Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Is a Torchlight Character defined by Class or Skills?
This has to do with the way any and every mod class is built.
https://steamhost.cn/steamcommunity_com/app/200710/discussions/0/133255603285071449/
Thank you for your time. ^_^
@ IL_Guidice The skills are finished, but I cannot say how balanced everything is.
@ Maza I will look into it, I will say that my Chrono Shifter class relys heavily on the teleportation skills, but overall it isn't very ninja like, so your idea may make its way into another class.
Seems to be no way of unloading charge as a skill.
You mention healing skills, but all I see is the healbot.
Damage reflect skill seems way over-tuned at max rank.
There are no weapon requirements.
Other than that its a really cool conception of the class so far!