安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Even if it was in it should only be dropped by Comm and takes 150 Res.
Mines only a rookie because it stands out in the server browser more, not many rookies actually join.
I've played with dual railguns before on a combat server (the GG servers). You can instagib anything short of an onos with 2 fully charged shots - which was probably why UWE did not let us have it.
@Darkflame Some people customise their exo costs and stats so the price may be different on some servers. I notice your server is rookie friendly and railguns are not really good for the rookie player, a minigun would be much better.
I witnessed 2 dual rail exo's fight 1 onus and lose, so i can see why they were pissed, i guess the damage per shot needs to go up to match the damage of the dual mini guns for people to appreciate this fine bit of work.
Had this on my server since yesterday :)
this
is
the
best
idea
ever