Prison Architect

Prison Architect

Murgh CombiPack for PA 15
352 Comments
murgh  [author] 27 Sep, 2020 @ 3:10pm 
Just browse my workshop.
goober 27 Sep, 2020 @ 2:56pm 
has it been updated?
murgh  [author] 28 Jun, 2019 @ 1:43am 
Note:

Due to the new game update, this mod has become slightly incompatible, resulting in some mismatching sprites. I will update the CombiPack as soon as possible and upload a new version, while this version stays online for those who want to play with the last IV release of the game.
Alistriwen 27 Jun, 2019 @ 9:57pm 
Since the recent patch most of my sprites are messed up. This is the only mod I use. Do you know what causes the issue and whether you can fix it or should I just disable the mod and play vanilla?
murgh  [author] 3 Jun, 2019 @ 1:37am 
Leonineus 2 Jun, 2019 @ 10:25am 
How does the Workers on Call implementation in the mod work? I can't make sense of how it's supposed to work compared to the original or how I'm supposed to wire the number and pager panels together.
murgh  [author] 24 May, 2019 @ 2:37am 
murgh  [author] 24 May, 2019 @ 2:33am 
@noble: you need to zone a roll call room from the rooms menu, you probably overlooked it.

@reall: the staffmeals get delivered by a chinook to a helipad, right? Nothing is supposed to be fetched manually from a chinook delivery room (and anything in there should usually have 'no route', this message will reset once the cargo has been delivered to a helipad from which staff will grab the meals/any deliveries).
Jester 23 May, 2019 @ 1:39pm 
i was having an issue with the Program Roll call i dont know what room to use it just says no room available but i have a yard already. Help!
realIK17 15 May, 2019 @ 4:01pm 
My workmen suddenly cannot move staff meals. It says "no route blocked". I use chinook delivery room. The cook will come fetch ingredients but staff meals just sit there at the delivery room.
LuckyNascarcat24 2 May, 2019 @ 7:33pm 
Thanks for letting me know I'm ready to start a Large prison this time with All Reps so a don't have a Big Lag spike due to 60 prisoners escaping due to Reputations
murgh  [author] 2 May, 2019 @ 12:38am 
This mod is not compatible with all-in-one-deluxe or variants of that mod.
LuckyNascarcat24 1 May, 2019 @ 5:47pm 
i wonder if the all in one mod works with this
LuckyNascarcat24 1 May, 2019 @ 5:11pm 
For this mod and the greater reform mod together what’s a good work jobs available to total prisoners ratio. i’m using a island prison so i won’t be able to use the garage.
murgh  [author] 26 Apr, 2019 @ 5:57am 
That has nothing to do with this mod, but with the prison layout.
Mail does not get delivered to single cells, just cellblocks. Mail room works best when marked Shared or Staff-only and when no prisoners are working there.
Ninetale 26 Apr, 2019 @ 5:21am 
My mail delivery is not working, simply the letters are organized, put in the mail bag but are not delivered in the cells.
LuckyNascarcat24 24 Apr, 2019 @ 2:13pm 
is it just me or is it a bug the Chief won't go to the Execution room I tried everything from deleting my other mods and through the save files and I have no luck I even tried it on a Mod-less prison
Mad Cube {~w~} 17 Apr, 2019 @ 3:22am 
Recycling desks are 1x1 and do not change upon placing them down
Tried reloading the save,restarting the game-It just doesn't work.
cold_realms 27 Mar, 2019 @ 6:56pm 
Lulue : try the manual install
Lulue 27 Mar, 2019 @ 1:11pm 
Well, I had been waiting for around 5 mins, and the screen was not responding. Pretty sure it was crashing
orb 27 Mar, 2019 @ 8:56am 
@Lulue79 Are you sure it's actually crashing the game and not just saying that the game isn't responding with one of the choices available to wait until it will start responding again?
Lulue 27 Mar, 2019 @ 8:41am 
I can't open the game since I downloaded your mod : it crashes as soon as I click on the homepage.
Any Idea what would have caused this ?
cold_realms 26 Mar, 2019 @ 7:16am 
Yes, not using the steam version fixed all the issues I was seeing.
cold_realms 24 Mar, 2019 @ 6:43pm 
it did fix the server room too. not sure about the therapy room as I haven't built it yet in my current run.
cold_realms 24 Mar, 2019 @ 4:44pm 
Fixed it. I uninstalled the game and deleted the appdata folder and then nothing would work so I unsubscribed from the mod and installed the non-steam version and everything works. I hope this also fixes the server room not having any servers issue and no one using the therapy room issue :P

cold_realms 24 Mar, 2019 @ 3:26pm 
no joy. I'm going to delete it all and reinstall
cold_realms 24 Mar, 2019 @ 3:13pm 
Thanks. I'll give that a try in a bit and let you know :)
murgh  [author] 23 Mar, 2019 @ 5:29am 
And if you did that already, then I dont know what's going on...
murgh  [author] 23 Mar, 2019 @ 5:27am 
You should remove/rename the mods folder manually to make sure no other old stuff is messing up. Unsubscribing or deactivating mods sometimes just isn't enough.
cold_realms 23 Mar, 2019 @ 2:59am 
grrr... must be something with my surface... /sad
murgh  [author] 23 Mar, 2019 @ 2:24am 
I have no problems at all with the lights, must be on your end.
cold_realms 22 Mar, 2019 @ 10:32pm 
Nope. I started a new game with only this mod installed and none of the extra lights light up :(
cold_realms 22 Mar, 2019 @ 9:51pm 
I'll give it a whack. BTW Thanks for all you have done. I am new to PA and you make it 1000x better :)
murgh  [author] 22 Mar, 2019 @ 10:07am 
Sounds like another mod is messing stuff up. Put this one on top to override.
cold_realms 22 Mar, 2019 @ 4:40am 
Cannot get any of the mods the lights to, well, light up. The only light that provides light is the original light. :(
murgh  [author] 6 Mar, 2019 @ 1:44pm 
He might have slipped through if the scan interval is high enough. Press the button to generate a random interval until it's lower than what you currently have.
JennyTheGhoul 6 Mar, 2019 @ 1:39pm 
Thanks murgh. It is right outside reception and I increased the range but it missed a snitch. I'll watch it and see if I don't need to move it, even though they have to walk right past it when they go inside reception.
murgh  [author] 6 Mar, 2019 @ 1:16pm 
Put it where the prisoner bus arrives and make sure it's range covers the area where they are unloaded. Or put it in the centre of Reception and set it's range to the size of the room to cover the area.

The Configuration part specifies which incoming prisoners should be scanned for being a snitch. Default is all except Death Row, because usually you don't want DR inmates to be brought to PC.

To SuperMax specifies if you want to sort Legendary and Lieutenants to that sector or not. Default is Yes, to separate them from the rest of the inmates as soon as they arrive so they can't expand gangs that easily.

To MinSec specifies if you use a Rehab sector for addicted inmates. You can then schedule all the drugs/alcohol therapy in that sector only.
JennyTheGhoul 6 Mar, 2019 @ 9:53am 
What's the trick for getting the snitch sorter to work? It's on the default settings and snitches are being sorted into regular lock up instead of protected. Right now I only have min and normal security running in the prison. I just had a snitch killed who had been sorted into the prison that morning. Do I need to change the default settings for it to sort?

I guess my main confusion is, what does yes or no mean? If it's set to yes next to where it says min, medium, etc.,are they sorted into regular pop instead of into protective custody?
Mr Adam Whitney 5 Mar, 2019 @ 3:01am 
I've been trying to use the mod for ages but I'm stuck with the issue that even when the mod is enabled, nothing will appear. It'll be the vanilla thing the whole way through regardless of the Combopack and the DefaultPowerStation being the only two mods active. Help?
murgh  [author] 1 Mar, 2019 @ 1:40am 
XDelphi the customizable control booths mod inside here can do that.
murgh  [author] 1 Mar, 2019 @ 1:39am 
@warmupmenzáč you have an interfering mod installed which also alters the spritebank file.
All sprites are fine in this mod, no need to edit anything. Instead you should disable the broken mod or put this one on top of it in order to override.
XDelphi 27 Feb, 2019 @ 1:40pm 
I've been scouring the featured mods to identify one allowing prisoner reclassification from [X]Security to death row and thought it should be featured with the dev utility tools but I seem to have no (obvious at least) options to do so anywhere. Has anyone else clocked this, or is there something I'm missing to send a pesky serial murdering inmate to DR for his crime as permanent lockdown is not enough for this pixel maniac IMO!
menzáč 24 Feb, 2019 @ 4:26am 
If your game doesn't start. Disable all other mods and when starting the game don't click anything for 10 minutes. After it starts to work enable the mod. After this game launches as intended for me.
orb 21 Feb, 2019 @ 1:02am 
@paupaudecarabao: As it's written "you can override it with Default Power Station mod".
paupaudecarabao 20 Feb, 2019 @ 10:51pm 
the solar panel station is so ugly.its eating up space
murgh  [author] 15 Feb, 2019 @ 2:54am 
You should wire them so they get activated, see the mods page.
Dip'N'Dots 10 Feb, 2019 @ 12:54pm 
hey im not getting battery deliveries for the tesla matic why is that they just go to the therapy and never get shocked
murgh  [author] 14 Jan, 2019 @ 6:37am 
The next update removes the old basketball mod and adds the playable arcade cabinet mod.