Total War: WARHAMMER II

Total War: WARHAMMER II

Totally Random Total War Generator: Warhammer II
1,074 Comments
Old_Nosey 16 Jan @ 8:05am 
I'm also suffering with war with every Empire faction when using this mod (Imperial Authority drops to lowest triggering civil war on start up). It comes back up but the wars remain. Shame, I understand if the author has other things to do but a fix would be ace
Ubermorgen  [author] 12 Feb, 2024 @ 5:22pm 
@Dongmyeong: you can try "Console Commands (Modding Tool)" by prop joe
Dongmyeong 12 Feb, 2024 @ 3:49pm 
@Ubermorgen: Too bad. I agree some update must have broken it. Do you know of another mod, that can force AI factions to accept your diplomatic proposals? That would allow an Empire player to manually make peace with the others.
Ubermorgen  [author] 12 Feb, 2024 @ 9:03am 
@Dongmyeong: Thanks for the feedback but I no longer have WH2 installed, maybe something is not working anymore. I doubt that I'll be picking up modding this game again.
Dongmyeong 12 Feb, 2024 @ 7:31am 
When starting a campaign as the Empire with the mod I always end up at war with everyone regardless of the Total Peace option. If that one is enabled then the Seccessionists are the only ones I am at peace with, still at war with the others.
五十弦翻塞外声 5 Jan, 2024 @ 12:30am 
please, really need it for WH3
Ubermorgen  [author] 5 May, 2023 @ 7:42am 
@Jinji Kikko: Porting this is currently not a priority for me, so I can't give any details on if or when it will be available in WH3
Jinji Kikko 4 May, 2023 @ 11:52pm 
please, really need it for WH3, can i get your timing of porting it? :steamsad:
Some Call Me Tim 1 Mar, 2023 @ 10:00pm 
I thought there was an error in this mod, but I've discovered that it no longer mixes well with Mixu's Mousillon mod. Use to though. Now it crashes.
KillBoi 5 Feb, 2023 @ 6:13am 
hope u do best mod
Ubermorgen  [author] 5 Feb, 2023 @ 2:44am 
I will definitely port this to WH3 at some point but am currently prioritising other mods, so no ETA yet
Pea-Nut 5 Feb, 2023 @ 2:22am 
Must have been asked a million times before, but I was wondering if you are going to do a similar mod for WH3? This mod is great, really added some refreshment to WH2's campaigns. Love to see it in WH3 as well! Nice work!
KillBoi 2 Jan, 2023 @ 11:17am 
whens TW3 going to be done
mystyle0921 30 Sep, 2022 @ 10:12pm 
Best MOD, Are you planning on making this MOD in Totalwar WARHAMMER 3 ?
Wind Win 18 Sep, 2022 @ 11:56pm 
start position changed, but army not.
Feels 26 Aug, 2022 @ 12:31am 
nwm i still start in war with everybody even with the option enabled but now i have low reliability, wth
Feels 26 Aug, 2022 @ 12:21am 
Seems like the total piece option is a hard requirement. Picked golden order, started at war with pretty much all of the empire factions for some reason
Zolokhan 13 Aug, 2022 @ 5:35pm 
Mod works good ... a few little glitches with other mods but always playable.

I am curous if anyone else is noticing that even after a totally random start position swap ... the Dreadfleet always becomes a monster faction ... i have played maybe 5 playthroughs with totally random starts but each time the Dreadfleet has become the number one bad guy each time ... i am sick of killing Necrofex Colossi ... anyone else notcing this with random starts?

I love this mod and cannot go back to vanilla but does the Dreadfleet just dominate on anyone else's playthtoughs? Does het vanilla game give the Dreadfleet such a shit start position that this does not happen?
RoboJesus 10 Aug, 2022 @ 8:46pm 
Mod works perfect when randomizing all, but when i switch to AI only i seem to have a ghost lord (maybe captain of the city garrison, on mouse over their movement seems to be based out of each nearby city) attached to my starting army, effecting and limiting movement range, i cant seem to destroy or replace them but can queue unit recruitment through them as if they were my main general. Any solutions or ideas to try?
Liv 31 Jul, 2022 @ 6:56am 
First time using mods and it doesnt seem to work, i dunno if im doing something wrong or if the mod isnt working ;c
Kai-ron 5 Jun, 2022 @ 11:22am 
All in All, great mod for really randomizing your ME campaigns for a true sandbox
Kai-ron 5 Jun, 2022 @ 11:21am 
Might need an update, currently causing a crash after every battle once a resolution option is chosen, (Sack, Occupy, Execute captives, etc)
KillBoi 4 Jun, 2022 @ 10:31am 
please update
Phantomato 1 Jun, 2022 @ 6:22pm 
i found an issue in this mod. for some reason, Wychwethyl the Wild (from Mixu LL2) vanishes from the game when this mod is used. it is also the only Mixu LL this happens to.
Asccka 18 May, 2022 @ 5:16am 
How soon can I see this mod in wh3?
Nedotroga 9 May, 2022 @ 7:48am 
I hope you add it to TWW3
Haru 5 May, 2022 @ 1:07pm 
I must be blind as I can't believe no one asked about Multiplayer yet, but... does this mod work in Multiplayer?
Jenssons 3 May, 2022 @ 1:16pm 
god i hope we get a version of this on 3
Kevalanium 2 May, 2022 @ 9:35pm 
i hope you add it to WH3 as well
Thel 'Vadam 11 Apr, 2022 @ 12:05am 
When playing as Lokhir Fellheart, the Blessed Dread seems bugged as he spawns on land and can't move onto the waters.
Some Call Me Tim 8 Mar, 2022 @ 2:31am 
Great mod, and has added many hours of replayability to the game for me.

However launching a new game often crashes unless I totally uninstall the mod and reinstall.
xxu5 24 Feb, 2022 @ 8:06am 
Great mod. Could you add a toggle in Mod Configuration Tools to enable/disable the mod? So we don't have to change mod loading list each time to switch between playing the game with/without it.
Ubermorgen  [author] 23 Jan, 2022 @ 5:42am 
@eclipsezr: definitely
eclipsezr 22 Jan, 2022 @ 3:59pm 
Im sure everyone is wondering, if possible, and depending how mortal campaign looks/workouts after releases ect. Would you be able to do the same for TW3 Mortal Campaign? This mod is simply too amazing just to stay in warhammer 2
Ubermorgen  [author] 15 Jan, 2022 @ 2:34am 
@mad95: It's only a warning because the update date is before the latest update date of the game, should not affect the mod in any way.
mad95 14 Jan, 2022 @ 3:26pm 
hey, I love this mod but it has the warning for being outdated. Can it please be updated?
chickabumpbump 5 Dec, 2021 @ 2:58am 
Thanks
Ubermorgen  [author] 4 Dec, 2021 @ 4:40pm 
@chickabumpbump: It's a side effect of declaring total peace.You can disable it with the mod "Mod Configuration Tool".
chickabumpbump 4 Dec, 2021 @ 4:39pm 
Why do I start with no reliability everytime
chickabumpbump 1 Dec, 2021 @ 3:22pm 
Any mods that remove the Empire authority, playing as them with this mod isn’t fun. The electors start all over and get killed and your authority tanks and can’t recover
Chiseanne 13 Nov, 2021 @ 3:16pm 
It works just fine for all races but the Woodelves. Started without mods (besides skip intro movies). The Woodelves stay in the forests in both 1.92 and 1.12. Can you please take a look into it !? thx a lot for this mod - I love it!
xxu5 3 Nov, 2021 @ 7:01pm 
Markus Wulfhart on Vortex crashes the game. Tried with only this mod active, shuffling AI only, or player only
vasari1212 31 Oct, 2021 @ 12:37am 
avelorn with this mod does not work with shuffling ai only,you just loose your starting city to random wood elves
Knushgar 14 Oct, 2021 @ 3:58pm 
@Ubermorgen I am bad at paying attention to such things.. xd
Ubermorgen  [author] 14 Oct, 2021 @ 3:43pm 
@Knushgar: Yes, it's already in the mod description ;)
Knushgar 14 Oct, 2021 @ 2:47pm 
Yeah it works fine, I figured out what caused the lag, it's all the settlements burning up or changing all at once, goes away after a while.
Griffox 14 Oct, 2021 @ 11:58am 
for me work
Ubermorgen  [author] 14 Oct, 2021 @ 10:42am 
there should be no need for an update for this mod. Last time i checked, it was still working.
RuinedMyHoliday 13 Oct, 2021 @ 5:40am 
Reeeaaalllyy appreciate you for putting this out mate, but is there any chance we could get an update? Stick a donation link here somewhere and I'll donate, this mod seems essential
Griffox 11 Oct, 2021 @ 4:13pm 
same problem here alot spike lag