A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

Kings and Politics: Light Version
15 Comments
Jesus with a stick 21 Jul, 2018 @ 10:01am 
Is this mod compatible with the radious mod? I guess not right? if not, could you use for example only the followers mod togheter with the radious mod?
Alekshandros 11 Jul, 2018 @ 9:41am 
My game crashes when my king has more than 10 influence and I move the mouse over the influence bar :(
Microsoft Word 3 Jul, 2018 @ 3:15am 
No unfortunately they don't, when I run them together the Vassal Kingdom mod's features don't function, when I remove this mod they work fine.
TheZuma  [author] 3 Jul, 2018 @ 1:52am 
@Microsoft Word Oh, they don't? I will try looking into it
Microsoft Word 2 Jul, 2018 @ 6:30pm 
Is there any chance you could make a patch so this is compatible with Vassal Kingdoms? (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1388467977) or incorporate this mod or a similar function? They don't work together but I think these mods would be perfect together.
TheZuma  [author] 22 Jun, 2018 @ 12:04pm 
@chaselovesmira Indeed it should :)
Victorus Aut Mortis 22 Jun, 2018 @ 11:16am 
And last question, will this still work with combat overhauls such as a crown divided?
TheZuma  [author] 22 Jun, 2018 @ 10:09am 
@chaselovesmira Everyone will after one turn
Victorus Aut Mortis 22 Jun, 2018 @ 9:04am 
So any new generals/govenors will get the traits?
TheZuma  [author] 21 Jun, 2018 @ 3:34am 
@chaselovesmira To an extend, I'd say. I think the only problem will be, that you'll already have all the vanilla traits, and my mod can't remove them mid-game; you'd still get my traits though. But besides that, yea, I think so.
Victorus Aut Mortis 20 Jun, 2018 @ 6:19am 
are your mods save game compatible?
Basilic Enjoyer 31 May, 2018 @ 1:42am 
@TheZuma I think that traits at start should be more neutral. And after some time can be changed depending on the situation (political or whatever)
TheZuma  [author] 30 May, 2018 @ 11:42am 
@[A-Team] K_9 The traits are randomly generated for each character.
Basilic Enjoyer 30 May, 2018 @ 5:25am 
I always have a civil war, while using one of KaP mods: traits "Rich" and "Very rich" makes civil war at the second turn. And how Alfred(West Saxons), great general can be unpopular in army and have bad reflex? I dont understand that
Caz1402 26 May, 2018 @ 3:50am 
Some factions have some unloyal characters when you first start and there is no way you can fix this untill a few turns later. On the 2nd turn of my Gwined campaign just after i defeated the default rebel army i was attacked by 3 userper armies with a few units in each.