Torchlight II

Torchlight II

Eternal Mysteries (Dungeon)
30 Comments
KrisFirebolt 18 May, 2020 @ 3:47pm 
Keep getting stuck on a pedestal, I don't think you're meant to play this map as a dragon. XD
RendezvousWithLlamas 17 Nov, 2016 @ 10:18am 
How did you get the dungeon to reset every time? I made a map but once you beat it and reenter all the enemies are already dead, assuming you don't reroll the world generation.
The Dark One 17 Jul, 2016 @ 10:24am 
Well, that was easy and short.
It doesn't work with Synergies. Why not give the scroll to a merchant who wants 1 coin for it?
Is the "Victorious exit" realy the end? It just send me back to the Enclave.
Did I miss something?
I see how much work you invested into all that stuff, but afterall I didn't get more than 5 minutes out of it AND I had to disable many of my other mods to play :(
Olvenmage 5 Jul, 2016 @ 7:39am 
Does this work for multiplayer?
Question 31 Jan, 2016 @ 11:19pm 
How did you get the dungeon to randomize after every death?
L!qW33D<GNJA> 8 Dec, 2013 @ 7:25am 
Is theere any work going on to make this MOD compatible with Synergies MOD?
evernewjoy  [author] 30 Sep, 2013 @ 5:42am 
@[VG] RABBoT

Sounds great to me, thanks for including my mod!

@lcorwood

Sorry to hear that, I never ran into that issue myself, but I wish you luck in resolving it, if you have the console enabled you can teleport to town, if you look up console commands online, I think you type something like dungeon estherianenclave, but it has a different name I think

@potterman28wxcv

Sorry for delayed response, thanks for featuring my dungeon in a video! Yay!!

More about me: I am busy making a game using Unreal engine technology, more info and videos here:

http://forums.epicgames.com/threads/925562-Ever-New-Joy-Tutorial-Hub
HeroicTRex 24 Aug, 2013 @ 10:03am 
I think I would love this but I'm finding some weird behavior. I finish the first section without a hitch but when I teleport to the next room I'm on a platform that is lowered and can't move. I'm then swarmed by all enemies unable to move, only able to turn in circles. I tried to just exit the dungeon and continue with the story but it seems this has locked from away from the portal of the town I was just previously in. So confused... guess I'll just try walking there. I appreciate the puzzle aspect tho!!
RABBoT117 30 Jul, 2013 @ 7:06pm 
Great job with mod. This was the easiest way for me to message you, but was hoping to get approval for me including this mod and any others that I may have included in a mod package I have put together. I have already credited you and made a link to this page within the link. Hope you're onboard.
potterman28wxcv 23 Jul, 2013 @ 7:57am 
I have just made a video of your awesome dungeon
http://www.youtube.com/watch?v=eSYLJ0KZHc4&list=PLX5z5uWcCPxpiJiINjN2TxfAURzfsg36o&index=4

I find the 2 first battle great ; but the difficulty decreases. I mean, the first battle is the hardest, the second is normal, and the third is the easiest. In the second battle, if you have the appropriate skills, you can attack the skeleton warriors without losing health if you stand on the upper floor.
evernewjoy  [author] 23 Jul, 2013 @ 3:40am 
when you fall off platform look for a portal to the south west in the area below moving platform

yea the platform thing is quite a puzzle, and was hard to code / create, and does seem different than most tl2 gameplay I agree :)

Rama
potterman28wxcv 22 Jul, 2013 @ 7:21am 
When you fall of the platform, how can you come back to where you initially were ?
potterman28wxcv 22 Jul, 2013 @ 6:45am 
In the second floor, you should add a text like "Try to figure how to get down..", because that looks more like a bug than a puzzle actually ^^
Lone Wolf McQuade 8 Jul, 2013 @ 12:32am 
There's a bug with the Fun for All difficulty. With the first wave of Netherlings, sometimes you can't kill the last one. It's either hidden under the map and stuck, or its a phantom that you can't harm. Either way, you're not able to pull the lever until it's killed, which is impossible.
evernewjoy  [author] 12 May, 2013 @ 3:43am 
@moranacus

that's a puzzle, you have to figure out how to get down :)

which ever diffuclty setting orb is moving, that is your current difficutly
moranacus004 9 May, 2013 @ 1:06pm 
How do you choose the difficulty level?
Also, I did the first torch puzzle but then I
went into a teleporter and now I'm on a high platform
but I see no way to get down.
riker234 7 May, 2013 @ 2:18am 
ty
evernewjoy  [author] 6 May, 2013 @ 8:36am 
Yay I am glad you like the map!

@riker, its a torch puzzle, its a twitch-reaction puzzle :)
011380 29 Apr, 2013 @ 4:45pm 
I love new maps.

I've also recommended for this mod to be integrated with Combine Them All. Failing that, I would like to see this in another compilation, such as TL2 Enhanced or Enigma.

Thank you.
riker234 27 Apr, 2013 @ 10:38pm 
i cant get the forcefield to drop from the first lvl is this a bug??
evernewjoy  [author] 24 Apr, 2013 @ 8:40am 
@sirqb11

yes I agree, adding new content is sooo nice because guaranteed zero-mod conflicts and I can be freely creative without worrying about people having to like my style, cause its an entirely optional addition!

@BluJay

Sure contact me any time regarding scripting stuff, that's what I've spent the bulk of my time analyzing so far :) And yea......very time consuming to make a whole level!

:)

Rama
SharkPlush 23 Apr, 2013 @ 7:47am 
I love your use of stacked columns, cool idea. Mainly I have no idea how to get started scripting (I use the logic thing a bunch). It's excellent, I'll have to ask you some questions some time maybe? I sent you an invite. I'm working on a bit of a dungeon, too. I haven't really had time though and it's very time consuming!
GameQB11 22 Apr, 2013 @ 3:51pm 
A loot drop and maybe a very expensive merchant purchase. I think it could add tension to completing your maps. I prefer mods like yours that only attempt to add on to the game. Makes it an easy subscribe for me.
evernewjoy  [author] 22 Apr, 2013 @ 2:32pm 
@Ion Cannon,

aww thanks, yea I plan on extending this dungeon when I get some more time!


@moranacus004,

sorry to hear about your issue, I've not had that experience so I'm not sure how to try and fix it, if anyone has any ideas let me know :)

@sirqb11

that's a great idea! I will work on that at some point, currently the way I do testing on my level I need a constant supply of those scrolls around, cause I have to re-roll in LAN mode and in LAN mode I cant use console commands :)
Ion Cannon! 22 Apr, 2013 @ 2:28pm 
This is some very nice work, I'd love to see a full size dungeon done like this :)
moranacus004 22 Apr, 2013 @ 2:21pm 
I tried this MOD but when I went in the dungeon I couldn't go anywhere.
I used the lever but that didn't do anything
GameQB11 22 Apr, 2013 @ 1:35pm 
great mod. look forward to seeing more from you.
1 request- can you make an alt. mod where the dungeon scroll is a random loot drop instead?
evernewjoy  [author] 22 Apr, 2013 @ 12:07pm 
yay! I'm glad you like it! :)

Rama
Bandit 22 Apr, 2013 @ 9:21am 
Really amazing work on this mod, The scripting and layout is awesome!
evernewjoy  [author] 22 Apr, 2013 @ 8:55am 
Have fun!