Left 4 Dead 2

Left 4 Dead 2

OBOW: Combat Shotgun - Long Double Barrel Shotgun script
11 Comments
Jboy9786 3 Aug, 2023 @ 2:22am 
if you can, make an AA12 plz, if not maybe something similiar to that
Lankycide  [author] 9 Jun, 2022 @ 12:04am 
@Tulacot:
Okay, cool. I can't promise I'll come back to these old scripts, but if you encounter any issues or have any suggestions, feel free to let me know.
Tulacot 8 Jun, 2022 @ 3:37pm 
Nevermind, it started working for some reason.
Lankycide  [author] 8 Jun, 2022 @ 12:25am 
@Tulacot:
It doesn't work? I quickly went into the game to test it, and my SPAS only has two shots, so it works fine on my side. What seems to be the issue, exactly?
Tulacot 7 Jun, 2022 @ 1:25pm 
Seems like a great mod, but unfortunately it doesn't seem to work :/
喜欢怪核的老处男 6 Sep, 2019 @ 3:19am 
Man, it's empty. No. VPK file!:steamfacepalm:
CossackGopnik 31 May, 2019 @ 5:19pm 
what skin would u recommend for this mod (cause this mod says it dosnt have a skin)
Lankycide  [author] 24 Jul, 2018 @ 10:50am 
@Godfather:
It's possible, but I suspect it's just a leftover line. Did you know there's a purchasing price for each weapon in this game? And an armour penetration ratio? Both, and a few others, are leftovers from Counter-Strike that Valve never removed.
Jericho 24 Jul, 2018 @ 7:42am 
Huh... guess my guess was as good as any. It makes you wonder what the point of the value even is when it's useless for it to be there. Placeholder I guess, so they could remember what it was by default?
Lankycide  [author] 24 Jul, 2018 @ 7:09am 
@Godfather:
This is actually true. And thus, unchangeable through simple script files. Which is a shame. :(
Jericho 24 Jul, 2018 @ 5:25am 
CycleTime might be one of those values that's determined by the animations and not the settings. I have no idea what it is though.