Besiege

Besiege

VidyaWeapons
104 Comments
Mr.Zontikov 8 Feb @ 7:52am 
pls, add connection with logic valves
amyy 27 May, 2024 @ 10:42am 
i had this bug so i figured i'd mention it here for anyone else who gets it, if you have a giant white box around the start point in level editor, it's this mod that causes it, it's very out of date at this point (sad, since the portal gun is cool)
Dr.Evil_28 11 Apr, 2022 @ 11:36am 
missing texture? how to fix???
hannesgogga 27 May, 2021 @ 10:12am 
The portals are just cameras i cant go through
PJDriver 5 May, 2021 @ 4:30pm 
i have the same problem
Violent Nomad 10 Jan, 2021 @ 10:22am 
Okay, I am able to shoot portals and I can see the vehicle through them, but I can't seem to drive through them. I just hit the wall.
3E1A777 14 Aug, 2020 @ 1:30am 
why i can't teleport?
Cody Bayliss 30 Jun, 2020 @ 3:15pm 
How do I make the chicken beam turn into death beam?
superior829 7 Jun, 2020 @ 8:17pm 
its really anoying that nothing that i do will give me this mod
Ket 15 Feb, 2020 @ 12:52pm 
for some reason when ever i put a portal gun on a vehicle with moving parts like suspension, piston, joint blocks, or steering parts the vehicle just fucks off into the void on start and it never works. it dosent do it for anything else in the game but the portal gun
Caprikioq 25 Jan, 2020 @ 9:55pm 
Very Impressive!
迟邪? 4 Nov, 2019 @ 7:21am 
fantastic job!
Zuletzt bearbeitet von REMO 9 Jul, 2019 @ 2:15pm 
ok that isn't... HEY WAIT A MINUTE, THERE IS A SUPER CHARGE OPTION
Dingodile  [author] 9 Jul, 2019 @ 12:39pm 
Well, there is some depth to this answer, and answering would spoil something. All I can say is it works like it does in Half Life 2.
Zuletzt bearbeitet von REMO 9 Jul, 2019 @ 12:15pm 
is the gravity gun suppsosed to pick up npcs?
Dingodile  [author] 8 Jul, 2019 @ 2:04pm 
Fixed bunch of issues and added the Gravity Gun.
Poultryizer should now make chickens made from ipsilon dudes count towards completion if they used to before.
Cam 2 Jun, 2019 @ 3:57am 
i hate how the Poultryizer locks onto chickens aswell
Clebardman 12 Jan, 2019 @ 7:21am 
Definitely didn't test it on Valfross, I tried the Queen's fodder and -I think- the sheep slaying level.
Dingodile  [author] 8 Jan, 2019 @ 4:52am 
Oh then intention is that killing the chickens should still increase the percentage.

I assume the level you speak of is pre-Vafross, as I believe it should work in Valfross.
Clebardman 8 Jan, 2019 @ 1:03am 
This is extremely cool. The portal gun is incredibly impressive tbh. Here are two things I noticed:
-Your mod reacts weirdly with torches. All my vehicles wich have torches now generate a random puff of flame in the middle of their construction box at spawn.
-The poultryizer breaks maps where soldiers are the objective. It doesn't kill them, and killing the chickens doesn't increase your % of completion.
Checksum 1 Jan, 2019 @ 12:46pm 
Also, i found a bug: In the Duke's Plea, (first level of Tolbrynd) the two castle towers instantly fall down. I assume it's a bug with this mod since this has only happened since I subscribed to this mod.
indeepj 22 Dec, 2018 @ 5:24pm 
May I Ask
Will You EVER Add, Say, The Boxes FOR Them?
Ye Know
The Boxes That The Weapons Appear To Be Stored In, In The Images
Those Boxes
Please
Juni 19 Nov, 2018 @ 11:50am 
that can be done easily with either baloons, flattened springs and flying blocks
hong luah 17 Nov, 2018 @ 1:06am 
I'd love some sort of block that instantly stablises your flyer (depending where its placed) left right up and down and tilts so we could make flying weapons platforms
🎀Kuroko 8 Nov, 2018 @ 6:14am 
Would it be posible to make a teleporting mod? (instantly teleports machine to target that it's aimed at) I'd really love that!
pahapuha 5 Nov, 2018 @ 8:56am 
PLEASE add a portal as a level editor block!
Pestilence 30 Oct, 2018 @ 2:11pm 
they should make an laserv
SpiderSlay3r 21 Oct, 2018 @ 8:28am 
A grappling hook of some sort would be awesome.
spunchbob 19 Oct, 2018 @ 5:56pm 
oh hey yuri, lmao
Juni 19 Oct, 2018 @ 5:42pm 
wow, just wow
NotSuchAGent 14 Oct, 2018 @ 10:39pm 
BFG 9000 from the Doom Franchise.
It could destroy and kill every enemie and destroy every level object that can be destroyed.
Avarice 13 Oct, 2018 @ 12:18pm 
Twin Linked Heavy Bolter from WH40k? Maybe?
ethmanjenkins 9 Oct, 2018 @ 5:42pm 
nice portal 2 quote
Sigma_9 6 Oct, 2018 @ 1:57pm 
This is easily the coolest mod on the work shop. Holy (insert expletive here)! This is awsome.
CobbleSansPyro 5 Oct, 2018 @ 6:34am 
Dead Space Plasma Cutter? PLS
Zorange 4 Oct, 2018 @ 3:45pm 
best mod in workshop jet
ViviVillain 4 Oct, 2018 @ 11:25am 
Eh thats KINDA cool *Releases portal gun* HOLY SHIT
spunchbob 3 Oct, 2018 @ 4:44pm 
That would be interesting, no idea how easy that would be
DuskRD 1 Oct, 2018 @ 12:20am 
I have figured it out (hopefully):
It crashes the game when portals are placed near blocks with physics
DuskRD 1 Oct, 2018 @ 12:10am 
This mod keeps crashing my game. I have disabled all other mods...
(except speedometer)
data hellfire 30 Sep, 2018 @ 5:59pm 
all right, i've been thinking. when life gives you lemons, don't make lemonade. make life take the lemons back! GET MAD! I DON'T WANT YOUR DAMN LEMONS! what am i supposed to do with these? demand to see life's manager! make life rue the day it thouht it could give CAVE JOHNSON lemons! do you know who i am? i'm the man who's gonna BURN YOUR HOUSE DOWN! with the lemons! i'm gonna get my engineers to invent a combustible lemon that burns you house down!
Dingodile  [author] 30 Sep, 2018 @ 11:58am 
Some people report issues in playlist mode that I can't replicate, I suggest the people use it with level editor if they run into that problem.
Blasted_Off 30 Sep, 2018 @ 11:29am 
DAm son. THATS AWESOME
Dingodile  [author] 30 Sep, 2018 @ 11:17am 
For anybody who watched Draegast's video let me clarify a couple of things:

Any non moving surface large enough for a portal can get a portal on it, as long as it's marked as an object I can detect easily. Which means some environments in the sandbox might not be able to.
Colour and angle or a surface doesn't change anything from the perspective of the portals.
The test map should work perfectly because that's what I use to develop the mod.
Certain mods might conflict with it and be the cause of the sub par fps and crashing seen in the video. I don't get either of those things.

I'm interested in seeing Drae's error log because I suspect it's either conflicting mods or outdated files that were the cause.
DuskRD 30 Sep, 2018 @ 12:41am 
I can imagine all of the programming needed to make the portals...
Mathis 29 Sep, 2018 @ 8:33am 
i cant get it to open blue portals in the level editor, works completely fine in all other levels, but in multiverse no matter what the blue portal doesnt work
Dingodile  [author] 28 Sep, 2018 @ 5:34am 
Updated to work better in playlist mode and with machines using grabbers.
Mango 25 Sep, 2018 @ 10:29am 
Fantastic work! The way you implemented the portal gun is conceptually flawless.
Egasvasy 25 Sep, 2018 @ 9:50am 
i can't place the blue portal
Dingodile  [author] 25 Sep, 2018 @ 4:59am 
Fixed a couple of bugs in single player.