Warhammer: Vermintide 2

Warhammer: Vermintide 2

Bot Improvements - Combat
845 Comments
super leipo man 7 Jun @ 2:26am 
Is that why it doesnt work, because it was unsanctioned? What bullshit.
Unknown Traveller 6 Jun @ 4:07pm 
@Someguyinhere this is what I have been doing for 10 years now. But always with zero result: as long as there are toxic antisocial troll who ridicule any request to fix bots, Fatshark will do nothing.
Someguyinhere 5 Jun @ 1:59am 
Quit complaining here and spam Fatshark's official lines of communication. Do not stop. Let them know this is unacceptable, PERIOD.
Veliopag 4 Jun @ 3:41am 
Fatshark has no time to work on their games: they are either on vacation or playing with their dogs. They don't care about living people. :BabyShark:
So if nothing changes soon, I just will write negative reviews for all their products.:hrx_rip:
Hazelberry 27 May @ 11:32am 
@[Fatshark] Lev why not implement the parts of this mod that are functioning into the base game? It's been literally years and the vanilla bots are still awful. This mod was the one thing that made solo play actually enjoyable at higher difficulties, and de-sanctioning it for issues that don't give an advantage in gameplay is ridiculous. If those issues are such a problem then they could at least just have a disclaimer about them.

Instead y'all continue to rely on unpaid modders to fix the bots, while also refusing to re-sanction mods unless those unpaid modders put in more unpaid work, when the mod should have been incorporated into the base game years ago.

And even if they DID put in the work you're asking for y'all have a terrible track record of never getting around to sanctioning mods. There's currently 96 mods waiting for approval or denial of sanction status, and only 31 approved and 5 denied.
Unknown Traveller 22 May @ 5:00am 
Do you need more proof that Fatshark considers solo players to be «Untermenschen» , a second-class citizen?
Because anyone's whims are satisfied quickly, but solo players' requests are never.
Like with the Zealot's healing: Fatshark forbade bots from healing Zealot EVER, without thinking about how it would harm the soloplay.
HONK 10 May @ 5:05pm 
Pretty much explains all devs today. Lazy... One person outperforms an entire studio lol
Pve? ImAPvpPro 1 May @ 11:15pm 
As usual the devs are a bunch of useless clowns.
Loretokartakan 24 Apr @ 9:59pm 
Honestly I (and probably heaps of other ppl) would be fine with a gimped version of this mod existing just so fatshark sanctions it. Frankly just #7 as a separate mod would be a weight off my shoulders.
I've died too many bloody times to a cretin bot standing over me bleeding out and not reviving bcs "ohhh nooooo there's rats! I will now proceed to block and do absolutely nothing else!"
Lucius 24 Apr @ 8:50am 
This essential mod was out for, how long? 7 years? And fatshark only now "reviewed" it? Mod maker literaly did their job and they now making demands "If the mod author can implement these fixes, then we can certainly look at ...". Such arogance from good-for-nothing developers.
What the Flute 23 Apr @ 1:53pm 
Thoughts on just...I don't know...implementing these changes into the core bots in the game @[Fatshark] Lev? Sort of like when your crew integrated a ton of sanctioned mods into the game and took all the weapon balance changes the community had done? https://forums.fatsharkgames.com/t/pc-big-balance-beta-available-now/40115/2
[Fatshark] Lev  [developer] 22 Apr @ 4:59am 
Just to update here, we've reviewed the mod code and looked at the possibility of resanctioning.

There are some current blockers to this, which the original mod author Grimalackt would need to look at fixing.

These are:
1. Bots not heavy attacking (a presumption from looking at the code) is a blocker for resanctioning. Either rip out better_melee or fix that part of the code
2. Fix the revive range being reduced (Currently the mod says ally_distance < 1.5 while unmodded has ally_distance <= BOT_INTERACT_DIST where BOT_INTERACT_DIST is 2.4

If the mod author can implement these fixes, then we can certainly look at getting this mod sanctioned again.
Денчик 20 Apr @ 12:04pm 
stupid developers, instead of fixing the game and them, turn off support for mods that FIX their bots, making it impossible to play in the official world.
It is so sad how fixing and updating your mod made it unsanctioned SUCH FUCKING BULLSHIT
AsherrTheRed 14 Apr @ 4:32pm 
RiP i come back to this game after a few years and find the greatest mod ever made is dead T_T
TIMMY_008 3 Apr @ 6:54pm 
Please bring this mod back alive! This mod is essential!!!
PP | Oldage 29 Mar @ 8:28pm 
Want this to be sanctioned again. the new "improved" official bot AI released in the latest patch is fucking shit
DingleBerry 26 Mar @ 10:39am 
This mod has become unsanctioned :(
Is there any plans to get it sanctioned again?
Or include this bot logic in the base game?
Scorpion77w 21 Mar @ 8:03am 
Dead :tshock:
Potentt 16 Mar @ 3:52pm 
I'll miss this mod, the current state of bots are terrible. They either get stuck chasing 1 rat halfway across the map whilst I'm stuck with an assassin rat on top of me. The bot pathing feels like I'm pulling 3 of them on a leash whilst this mod makes them more spread out covering more ground and moving with me.

Thanks for the your time and work on this mod. :steamthumbsup:
Unknown Traveller 3 Mar @ 9:10am 
With the Anti-Cheat update it looks like it's completely dead now. And there's no exploit left to use it in Official Realm anymore.
If anyone sees this post, please ask Fatshark to sanction Replicant Bots v2.0 - Different Bots Experimental Branch instead.:ranald:
Aqman 2 Feb @ 2:26pm 
Last updated 2023... I guess OP forgot this mod huh?
Tamren 31 Jan @ 6:02pm 
Unfortunately bots are just broken forever now. They have known bugs like bounty hunter getting stuck with his ult out forever until something hits him (which is usually fatal). Those have to be fixed by fatshark themselves and they probably never will
I Love witch 31 Jan @ 2:55pm 
for me is working with no problems..the only think is that in champion fight prety well..but in legend is few week and die easyly... i hope to make it better for the legend level if is possible..!!
Shadow 16 Dec, 2024 @ 9:27am 
bots got stuck on act 1 part 2, stuck on pathfinding getting into the hole below the corpse trail, and i died to an assassin, fuck this game and this broken mod
♂Warrior of Gachi♂ 12 Dec, 2024 @ 7:05am 
Mod makes bots DUMBER not smarter. DO NOT DOWNLOAD, IT IS BROKEN
McChicken Jockey 29 Nov, 2024 @ 1:54pm 
Mod isn't working at all anymore. Bots are in the absolute worst state I've ever seen them in 5 years. Solo Cata is completely unviable at this point unless you can consistently true solo it.
Rempingball 27 Nov, 2024 @ 2:03am 
Last update was from almost a year ago. Is the mod still supported? Absolutely dying to try it out
.
The Man Who Bought The World 21 Nov, 2024 @ 12:08pm 
When
Apocaleptic 16 Nov, 2024 @ 9:48am 
thats the way it is team
Kissalim 11 Nov, 2024 @ 9:17am 
we need this mod pls :c
Chestilence 29 Sep, 2024 @ 8:46am 
Seems like not wurking. :SupercrossSettings:
P.S. tryed auto-disable unsactioned mods and enter lobby - has "Timed sign-out" message and game exit's. :sad_creep:
Kratchet 20 Sep, 2024 @ 11:31am 
Is mod propperly working?
KingLich 14 Sep, 2024 @ 10:18pm 
why the fuck this is not part of the game? ffs
Morghy 14 Sep, 2024 @ 3:04am 
I wish we had one of this for Darktide.
We already have two mod: one allows you to actually do solo with bots and the other allows you to use your other characters as replacement for Fatshark default bots.
All we need is Bot Improvements - Combat for Darktide.
Tar Bogotà 12 Sep, 2024 @ 2:29pm 
update please :(
wandering Jew 31 Aug, 2024 @ 7:08am 
updateee
Rat 22 Aug, 2024 @ 6:20pm 
Please update, I want my bots to be good again :(
bathroom light manager 13 Jul, 2024 @ 1:01am 
fix the mod pls
Dr. Sinclair 20 Jun, 2024 @ 7:11pm 
is it just me or is there no way to stop bots healing zealot now?
Unknown Traveller 30 May, 2024 @ 3:09am 
The most important information from Hotfix 5.5.2 - 30th of May - Patchnotes : "Implemented a way to patch sanctioned mods until they are updated by the owner. This should increase the lifespan of sanctioned mods, most importantly abandoned ones".
@Grimalackt — please see this and fix your mod that we all need so much!
Skaethach 29 May, 2024 @ 8:40pm 
What fatshark intern do I need to molly whop with a one-handed hammer to get this back in sanctioned? Miss my bot competency for solo farming and couples' night with the bf
Heavy Blues 25 May, 2024 @ 6:00pm 
@Stellar Bro Doesn't matter how many "skill issue" comments you make, dude. He's not coming back with the milk.
Winters 24 May, 2024 @ 7:24pm 
Oh wow I just learned about the workaround to have this in the official realm! Enable it in your mod list in the launcher, and also check "disable all un-sanctioned mods in official realm" in bottom left of that window. Then you'll see the mod options in the official realm.
Gravemind1 10 May, 2024 @ 6:39am 
Goddamn the amount of wimps in here whining about people wanting more competent AI as if thats some kind of skill issue.

Sorry I don't like AI wasting medical items on me at half health or getting stuck on a little piece of terrain or running after a target and dying.
Clearly a skill issue on my part lmfao
Let me just control the BOT real quick.

I truly hope none of you ever make a video game lmfao
TrickyJebus 20 Apr, 2024 @ 1:04am 
the mod is now unsanctioned. :(
Voghelm 13 Apr, 2024 @ 2:06am 
Someone has really low standards, holy cow
What the Flute 13 Apr, 2024 @ 1:34am 
Bunch of invalids unable to handle fairly competent AI. Need more crutches to babysit you through the game
Tamren 3 Apr, 2024 @ 7:05pm 
That's especially true these days because the vast majority of people skilled enough to play cata comfortably are doing modded deathwish onslaught or just moved on to other games.
i am not your brah 3 Apr, 2024 @ 6:13pm 
They play better than the average Cataclysm player.