XCOM 2
[WOTC] Quick Hunker
16 Comments
Puro 12 Sep, 2023 @ 4:11pm 
Prince_of_arfon LWOTC hunker down doesn't put out fires in the first place, they removed that feature unfortunately.
prince_of_arfon 9 May, 2023 @ 12:17pm 
I'm using it with LWOTC, and Quick Hunker isn't stopping on-fire soldiers from burning. The Mod Launcher doesn't show any conflicts between Quick Hunker and any of my other mods, so I'm not sure what the problem is. Any ideas?
Ludwig, Shadow Protogen 27 Apr, 2021 @ 6:10am 
What can be done is that you can make Deep Cover as an exception because this ability requires you to do nothing for a soldier. Allowing movement for custom classes that require movement during enemy's turn
Ludwig, Shadow Protogen 25 Apr, 2021 @ 4:14pm 
I also have Deep Cover ability(auto Hunk Down if doing nothing) for that Stormrider. Using Stormrider's Overwatch and nothing else will trigger Deep Cover. With Quick Hunker's setting mobility to 0, Intercept will conflict it
Ludwig, Shadow Protogen 25 Apr, 2021 @ 2:28am 
Hey, so I used a custom class called Stormrider.
And that class has an ability called Intercept, an Overwatch skill using melee attack by running towards the enemy and back to starting position.

This conflicts your Quick Hunker that change the description that it limits movement.

Is there a config file that I can change to unrestrict movement on hunker down?
IOException  [author] 3 Jan, 2020 @ 10:20am 
Yep. You gotta hunker before you shoot or overwatch though.
LightenedDark 28 Dec, 2019 @ 9:51pm 
So, in vanilla, you can't shoot and then hunker down, but you can single move and hunker near cover. This allows double move and hunker even without cover. But can you move, fire a weapon normally and still hunker?
IOException  [author] 5 May, 2019 @ 7:05pm 
It doesn't give QuickHunker to tthe aliens, but yes it is! Your squad gets the QuickHunker, while the aliens get the normal Hunker.
p6kocka 4 May, 2019 @ 11:52pm 
Is this mod compatible with Everyone gets hunker down mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1541012085
El Psy Congroo 3 Dec, 2018 @ 1:11pm 
Animation bug appears when used in conjunction with Kregano's Suppression Weapons. Using Quick Hunker and then suppression seems to cause it.

Not really a problem considering the two really shouldn't be used together for balancing reasons, so I try to avoid using it in conjunction anyway. Just a heads up!
IOException  [author] 29 Nov, 2018 @ 9:26pm 
And modify XComMoreHotkeys.ini to look like this:

;+HIDDEN_ABILITIES=Reload ; Needs to be commented out!
+HIDDEN_ABILITIES=Evac ; Use this if your using the better "EvacAll" mod
+HIDDEN_ABILITIES=Overwatch
;+HIDDEN_ABILITIES=PistolOverwatch ; Needs to be commented out!
+HIDDEN_ABILITIES=SniperRifleOverwatch
+HIDDEN_ABILITIES=LongWatch
+HIDDEN_ABILITIES=HunkerDown

Now your F2 is HunkerDown and F3 is general Overwatch, Y is now PistolOvefwatch (which you can then bind to F4). Hope that helps!
IOException  [author] 29 Nov, 2018 @ 9:23pm 
Just clear out all the code in that mod's XComInput .ini, and paste in:

.Bindings=(Name="F2", Command="onrelease CallHiddenAbilityOnSelf HunkerDown true",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,bPrimaryBinding=False,bSecondaryBinding=False)
.Bindings=(Name="F3", Command="onrelease CallHiddenAbilityOnSelf Overwatch true",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,bPrimaryBinding=False,bSecondaryBinding=False)
.Bindings=(Name="F3", Command="onrelease CallHiddenAbilityOnSelf LongWatch true",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,bPrimaryBinding=False,bSecondaryBinding=False)
.Bindings=(Name="F3", Command="onrelease CallHiddenAbilityOnSelf SniperRifleOverwatch true",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False,bPrimaryBinding=False,bSecondaryBinding=False)
IOException  [author] 29 Nov, 2018 @ 9:21pm 
Hmm, odd. It should be replacing the game's HunkerDown, not adding another one to the bar.

Have you considered adding Grimy's Hotkeys to your game? I got it to work partially, hiding HunkerDown, Overwatch, SniperOverwatch, Longwatch, and Evac (i use EvacAll )
neIVIesis 29 Nov, 2018 @ 7:02pm 
I am enjoying mod. The only issue is that it has taken the #2 action in the action bar, and push hunker down to #3.

This is a bit annoying since after so many campaigns I am subconsciously used to hunker down with hotkey 2.
Rockfire ✘ 22 Nov, 2018 @ 7:33pm 
having given chosen ruler reactions, this seems like a wise download.
d4n13lus 19 Nov, 2018 @ 1:09am 
very nice, seems logic to me! thanks