Surviving Mars

Surviving Mars

Construction Show Dome Passage Line
52 Comments
ChoGGi  [author] 6 Sep, 2024 @ 7:02pm 
v1.9
Log spam from certain buildings.
ChoGGi  [author] 7 Jul, 2024 @ 12:32pm 
v1.8
Shows lines for placed construction sites (thanks 1647407137).
ChoGGi  [author] 8 Jun, 2024 @ 7:06pm 
I think it should just work? I'll have to take a look.
1647407137 7 Jun, 2024 @ 11:27pm 
Thank you for your reply

In my game, when one dome has been built and the other has not yet been built, lines can be displayed, but when both domes have not been built, lines will not be displayed.
This may be an option issue in the mod of my game, but I don't know how to change this option.
It seems that the paradox mod manager in the game cannot change any mod options

ChoGGi  [author] 5 Jun, 2024 @ 6:09pm 
I take it you didn't look at the screenshots?
1647407137 5 Jun, 2024 @ 8:17am 
I hope that the lines can be displayed when placing two blueprints of the dome that have not yet started construction, in order to better plan the position of the dome
ChoGGi  [author] 22 Dec, 2021 @ 5:21pm 
Should be good now.
toverux 22 Dec, 2021 @ 12:53pm 
Hi!
This comes up repeateadly in the logs:

[LUA ERROR] l_GetEnumFlags:
CommonLua/Classes/cobject.lua(333): method GetVisible
PackedMods/1428027914/Code/Script.lua(202): upvalue UpdateVisibleHide
PackedMods/1428027914/Code/Script.lua(253): upvalue UpdateMarkers
PackedMods/1428027914/Code/Script.lua(326): method UpdateCursor
Mars/Lua/Construction/Construction.lua(312): field ?
CommonLua/X/XDesktop.lua(314): <>
CommonLua/Core/terminal.lua(24): <>
ChoGGi  [author] 5 Sep, 2020 @ 8:23pm 
Updated (pausing while placing helps as well).

I could only test on a 140 dome map, but it's improved.
Talos 5 Sep, 2020 @ 7:13am 
Unfortunately I found this mod made my construction mode unresponsive, if you have a map with a lot of domes ( ~180 domes, ~3000 buildings, ~9000 colonists), however I imagine that's entirely expected given the amount of domes. Thank you for the effort anyway.
ChoGGi  [author] 15 Apr, 2020 @ 8:22am 
Updated to work with both my extend mod and Longer Passages Tech
ChoGGi  [author] 14 Apr, 2020 @ 10:08pm 
Hmmm, dunno I'll have to take a look.
Selmephren 14 Apr, 2020 @ 5:48pm 
So this doesn't show the new length of the passage from your other mod Construction Extend Length when using both together?
dabeek 12 Aug, 2019 @ 7:23am 
Understood.
ChoGGi  [author] 11 Aug, 2019 @ 10:26am 
Nope
dabeek 11 Aug, 2019 @ 10:05am 
Is this compatible with mods that increase the limit of passage length?
ChoGGi  [author] 19 May, 2019 @ 2:01am 
Could you post a screenshot? It looks updated to me.
El Presidente 19 May, 2019 @ 1:41am 
Please update this mod. I can not play my save game because of missing mods. The game says this one is incompatable with the latest version of the game.
ChoGGi  [author] 21 Nov, 2018 @ 4:29pm 
v0.7
Thought I got all the marker objects, guess not.
Lone Wolf 29 Oct, 2018 @ 12:50pm 
Ok thank you.
ChoGGi  [author] 29 Oct, 2018 @ 1:10am 
v0.6
Mod left marker objects in game, so you'd get some console spam if you removed it from a save.
Wouldn't cause problems, just the spam.
ChoGGi  [author] 28 Oct, 2018 @ 7:02pm 
v0.5
Hex marks are coloured green to make them distinct from dome marks.
Raised the height of my marks just above dome marks.
Marks are updated when you rotate a dome.
Marks show up on construction sites.
Since you can rebuild ruins, it'll also mark them as well (if it's a horrid notion to you then I can add a ModConfig option)...
ChoGGi  [author] 21 Aug, 2018 @ 2:51pm 
Your welcome
Puppet Master 15 Aug, 2018 @ 7:15pm 
Thank you for updating! :D
Lone Wolf 13 Aug, 2018 @ 10:04am 
ok very good. Thank you.
ChoGGi  [author] 12 Aug, 2018 @ 3:42pm 
I'm updating ECM first, then the rest of my mods.
Willow Rivers 12 Aug, 2018 @ 3:13pm 
Needs updating for latest patch please.
ChoGGi  [author] 14 Jul, 2018 @ 5:41am 
and if you use ECM you can just hit Shift-F1 for a hex grid.
ChoGGi  [author] 14 Jul, 2018 @ 5:40am 
I know what you mean, but like I said...
BLÀde 14 Jul, 2018 @ 5:39am 
something like this
https://i.imgur.com/82U9jvI.jpg
ChoGGi  [author] 14 Jul, 2018 @ 5:38am 
I'd rather try and get a fake passage to show up instead (if I'm going to go through all that trouble).
BLÀde 14 Jul, 2018 @ 5:31am 
no instead of the white line the hexes light up where that line would be.
ChoGGi  [author] 14 Jul, 2018 @ 5:18am 
You want to see the hex grids around the domes?
BLÀde 14 Jul, 2018 @ 12:02am 
is it possible to make the whole hex line light up from the start of the dome to the next dome instead of seeing an actual arrow? like make it blue like in the 1st screenshot
ChoGGi  [author] 12 Jul, 2018 @ 1:23pm 
v0.3
Added hex markers instead of just an arrow.
Uses shape data instead of spot names to place markers.
Hate Bear 10 Jul, 2018 @ 12:30pm 
Great idea.
ChoGGi  [author] 8 Jul, 2018 @ 2:31pm 
Thanks
Lone Wolf 8 Jul, 2018 @ 2:31pm 
I just used this to line up a second dome. This is a great mod, and it makes it a lot easier when construting a the passage. Nice work.
richdixon68 8 Jul, 2018 @ 2:28pm 
Excellent mod, should be added to the base game. Makes a real sensible difference.
ChoGGi  [author] 5 Jul, 2018 @ 8:20pm 
You can use ECM (Menu>ECM>Buildings>Unlimited connection lengths), there's also at least one mod on the workshop that just changes the length.
Danny 5 Jul, 2018 @ 8:11pm 
Is there a mod to make passages longer? I want my domes farther apart
ChoGGi  [author] 5 Jul, 2018 @ 12:25am 
thanks
voice of enigma 4 Jul, 2018 @ 11:19pm 
great mod
ChoGGi  [author] 3 Jul, 2018 @ 5:14pm 
v0.2
Slightly faster for large amounts of domes.
Ignores dome ruins.
ChoGGi  [author] 2 Jul, 2018 @ 10:19am 
Added a mention for that.
BLÀde 2 Jul, 2018 @ 10:17am 
the arrows keep pointing to spots that are occupied where a building is there where you couldnt build a tunnel. they aren't pointing to empty spaces.
SkiRich 2 Jul, 2018 @ 7:23am 
Another handy mod. Very nice.
Lone Wolf 1 Jul, 2018 @ 2:31pm 
Ok thank you very much.
ChoGGi  [author] 1 Jul, 2018 @ 10:24am 
passages/pipes/cables are all max 20 hex.
Lone Wolf 1 Jul, 2018 @ 9:51am 
What is the max amount of Hex distance from dome to dome? I have only done a couple of short one's.