Prison Architect

Prison Architect

Limo Garage 2.0
103 Comments
Summord 24 Dec, 2020 @ 3:15pm 
:demoticon:
Summord 24 Dec, 2020 @ 3:15pm 
lol I downloaded the combipack thx
murgh  [author] 24 Dec, 2020 @ 2:52pm 
No. Broken since last game update so this mod is on halt.:steamthumbsdown:
Summord 24 Dec, 2020 @ 2:37pm 
Does this work with 3.0? I dont like the combipack cause it makes the game easier.
murgh  [author] 15 May, 2020 @ 1:15am 
That's because they are in the staff menu.
t1a2l 15 May, 2020 @ 1:14am 
@murgh - can't find the items for this mod in the object list...
murgh  [author] 15 May, 2020 @ 12:28am 
No. You must have missed the note on advanced roads about that.
unsubstantiation 15 May, 2020 @ 12:00am 
does this work with advanced roads 2.0?
Wish Granter 6 Oct, 2019 @ 12:23pm 
Hey short question, yes everything is working, what can I do when a limo (military) is blocking the road waiting for a driver, but no one is showing up?
murgh  [author] 21 Aug, 2019 @ 9:03am 
This mod will be updated with double lane garages and a lot of bug fixes.
The updated garage is now inside my CombiPack which can be found over here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1788202972
Read through its comments to see what changed.
murgh  [author] 2 Aug, 2019 @ 3:14am 
I'm bug bashing some more, so please be patient :)
murgh  [author] 27 Jul, 2019 @ 1:54pm 
The gantry crane will get an update. I've already implemented some bugfixes in the CombiPack mod, but I still need to update this stand-alone version.
Swjunkie 20 Jul, 2019 @ 5:43pm 
you have to fiddle it with norrmal and max speed to find a sweatspot
SoldierBoii 20 Jul, 2019 @ 8:15am 
I found out that you just have to slow the speed down. It only work perfekt when its in the normal game speed
HenMeeNooMai 17 Jul, 2019 @ 6:36am 
My crane don't work too, same as TheSoldierBoii.

Here is the screenshot https://imgur.com/a/Izl4Rz5
murgh  [author] 14 Jul, 2019 @ 2:08pm 
Can you provide a screenshot of the garage?
SoldierBoii 14 Jul, 2019 @ 1:20pm 
Hey my crane does not work. None of my operators will work at the crane operator block.
Swjunkie 30 May, 2019 @ 8:57pm 
they are floors in game so you have to use some sort of floor tile and thats also why everyone walks thu them
[NEKO] Myzumi | SYD 30 May, 2019 @ 7:09pm 
How can you remove the Limo Walls?
Swjunkie 16 May, 2019 @ 1:25pm 
thats just game look in fince folder to see if its just exports makeing the cash and not the cashflow (prinzers)
KILLERLOL69 16 May, 2019 @ 9:26am 
I found a big bug. So the bug is that my cashflow it is showing 36k but i am losing 289$ every time. I need help with that.
murgh  [author] 16 May, 2019 @ 4:18am 
Elaborate?
KVLuser 16 May, 2019 @ 3:03am 
this mod still have bug
Swjunkie 17 Feb, 2019 @ 7:39am 
i got that too how i fixed it as its most of the time 1 tow
truck or limo glitching out all you need to do is dleat it and it will fix
murgh  [author] 15 Feb, 2019 @ 4:00pm 
The only advise I can give with that little info (it's not even sure it's this mod)| is to press the delete garage button as mentioned above.
J 15 Feb, 2019 @ 3:47pm 
Murgh.. My game was running fine.. then all of a sudden the game forces the dev console open with that error message being spammed and as soon as I closed it it'd open itself again while spamming
murgh  [author] 9 Feb, 2019 @ 3:41am 
This mod works fine, no fixes needed.
Kelp 8 Feb, 2019 @ 9:06pm 
It is not letting me start the the mod in the Beac. on both versions. Is there a fix?
Swjunkie 2 Feb, 2019 @ 2:23am 
oh i didn't know how that works thanks
murgh  [author] 2 Feb, 2019 @ 2:16am 
There can only be 1 floor texture mod active at a time, the one on top overrules the rest. This is the way the game works, nothing can be done about that.
Swjunkie 2 Feb, 2019 @ 12:50am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=208627677&searchtext=star+wars this is the one i use and yes the game still works with it and its audo mod too evary thing works with it but the flooring is not texured right other wise it works fine.
murgh  [author] 2 Feb, 2019 @ 12:31am 
@Cross that is way too little information for me.
@yoda is the star wars mod even still compatible with the game, that one is ancient.
Swjunkie 1 Feb, 2019 @ 9:18pm 
sucks that mods that change looks for the floor EX the star wars mod don't work when it comes for texures but somehow work fine somehow.
J 1 Feb, 2019 @ 7:41pm 
"Runtime ERROR : [string "..."]:471: attempt to perform arithmetic on a nil value"

Explain please??
murgh  [author] 16 Jan, 2019 @ 4:28pm 
True, you can't switch an existing garage to military. The option to switch is only available during initial setup with the garage installer. There was a good reason for it not to have a button for this on a finished garage, but I forgot why that was.
Darmagon 16 Jan, 2019 @ 3:25pm 
That button is not accessible from the pre built garages as I can currently tell...
murgh  [author] 15 Jan, 2019 @ 2:00am 
It's a button right after you pressed start (above the show/hide preview button).
Darmagon 14 Jan, 2019 @ 6:08pm 
where's the thing I do the make the garage do military vehicles?
murgh  [author] 13 Jan, 2019 @ 10:23am 
Mod update:
-fixed bug in garage spawner which made the gate inside the garage spawn twice.
murgh  [author] 13 Jan, 2019 @ 8:19am 
Mod update:

- Small roadgates now get a traffic light next to them which lights up when a gate is opened.
- The gate inside the garage has an extra traffic light for the side lane.
murgh  [author] 25 Nov, 2018 @ 2:53am 
No it's not compatible, the old garages must be dismantled and the mod disabled before you upgrade to the new version. Many things changed regarding to how things work, so it's not possible to run both mods at the same time.
Epicness 23 Nov, 2018 @ 3:06pm 
is this compatible with savegames that have limo garage v1?
POOTISBIRD 27 Oct, 2018 @ 12:10pm 
Ah, thanks
murgh  [author] 27 Oct, 2018 @ 8:01am 
The cars don't give you money, the repair papers do (via exports, not when a car leaves the map).
POOTISBIRD 27 Oct, 2018 @ 7:33am 
Im not getting any money from any of the cars
murgh  [author] 27 Sep, 2018 @ 1:33am 
Those are just blue tiles to give the illusion it's all covered.
xxx_420_Bad_Boy [Wizard_Cum] 26 Sep, 2018 @ 5:11pm 
how do i built the transparent paint covers? it only covers the actual car for me.
murgh  [author] 24 Sep, 2018 @ 2:19am 
Mod update:

- added dividers in the materials menu for better oversight
Squeaky Squeak 7 Sep, 2018 @ 6:07pm 
|
\/ Nice
murgh  [author] 7 Sep, 2018 @ 1:22pm 
Mod update:
- added Custom Reports tab to the Garage Installer to guide through the process of building a garage. This new feature will only work with PA Update 16. Older versions will still use the normal buttons setup.
- added support for Slow Time Mutator.