A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

triple unit size
75 Comments
CocaIsSp33dy 23 Jan @ 3:11pm 
does this work for ships
King of Dungeons 2 Sep, 2024 @ 2:56pm 
has this been updated?
MagnusTheRed 21 Nov, 2023 @ 7:45am 
For some reason this works for the AI and not me...
Raphx 1 Aug, 2023 @ 1:30am 
I have lowered the number of units but the catapults or siege onager remains on 12 pieces
dansmeah  [author] 31 Jul, 2023 @ 2:46pm 
man i have no idea what youre saying
Raphx 31 Jul, 2023 @ 4:31am 
y have lowered unit size but onagre is aulways by 12 large medium smal y play in mid this is 2x original is great
dansmeah  [author] 30 Jul, 2023 @ 12:17pm 
i dont understand your comment
Raphx 30 Jul, 2023 @ 12:10pm 
sorry men yes ok
dansmeah  [author] 30 Jul, 2023 @ 12:02pm 
use graphics setting for unit size to decrease the number of men
Raphx 30 Jul, 2023 @ 11:49am 
please can you make a x2 mod , x3 is realy to big big battle is realy too long to play verry and my computer get it bad
Raphx 30 Jul, 2023 @ 9:06am 
cinematic battle is a mod get 100% combat animation in game battle
dansmeah  [author] 25 Jul, 2023 @ 1:47pm 
is that a game feature or mod? i dont play this game
Raphx 25 Jul, 2023 @ 7:35am 
good ,work with cinematic battle please?
dansmeah  [author] 18 Jul, 2023 @ 2:13pm 
no
nICK. 17 Jul, 2023 @ 9:10pm 
works with radious?
dansmeah  [author] 12 Jul, 2023 @ 1:40pm 
updated, lmk if there are issues
RuffgarOfLothian 7 Jul, 2023 @ 1:37am 
Please Update
Generalfeldmarschall Rommel 30 Mar, 2023 @ 9:18pm 
Dead update, and reinforcing generals get caught in limbo and can't fully enter the map during battles.
Ralph 5 Nov, 2022 @ 4:52am 
please +5
Vedat Çölgeçen 30 Oct, 2021 @ 3:01am 
pls update
dansmeah  [author] 23 Sep, 2020 @ 5:09am 
Daroth, yes definitely but people want triple unit size so i give it to them
D a r o t h 7 Sep, 2020 @ 4:07pm 
with this mod battles are litterally larger than they were in real life at this time period
Pavelkovacs 31 Mar, 2020 @ 1:54am 
Does this mod expand the number of wars? instead of 160 does more?
ArtOfWar 13 Jul, 2019 @ 9:26pm 
does this include how many catapults are in each card? because i ran your 2x and it was still 4
Marmosetofwar 31 May, 2019 @ 10:01am 
is this 1 sided cuz i would like to swamp the brithish isles as bulin viking sea kings
Mr. Bluecoat 2 May, 2019 @ 11:56am 
Excellent work.
dansmeah  [author] 11 Mar, 2019 @ 4:45pm 
alright, I have updated this mod. let me know if there are any problems
dansmeah  [author] 11 Mar, 2019 @ 4:04pm 
Not a plane, I can make a unit size mod for attila if you want
Diamant 4 Mar, 2019 @ 11:07am 
Can you port this to Attila, or at least explain how you got it to change the unit size at the start of a campaign? Thanks in advance.
dansmeah  [author] 28 Feb, 2019 @ 6:39pm 
if i can remember ill do it tomorrow
Sensual_T_Rex 27 Feb, 2019 @ 11:47pm 
Please for the love of god update. Seriously I'm spoiled from your mod and I cant go back to playing with tiny armies.
-[SovCitsAreIdiots]- 29 Dec, 2018 @ 8:55pm 
it does need update tho
-[SovCitsAreIdiots]- 29 Dec, 2018 @ 8:54pm 
came out the 18th
dansmeah  [author] 22 Dec, 2018 @ 9:45pm 
when did the update come out? but then again why not test for yourself
nelsonho96 22 Dec, 2018 @ 4:46pm 
DId anyone test with the new update?
dansmeah  [author] 3 Dec, 2018 @ 10:58pm 
well the combat changes mod makes cav eway more viable. so you can use that to counter that.
Gester24 3 Dec, 2018 @ 8:32pm 
Yes it worked. My apologies. I guess the initial starting for the campaign displays the units with standard numbers when set to "ultra" sizing. I had recruited a unit and it had worked.

I do apologize as the double rider issue had come back but for only tier 1 and a few tier 2 units for wessex at least. Higher tier 3 are not affected. It is playable so no need to fix it. I do not mind as I will not play with much horsemen anyhow.

But I appreciate you taking the time to edit and adjust it all. It means a whole lot. This mod is the best to use for extra units.

Thanks again :)
dansmeah  [author] 3 Dec, 2018 @ 5:25pm 
Gester24, it is much more ivolved to edit the starting units. you will have to recruit new ones to replace them.
Gester24 3 Dec, 2018 @ 4:42pm 
I have tested both thet files.

For radious with combat. It works great on custom mode with all unit sizes. But when starting new campaign 'ultra" unit size does not work for wessex for a lot of the units. They keep their standard sizing. However, It works with large unit size. Combat is great it works perfectly with radious. No double riders on horses anylonger.

The other file change without combat has the same issue for the first in campaign mode and combat is a bit odd as they do not keep formation.

Thanks again for the compatibility mod. :)
Gester24 3 Dec, 2018 @ 4:04pm 
Much appreciated! I am testing them now. Will update with results. Thanks again.
dansmeah  [author] 3 Dec, 2018 @ 3:32pm 
I have uploaded triple unit size for radious, a version for just unit size and for unit size with combat changes. Try it out, see if it solves your problem.

links:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1581891921

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1581896194
Gester24 2 Dec, 2018 @ 7:01pm 
Yes please. After your update earlier today it no longer works with Radious. If you have time and are able to do so that would be great. I will wait for it. Thank you
dansmeah  [author] 2 Dec, 2018 @ 4:25pm 
If I understand correctly, you're asking for a compatability version for radious? Id have to make a different mod for that. I can do that possibly within the next day or so.
Gester24 2 Dec, 2018 @ 5:49am 
Thank you for the fast update. Unfortuantely it has gotten worse and does not work at all with radious anymore. When enabled with radious mod it defaults back to standard sizes for all unit sizes. I had tested it with the other mods that was giving it issues previously and they work now with that but now it is just radious that it no longer works with. If you can kindly fix that when you have a chance to that will be great. Thanks again
dansmeah  [author] 1 Dec, 2018 @ 11:06pm 
ok, updated. lmk if you have any problems.
Gester24 1 Dec, 2018 @ 5:42pm 
Much appreciated! thank you for making this mod. Extreme large unit rosters is what I always wanted in Total war. For now, I have stopped playing until it is fixed as I believe I will need to start a new campaign for the numbers to take affect. Thank you again.
dansmeah  [author] 1 Dec, 2018 @ 4:18pm 
well, they may have updated the game since i last updated this mod. as for radious, since they edit land_units_tables. I can update the mod when i get a chance
Gester24 1 Dec, 2018 @ 11:07am 
Hello. I have tested it with the mod itself. In campaign mode, Wessex does not work with all units but other factions work. I have also found that radious mod and the unlimited ammo mode affects this in both custom and campaign. It could be because it does alter the land units table. I was wondering if it can be fixed for the campaign mode for the wessex issue as I play in Large unit scale but would love the extra 40 plus men for each unit and if can be compatible with the unlimited ammo mod, reworked archers and crossbow both by Captainawesome and radious mod. Thank you very much. Without this mod, the game is unplayable.
dansmeah  [author] 30 Nov, 2018 @ 9:29pm 
have you tried using the mod by itself