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@HiFive You reminded me that we have alot of huge, must-have mods out there and that we often have to switch our load orders in and out. Just thinking about that and experiencing it with my own load order, I'm very honored that you would have the Destroyer in your mod list. I personally have a ton of class mods that I stay subscribed to, even when I don't load them, because I just can't let go of them LOL. To think that the Destroyer can come off the bench and be played from time to time really makes it worth all of the updating. Thank you so much, I appreciate it.
I'm glad to encourage the hard work of modders and it's an honor to meet you as your Destroyer class mod is a foundation of this community as well.
Your work has contributed to the knowledge I carry hence my gratitude!
You have my blessing on the work you've done and the work you continue to do.
The Ace-mod team I represent is glad to continue serving this community!
Keep up the good work and I look forward to doing the same!
Glad to share our Ace-mod development info if you ever need it.
Take care and enjoy Torchlight_2!
My great thanks for continuing to update and support this mod!
Superb new animations!
Hey there! I do see this coming up as a topic from time to time, so I think I will make a general post about it and move comments regarding wardrobe to that thread. As mentioned in some other comments, the big Destroyer cannot be wardrobed for many reasons, and if you want to just play the class but want to see the armors, the male Descendant (included) has all the skills (and more), but with the ability to also see "clothing changes".
Thanks! +1 to you too!
Hey there! Yes, I think especially if you go with Ice Shield (Damage Reduction) and Devastate, he will do quite well in even Synergies.
Hello there! Please double-check that you don't have a mod pack that has the Destroyer included already. I made all the data files independent of other mods/classes, so if there is a conflict, it could be that you already have the Destroyer in some modpack that used this mod.
Thank you! I'm glad you like the mod! It really brings me joy to see others that like the Destroyer.
As for the visible armor, yes sadly, in order to get the armors visible on him, I would have to remodel EVERY armor that exists in the game, and that would take an entire team that was dedicated to just that. I'm only one man, and also, I don't have the development hours to spare, sadly. Even with the entire team of Runic, they likely also decided that it would not be worth the resources, as they chose not to model 4 different armors for every armor in the game. Notice that all the classes that aren't the Destroyer all have the same body, they probably used this method to reduce the workload/time and so that they would only have to model all the armors once (even once is a HUGE task).
I don't know if you're taking suggestions, but I feel someone needs to do this. In TL1 there was teh Vindicator class mod which was pretty awesome. I don't think anyone has actually tried to make a playable Zealot, and, I was wondering if it would be something you're up for. I completely understand if you're not, but I just thought it would be an amazing mod that would attract a lot of attention. Thank you for your time.
I think there is already an alchemist mod floating around out there. I’m always honored when people ask me to do a vanquisher or an alchemist, but unfortunately I don’t think I’ll be doing any big mods anytime soon. I think that the folks out there who are taking on the vanquisher and alchemist mods can do a good enough job to satisfy our needs. Thanks for honoring me with the suggestion.
Hi Epik High,
Thanks for the comment man, glad you like it! XD
Wow! I’m so happy that someone likes her armor! Yes it is custom but they are available in game. I’m not sure if I made them Descendant only and unfortunately I can’t remember the unit code name off the top of my head. I would have to go onto my old pc and dig up the files or reinstall the editor and check out the name in the character class creator tool that the editor has. All of these questions everyone is posting is really making me want to fire up the editor again, lol. For now, I can only tell you how to find it through the editor; the name of the armor will be listed in the beginner armor of the female descendant in the character class editor section. I know it’s been a while, but if you’re unable to find it and still need my help, I’ll find some time to reinstall the editor and check it out.
Anyways, thanks! I can’t express enough how happy it makes me that someone found value in the level of detail that I tried to add to this mod.
Awesome, thanks for letting me know! Also, in terms of the “test” characters, you are correct; the folders need to be deleted and then recompiled. The reason why the test folders are there is because they get remade whenever the mod is decompiled. It’s tough to explain why they get remade whenever the mod gets decompiled, but basically, even if you delete them and then compile, the next decompile will recreate them. It is because there is something that I left in the code that says that the “test” characters exist, so whenever you decompile it, the decompiler thinks it needs to make a folder for them. Then, when you recompile it with the folders, they will show up in the character list. Anyways, I would just delete them in your character list (where you can create/edit new character classes), as this will remove any memory that they take up. I hope all of this makes sense; I’ve forgotten all of the terminology lol.
What default armor pieces is the female Descendant wearing? I really like the appearance, and was wondering if the pieces are in game items, or custom made. And if they're in game, could I have the unit code? (EX: berserker_01_chest). I would really appreciate it, and I apologize for the ridiculous question.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=375735992
Thanks!
Hello Whalecall,
Yes, this is synergies compatible.
Anyways, I hope that answers your question, and thanks for dropping by man XD
In terms of the wardrobe, the big model can use different armors and weapons just like every other class out there, but you can't see the clothes changing on him. You can see any weapon that you equip him with, and he even uses different animations for each one. For example, all other classes in Torchlight 2 use two hands to swing a two-handed weapon, but the big model Destroyer only needs to use one hand (he's quite strong). On Phanjam's page, there are pictures of an "older" model. None of the big models have a visible wardrobe change though, so the differences that you see are pictures of different models. I say "older", because there were previous ones, but really they are all functional. The latest model is the one without the scarf (and some other minor tweaks). Again, the model that Phan is using is just as functional as the one that I'm using, but we are able to have different looks (not intentional, but worked out great XD).
Descendants - CHARGE BAR!!!!!!!!!!!!!! (or should I say Charge Sword? XD)
I've been saving this update for many months now, but I didn't want to put it out there until I could make it a bigger release. Seeing as I'll be super busy for quite some time, I thought I might as well upload it for the folks who were patiently waiting for the chargebar. I forgot what else I worked on for this patch since its been so long and they were very minor things. The only major thing was the charge bar, and so thats why I remembered it haha. Anyways I hope you guys like it and sorry for not uploading it sooner.
(The last 2 screenshots show the new chargebar)
Hi Nightmare Nemesis, yeah he does look like such a badass with all of those ember enhancements! He was such a fun class (you guys are making me miss him even more with all of these nostalgia posts! DX). I think his biggest appeal to me was that he wasn't just another mage. The embermage is cool and all (I personally love all the characters that Runic made), but the alchemist just seemed like more of a badass and less fragile. I think its a shame that none of the original three were brought back though. DX
Hello Fanar4k! Thanks, I'm glad you like the mod XD
Hi J! Thanks man! It always feels great to know that people like my mod enough to trust me with the other two classes! Truthfully though, I don't think I'll be starting another project anytime soon DX. Anyways, thanks again for the show of appreciation; it really is an honor to be asked about the Alchemist/Vanquisher.