RimWorld

RimWorld

Westerado Wilderness [.18]
20 Comments
terasu  [author] 22 Oct, 2018 @ 5:50am 
@Spooky Ducky
Once combat extended is updated, yes.
Ducky 20 Oct, 2018 @ 2:36pm 
Will this ever be updated?
Saudaranya 26 May, 2018 @ 12:18pm 
thanks, it works
terasu  [author] 26 May, 2018 @ 8:10am 
@Saudaranya
Make sure you're using vegetable garden, you can find all required mods in the sidebar of this mod.
Saudaranya 26 May, 2018 @ 6:55am 
hello I've got an error, I can run westeradoo core, west gunslinger, combat extend. but when I enabled another mod (horse, provisions, wilderness) it came with errors. thanks


terasu  [author] 25 May, 2018 @ 5:58am 
@Strawburner
By only looking at the description of that mod I would say a cautious 'yes'. However it depends a little bit on the details of how that mod is made. At the moment we're busy working on the next update to Westerado but if you want you can just try it out and report any issues you have and we'll patch it when we have time.
Vyre 25 May, 2018 @ 12:05am 
Does this work with natures pretty sweet?
terasu  [author] 24 May, 2018 @ 4:24pm 
@Meovyle
You shouldn't be noticing any difference. Maybe 2-3 fps if you set the map tile size to the largest?
Leaphist 24 May, 2018 @ 4:22pm 
I have a 1050 ti oc
And amd fx 4300
terasu  [author] 24 May, 2018 @ 4:19pm 
@Meovyle
Honestly haven't measured, but I'd assume it would. Should be tiny on any decent rig though.
Leaphist 24 May, 2018 @ 2:18pm 
Does it affect fps? (CPU)
terasu  [author] 23 May, 2018 @ 1:48pm 
@Garr Incorporated
Sorry about that, should be fixed now? Unless I've missed something.
Garr Incorporated 23 May, 2018 @ 1:19pm 
Edit the description, please. Some sections still refer to the Provisions mod as an extra, not as a requirement.
noodle.zip 22 May, 2018 @ 4:09pm 
It all began that one damn day. The damn bandits killed everyone. I was the only survivor, and now... I'm going to kill every damn one of them.
terasu  [author] 22 May, 2018 @ 12:37pm 
@Alphatech
That would probably require programming skills we do not currently have.
<Insert name here> 21 May, 2018 @ 10:53pm 
Passing thought, Create a addon that spawns in random ghost town style abandoned settlements to explore? :)
terasu  [author] 21 May, 2018 @ 2:51pm 
1.2 SNAKE OIL UPDATE

THIS MOD NOW REQUIRES WESTERADO PROVISIONS TO FUNCTION
+Added arid grass and arid bushes to arid biomes
+Added wild blue agave to arid biomes
terasu  [author] 19 May, 2018 @ 10:49am 
@SantaDog
Yes, you are correct. We had planned to do it but just slipped our minds. We've added a few images for now; we'll add more images as updates continue.
SpookyDog 19 May, 2018 @ 8:29am 
Perhaps a before and after picture of all the biomes changed would be a good idea? Otherwise, without downloading and making a colony in each biome, it's hard to tell what you've changed.
Rex705 18 May, 2018 @ 9:46pm 
Cool beans this will help making a cool western colony.