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This is a bit trickier, as these require a neighbouring empire to have a colony with a Trade Station. You will only begin to get foreign imports from neighbouring AI empires when they construct Trade Stations. And they will when they can.
Expand Trade Opportunities
Planets in neighbouring empires with the necessary tech will have increased chances of constructing planet-based trade buildings, thus potentially making more trade routes available. Potential trade partners who do not yet have the Interplanetary Trade Initiatives tech will be given it.
Anyone who doesn't already have the tech, you become their Guild Master. If they already have the tech, they become Guild Partners. This is reflected in their opinion of your empire.
To expand your trade empire into a Galactic Trade Guild you'll need the ascension perk: Trade Guild. See the slideshow.
To take this perk you will need to complete the Diplomacy Traditions and have the Interplanetary Trade Initiatives technology.
When you take the perk, all your subjects, allies, federation members and any empire you have a migration treaty with will be given the Interplanetary Trade Initiatives tech. Your subjects will automagically get a Trade Station on their homeworld.
Anyone who doesn't already have the tech, you become their Guild Master. If they already have the tech, they become Guild Partners. This is reflected in their opinion of your empire.
The perk will also give you access to a third foreign export route from a planet and will improve the production of any trade buildings.