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This map rocks competitive play and gliding around using bump mines & parachutes!
We hope you continue to make or render dynamically detailed maps like this one.
Visit www.slyshotgaming.com to see our Deathmatch Danger Zone mod on your map.
Keep it up
However, the way this map is lighted isn't good for competitive play. High contrast makes it harder to spot the enemies. I suggest softer and brighter lighting.
I honored your map with a thumbs up.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=142796864
-Added extra routes in the center to create better map flow.
-Added more cover inside.
-Overhauled Radar to be more readable and easier to use for navigation.
textures dont match cs:go style
no opinion on layout etc (with 10 fps I was glad that my gpu didn't get my house on fire:D)
-Added Deathmatch support
-Moved bombsite A to nature area
-Added cover to nature area
-added more cover to Bombsite B area
-Counter-Terrorists now can access balcony at bombsite B area
-Moved bombsite B back slightly towards CT side
-Moved spawns so Terrorists dont lead Counter-Terrorists to encounter
points
-Fixed some collision issues
-Changed radar to reflect map changes
-Further optimizations to improve performance
I plan to add more cover to B for CT, give them access to the sniping balcony, and perhaps their own sniper area. I might move the bombsite at B as well to give CT's more of a fighting chance as right now Terrorists seem to have a slight advantage taking B quickly.
Ill be playing the map on my server with my clan this weekend. If your interested the IP is:
68.232.176.9:27025