I have to enable them myself in content manager. That's why I couldn't Find It at the first place.
FRGWorks 26. dec. 2018 kl. 5:19 
Your assets I subscribed but can't locate using Find It so far: Nautilus, Black Snail Office and Nova Office - the others seem OK. Thanks!
FRGWorks 26. dec. 2018 kl. 5:18 
Sorry but can't locate it using Find it. What's the unique building level or asset name in game? thanks!
Zyd 21. juli 2018 kl. 11:24 
Świetna mapa dzięki
DawiD  [ophavsmand] 15. juli 2018 kl. 11:01 
Albo nie, czekaj mapę mam...
DawiD  [ophavsmand] 15. juli 2018 kl. 11:00 
Niestety save już nie istnieje, save mi sie posypał. Miasto było budowane od podstaw, podobnie mapa, po prostu sobie robiłem to co mi się podobało akurat i tak wyszło. Mapa była zwykłym flat landem który formowalem podczas gry.
Zyd 15. juli 2018 kl. 6:37 
Mnie najbardziej zastanawia to miasto styłu. Takie typowe polskie miasto z okresu PRL - u . Jeśli byś mógł udostępnić namiary albo sam projekt byłbym bardzo wdzięczny (jak i wiele innych osób )
j_nobbs 12. juni 2018 kl. 15:59 
That's beautiful and so is the city you made. Great work.
DawiD  [ophavsmand] 18. maj 2018 kl. 6:00 
i will. but i wanted to finish my projects first, and after that ill make other polish buildings. its just that i have some ideas and i want them to come alive in game, thats why im making those first :)
OSkar12141 18. maj 2018 kl. 2:49 
Can you make the original Sky Tower? I know it's not so easy but it will be great if you make it.
DawiD  [ophavsmand] 6. maj 2018 kl. 10:23 
Updated

Should be lower size, but more detail thanks to normal map. LOD is way smaller with aditional alfa and normal map.
DawiD  [ophavsmand] 20. apr. 2018 kl. 10:20 
HayleyFan219: around 54 levels (concrete parts are for maintanance and top tilted part is just an open top restaurant with fake glass around it - or at least thats how i imagined it when i designed this shape)
kranyarssk14 17. apr. 2018 kl. 7:59 
Oooh, I like it.
Darf 16. apr. 2018 kl. 15:05 
300 tris would be hard, unless you alphamap the gaps, but you probably could reduce it to about 600/700 if you properly cakelayer it, remove the split in the tower, reduce the amount of segments in the gaps (now 3 segments per gap for some reason).
Avanya 16. apr. 2018 kl. 13:26 
@daqwid2727: It is too much for a LOD. They're supposed to be a lot lower than the main model, preferably around 100 tris. For something round like this you'd be okay going a bit higher, but you should still aim for 300 tris or something. ;)
DawiD  [ophavsmand] 16. apr. 2018 kl. 13:15 
@Avanya: no its not a mistake, @Darf is right. I didnt make a proper LOD for this one, as i would have to remove some futures (like those cut outs at top) and i dont think 1306 tris is that much for model this size anyways. But i update my models whenever i have time, so there is a chance i will make proper LOD in a future.
Darf 16. apr. 2018 kl. 10:31 
I don´t think he bothered with creating a simplified model Avanya, mainmodel could have a bit more tris, lod version could have half I think.
garfield007 16. apr. 2018 kl. 10:15 
Thanks :) and it has viewing platform on the roof :)
Avanya 16. apr. 2018 kl. 9:34 
Is that a mistake that the LOD tris is 1306 just like the main model?