A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

Crucible of Kings Submod - No Minor Town Garrisons
17 Comments
Fhynrood Aryon 11 Apr, 2019 @ 9:16pm 
Just returned to say its working now!!! It was the launcher! Thank you!! :steamhappy:
Fhynrood Aryon 11 Apr, 2019 @ 9:09pm 
Thank you for your answer Dresden! I remember I read somwehere how to use the old launcher, I will check it out. Im enjoying your mod a lot, nonetheless. It will be perfect If I make this to work. Thanks again!
Dresden  [author] 11 Apr, 2019 @ 8:02pm 
The new launcher has issues with submods. You can try using the old launcher version
Fhynrood Aryon 11 Apr, 2019 @ 7:24pm 
Hello, someone knows if this submod needs to be at a particular load order? Because It does not work for me. And as I love so much Crucible of Kings, this is the last touch hehe. If someone knows, thank you
Dresden  [author] 19 Dec, 2018 @ 10:53am 
yes
Saroodai 18 Dec, 2018 @ 11:01pm 
IS this work with last patch ?!
Alan 23 Jul, 2018 @ 2:57am 
That removes the challenge does it not...
Kronus 13 May, 2018 @ 2:32pm 
Awesome, thanks for this.
Breepzz 13 May, 2018 @ 10:41am 
Prefect needed mod. Prefer to keep the goal of this like vanilla : be careful protect your lands and more realistic, very realistic. Cities are more important than village.
RobG4 13 May, 2018 @ 10:19am 
I like it both with and without garrisons. Without garrisons it feels like a chess match. You have your Queen (12+ stack) attcking, and your pawns (2-3 stack) running around defending villages from ebemy pawns and capturing enemy villages. You really gotta pay attention to the enemy's movements.
Sirandrewdrake 13 May, 2018 @ 7:00am 
Roger that thanks again. I have been using it today and the AI has become more aggresive actually possing everynow and then a threat to my supply chain :)
Dresden  [author] 12 May, 2018 @ 10:34pm 
All of them
Sirandrewdrake 12 May, 2018 @ 10:08pm 
Does the mod removes all garrisons for all minor towns, or just for towns with building levels 1 and 2?
Sirandrewdrake 12 May, 2018 @ 7:58pm 
Thanks for this @dresden
RobG4 12 May, 2018 @ 6:17pm 
Ahhh, im such a noob
Dresden  [author] 12 May, 2018 @ 4:46pm 
No this is a submod, so it requires the base mod
RobG4 12 May, 2018 @ 4:43pm 
Is this the complete CoK mod, just without village garrisons? I ask because there are vanilla build costs/times in this version of the mod. In the regular CoK a Long Hall in Bornais costs 3384 and takes 9 turns. In this submod it costs 1692 and takes 6 turns. Its the same for other factions as well.