RimWorld

RimWorld

Industrialisation 0.19
26 Comments
Ada-1's Creamy USB Port 14 Aug, 2019 @ 6:42pm 
mod was used since i created the world, researched the comms console in first year. its been 15 in game years and still no deep space miners to buy the skydrill callmaker. what am i doing wrong? is there a way to contact them?
JlyctoIIIb 2 Nov, 2018 @ 11:11pm 
Thank
TrashedDT  [author] 2 Nov, 2018 @ 11:23am 
JlyctoIIIb 2 Nov, 2018 @ 10:38am 
can update ?
mago20078 8 Oct, 2018 @ 12:55pm 
yes, it works thak very much
TrashedDT  [author] 6 Oct, 2018 @ 3:45pm 
@mago20078, Have you tried loading this mod with 0.19.2009? Let me know if it doesn't work for you.
mago20078 5 Oct, 2018 @ 5:36pm 
can update to B19 plox?
sadric 2 Oct, 2018 @ 9:38pm 
ok, thanks
TrashedDT  [author] 30 Sep, 2018 @ 7:01pm 
@sadric Currently no. That is feature on my todo list, but I haven't be able to get to it yet.
sadric 29 Sep, 2018 @ 4:09am 
Can one remove the mining hole ,i have to install the skill driller at the wong place ?
theevilblackcat 27 Sep, 2018 @ 9:11am 
Wow thanks for the quick response and the information! Nice mode!
TrashedDT  [author] 26 Sep, 2018 @ 7:43pm 
@theevilblackcat Good feedback! I've updated the description to provide more information. Also I confirmer that only Electricity is required to build the Electric Arc Furnace.
theevilblackcat 25 Sep, 2018 @ 12:09pm 
I have just noticed eletric arc furnace appears in the production menu after "Electricity" and and "Air Conditioning" research. My colony is tribal and i had to do the research. Maybe it is a specific bug?
theevilblackcat 25 Sep, 2018 @ 11:36am 
Can you give us more information please? What does the industrial cable do? how do you get high-grade steel? etc.
TrashedDT  [author] 24 Sep, 2018 @ 6:54pm 
Craft.
jptrrs 24 Sep, 2018 @ 6:44pm 
It's a pain in the ass to prioritize concrete mixing. What job does it fit in in the work tab?
unnecessaryEvil 24 Sep, 2018 @ 4:13am 
Oh, thanks.
TrashedDT  [author] 23 Sep, 2018 @ 4:13pm 
The deep mine is unlocked by the vanilla research "deep drilling". It will then show up under Production.
unnecessaryEvil 22 Sep, 2018 @ 3:12pm 
Can't find "deep mine" building. Can't find research for it either. Is it missing or am I blind?
Zyzyx 5 Sep, 2018 @ 12:28pm 
Thank you for your hard work man, this is essential mod.
TrashedDT  [author] 2 Sep, 2018 @ 7:14pm 
@AAAsystems, did you activate the skydriller? Once installed, click on a pawn then right click on the skydriller then choose "Activate Skydriller Callmaker". The beam should active around 1 minute after activation at normal speed.
AAAsystems 2 Sep, 2018 @ 5:35pm 
How long does it take for a plasma beam to come down? I have waited about 1 ingame day.
TheWireLord 31 Aug, 2018 @ 7:14pm 
Great mod idea! I sent you a friend request. I've also looked at the edits you made to my mod. I'd like to speak to you about them when you get a chance!
pruimtime246 14 Aug, 2018 @ 9:24pm 
i would be intersted to here that to this sounds really intersting
TrashedDT  [author] 14 Aug, 2018 @ 9:21pm 
Yes, as long as Tynan keeps the unstable build at 0.19
SqFKYo 13 Aug, 2018 @ 7:50am 
Is this the version that is going to be updated from now on?