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Log spam from certain buildings.
Shows lines for placed construction sites (thanks 1647407137).
In my game, when one dome has been built and the other has not yet been built, lines can be displayed, but when both domes have not been built, lines will not be displayed.
This may be an option issue in the mod of my game, but I don't know how to change this option.
It seems that the paradox mod manager in the game cannot change any mod options
This comes up repeateadly in the logs:
[LUA ERROR] l_GetEnumFlags:
CommonLua/Classes/cobject.lua(333): method GetVisible
PackedMods/1428027914/Code/Script.lua(202): upvalue UpdateVisibleHide
PackedMods/1428027914/Code/Script.lua(253): upvalue UpdateMarkers
PackedMods/1428027914/Code/Script.lua(326): method UpdateCursor
Mars/Lua/Construction/Construction.lua(312): field ?
CommonLua/X/XDesktop.lua(314): <>
CommonLua/Core/terminal.lua(24): <>
I could only test on a 140 dome map, but it's improved.
Thought I got all the marker objects, guess not.
Mod left marker objects in game, so you'd get some console spam if you removed it from a save.
Wouldn't cause problems, just the spam.
Hex marks are coloured green to make them distinct from dome marks.
Raised the height of my marks just above dome marks.
Marks are updated when you rotate a dome.
Marks show up on construction sites.
Since you can rebuild ruins, it'll also mark them as well (if it's a horrid notion to you then I can add a ModConfig option)...
https://i.imgur.com/82U9jvI.jpg
Added hex markers instead of just an arrow.
Uses shape data instead of spot names to place markers.
Slightly faster for large amounts of domes.
Ignores dome ruins.