RimWorld
[CP] Military Furniture (B18)
111 comentarii
RAD EMERALD 21 apr. la 0:32 
where 1.5?:steamsad:
1stReaper 18 aug. 2019 la 11:01 
ah i see.
cheers for the heads up :P
Chicken Plucker  [autor] 17 aug. 2019 la 11:29 
@1stReaper. - Just a singular barrier. Was intended to work like sandbags or walls but sandbag and wall coding and how they are attached to textures were too complicated for me, so the HESCO had a wonky way of working. It was like a singular sandbag you couldn't do much else with.
1stReaper 17 aug. 2019 la 10:45 
any chance you could give me a heads up on what HESCO is / was?
Chicken Plucker  [autor] 12 aug. 2019 la 15:36 
Here's the 1.0 update:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1541528454&searchtext=red+horse+furniture

@Celestite - It's supposed to have a feature where it triggers a SAD raid on your colony, recent circumstances however caused lots of lost progress in terms of coding and textures. In the meantime the only downside is it causes massive negative events due to increasing your colony wealth too much. Player has to find balance or they'll have a pile of silver and dead bodies with it.

@1stReaper. - Cheers!
Lewisharrison141 12 aug. 2019 la 15:21 
when will this be on the most recent update
Celestite 12 ian. 2019 la 4:14 
isnt the black hat machine a LIL bit cheaty becauase so far they havent failed
1stReaper 11 nov. 2018 la 20:11 
as for the HESCO? and the floors tiles,
you wont get any complaints from me because i actually know i should show some gratitude for the work mod makers do :)
1stReaper 11 nov. 2018 la 20:10 
not really sure what HESCO is, and the floors (dont be offended :<),.. but i didn't notice,
my eyes was more focused on the great army based items, i just presumed the floors tiles was from another mod like the that merged floor mod
(only just came across this mod, when i was search for army style mods)

(as i had a plan in my head to have a small military outpost / checkpoint just outside a mountain entrance where im planning on sticking my coloney into a "vault" fallout style)
Chicken Plucker  [autor] 11 nov. 2018 la 19:50 
1stReaper. - HESCO and floors haven't been added back in. I don't think they would be because I don't want them there anymore and I haven't seen anyone complain about it yet.

The floors just don't seem to fit the vanilla flooring look, the cost of steel just isn't worth it. As for HESCOs, they have this bug where they can spawn in the world map for roads, even though I didn't code them to spawn for roads. Patching it would need C#.

Otherwise, yes.
1stReaper 11 nov. 2018 la 19:34 
Hey Chick,
i was just wondering if all the content from this mod is in that mod that you posted ?
Chicken Plucker  [autor] 17 oct. 2018 la 17:14 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1541528454

Here it is ladies and Gentlemen, the 1.0 update.

As of this post, it is missing:
- Vending Machines and foods
- Training console
- Portable camping stove
- Emergency Stretcher

Will be patched up soon enough, in the meantime, enjoy the new major additions
Chicken Plucker  [autor] 7 oct. 2018 la 11:21 
Stable unfinished update available here: https://ludeon.com/forums/index.php?topic=40519.180

Features currently missing:
Vending Machines
Vending Machine food and beverages
Floors
HESCO Barrier
Classy 1x1 table

This has the mission board and the red phone, though unfortunately so far it doesn't have delicious burgers from the Vending Machines since those haven't been updated in yet. I will be away for a week, I hope this update will make some happy until the full release and I finish everything, cheerio and enjoy the new furniture!
Kelowna 5 oct. 2018 la 16:47 
@Chicken Pluckster Thank you.
Chicken Plucker  [autor] 5 oct. 2018 la 0:30 
An update for this is currently in progress, about 40% complete within a day with the radio and fridge working again.

Will be released with 3 other mods and will be merged with Rimmu-Nation camping stuff
Kelowna 21 sept. 2018 la 17:42 
It will be, he is working on all his mods RN.
"The" SeanMacLeod 21 sept. 2018 la 16:12 
@
It is uploaded......oh, wait, you meant updated :spiraltroll: Sorry, my bad.....
MT Foxtrot 21 sept. 2018 la 5:55 
This ever gon be uploaded?
Melanistic Albino 8 sept. 2018 la 21:58 
Love this mod, will you have any time to update it? Thank you!
Quompotique 5 sept. 2018 la 12:16 
So, any news about B19? Realy need this one for my military base.
ATR 31 aug. 2018 la 13:52 
Mr Plucker, we're all rootin' for ya man! Easily the best Rim modder in the game, with sweet intro vids to boot :rebellion:
Don... it's...it's just Don 31 aug. 2018 la 9:28 
it
Don... it's...it's just Don 31 aug. 2018 la 9:27 
@Chicken Plucker Thanks man I appreciate
Chicken Plucker  [autor] 30 aug. 2018 la 19:29 
@(UMFGC)AceCaptainDon1405 - Goal is by next week Monday or best case scenario, sooner.

There's some progress tracking here of what I'm up to: https://ludeon.com/forums/index.php?topic=40519.75 if you are interested, but I wanna get my boots on B19 too with all the tacticool stuff cause I can't play either as long as work isn't done.

Rest assured, it'll be there soon!
Don... it's...it's just Don 30 aug. 2018 la 19:07 
Plus the Rimmu-nation
Don... it's...it's just Don 30 aug. 2018 la 19:02 
Hey was just wondering when the next update for this will be thanks P.S Love this mod man
Doctor Dick 29 aug. 2018 la 2:23 
Looking forward for the B19 update for this one.
Chicken Plucker  [autor] 27 aug. 2018 la 22:45 
@Mongenfish - Something to do with the game not having verticality, plus each clothing has their own quality and durability, so I assume mixing them up in one stack would've been a bad idea and would cause more problem than help

I recommend mods that allow higher stacks for resources, lets you have more room for clothes. cheers!
Mongenfish 27 aug. 2018 la 20:16 
Hi CP, great work! Thanks. Do you know why one t-shirt takes up the same amount of space as 75 bricks? Mighty confused by that. Cheers, thanks again.
Chicken Plucker  [autor] 26 aug. 2018 la 8:39 
@Lumber Worm - Yes, just watch out for existing stockpile settings auto disabling the newly enabled mod items.
AndreTheGiant 26 aug. 2018 la 4:20 
Savegame Compatible?
Crystal 19 aug. 2018 la 12:34 
Removed Quality builder, didn't seem to do anything, will keep testing.
Chicken Plucker  [autor] 19 aug. 2018 la 11:56 
@Crystal - Do you have mods that affect furniture building or quality in any way? Just for confirmation, if this mod was the only one enabled, these issues won't show up, meaning another mod is affecting this. It won't be a content mod, it'll be a mod that affects quality or building in some way.

I'm sorry for the lack of activity here lads, and the lack of communication as I used too. I have been getting busier. Thank you for the complements. I hope everyone's questions have been answered, by me or someone else.
Crystal 19 aug. 2018 la 9:46 
Whenever I try to build one of the seats, footlocker, and a couple others, the game errors and the item and its materials are lost. I've included a pastebin that has the entire error in it, if someone could explain what I'm doing wrong. https://pastebin.com/tXgGk36X
Karl Gustav 15 aug. 2018 la 20:58 
now i can build a FOB, nice man.
Bob977 15 aug. 2018 la 1:59 
Love the texture. Great art skills bud.
Carlos Bird person 11 aug. 2018 la 4:35 
were mother base?
NJ | B-Dub 7 aug. 2018 la 16:37 
So much YES!!!!
Cogrant93 31 iul. 2018 la 0:34 
WHY AREN'T THERE RIPITS?!
Seanie 3 iul. 2018 la 9:23 
it's like for emergencies too, if youve hit a bad winter and no crops are growing, boom vending machines that give you food for silver
CaptainRastaman 3 iul. 2018 la 7:27 
@trapbuilder2 you can buy food and drinks with silver (using bills)
trapbuilder2 3 iul. 2018 la 5:53 
They take silver? is this a way of getting silver from passing traders or producing joy or am I missing the point?
Chicken Plucker  [autor] 2 iul. 2018 la 14:09 
@trapbuilder2 - No they actually take silver

@OneManDown - Thank you

@>Unnamed< - No worries

@Purple - Hey sorry for the late reply, just read it now. Player has to manually change songs if they wanted to, or the pawns randomly change it. Otherwise I never got Jec to patch the radio to switch songs, maybe later when hes not busy patching his own mods
trapbuilder2 2 iul. 2018 la 12:18 
What is the point of the vending machines? Are they just for decoration?
〖THC〗OneManDown 27 iun. 2018 la 8:00 
love the mods
Iwo Jima 21 iun. 2018 la 8:25 
In my playthrough, the radio only played "The house of the rising sun", nothing else. How come?
Chicken Plucker  [autor] 19 iun. 2018 la 15:08 
@LazyKennedy - Sorry for the late reply, well the game already has a uniform system that lets you sort your colonists out, I didn't want unecessary copies of the same outfit with different ranks *cough*BritishArmedForces*cough* though I had a few uh.. examples of doing that already, being too late to reverse.

Thank you all for the complements and nice words, its an honor being told this mod is DLC worthy, though its all 100% free cause if it wasnt, not only will I get sued, but I will be ripping you off.

Next mod: lootbox mod for $5
Chicken Plucker  [autor] 19 iun. 2018 la 15:08 
@Gritty Kitty - Thats intentional, all cause of copyright issues. Also I wanted there to be no words in all of the soundtracks, because theyre easier to loop, do not get affected by pitch, and it keeps the memory short when I do not include the full song.

Otherwise it will sound like a broken record or the mod will be too big.

@Seanie - Thanks brah

@Unnamed - Yes, the Chicken's tools of war has them, also some of the screenshots featured faction outfits that are have only come out on Steam now, Project Red Horse collection.
Magıc 17 iun. 2018 la 4:31 
Can you add the full africa by toto song in the radio? its only the instrumentals
Seanie 11 iun. 2018 la 8:53 
@>Unnamed< look in the "Chicken's Tools of War" collection up under the screenshots, that has his other clothing mods that he used here in it.