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1. VJ_TranslateWeaponActivity - lua/autorun/vj_entity_codes.lua:359
2. DoWeaponAttackMovementCode - lua/entities/npc_vj_human_base/init.lua:2494
3. StartSchedule - lua/entities/npc_vj_human_base/schedules.lua:78
4. VJ_TASK_CHASE_ENEMY - lua/entities/npc_vj_human_base/init.lua:1352
5. DoChaseAnimation - lua/entities/npc_vj_human_base/init.lua:1489
6. StopAttacks - lua/entities/npc_vj_human_base/init.lua:2356
7. unknown - lua/entities/npc_vj_human_base/init.lua:2339
Timer Failed! [timer_melee_finished67][@lua/entities/npc_vj_human_base/init.lua (line 2338)]
OOM Battle Droid Infantry Squad
OOM Battle Droid Geonosis Squad
OOM Battle Droid Security Squad
-Fixed b2 player model error
-Also re writed some of the code
-Also adjusted the hp, list:
*b2's hp: 200
*b1's hp: 100
*b1 commander's hp: 150
-Also adjusted the weapon damage, list:
*Sniper: 125dmg
*Shotgun: 7x8dmg
*Rifle: 35dmg
*Wrirst blaster: 35dmg