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Ex: if someone wants to "grow" pork, provide pork in the sampler and maybe do a bit of research.
Also, it'd make sense if it was also necessary to supply the meat growers with some sort of nutrient since they're net feeding off of sunlight. Maybe something like a Vanilla nutrient paste pipe integration could do it.
Otherwise, love the concept! I've gotta try to code my own extensions like this.
Cheers
Been trying to find something like this for my cannibal playthrough lol
...I don't believe you'd eventually add other shapes of meat labs, though?
EDIT: be sure to go into details on the bills tab and select that synthetic meat is checked... xD
I think hexathos is trying to say
"Could you make synthetic bug meat for undergrounders and synthetic human meat for cannibals"
I think his cannibals have the munchies and can't find any raiders/caravans... Although now that I think about it if you are trying to go multi ideology it could help with the annoying micromanagement of trying to butcher some humans just so your few cannibal tribe mates don't start murdering people because they feel sad.
@hexathos I think you could use rimsqol to change one of the plants to be human/bug as needed.