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I don't have a ton of time right now to work on this. If anyone out there wants to take a stab at it be my guest.
The alternative idea I had was to build a new version of this mod specifically for MK1212 which would allow not only compatibility with MK1212 traits, but also allow for some more specifically medieval themed traits.
I will update it so that it is fully compatible with the most recent Attila so don't get too excited when you see it's been updated.
I will see if I can easily merge the two and get this working more seamlessly with 1212
Thank for u work. I am tying to make the translation of this mode, but can not find it in data of the game
Currently have been play testing with Medieval 1212. So the legendary items won't work for those new factions anyway.
But the good news is the indepth RPG traits still work fine, so this mod in a way works even better with 1212. Try it out!
*Any mod that impacts traits would be incompatible, all the mods in my Radious Co-Op Colleciton are compatible.
However, I will look at ancillaries, because I think it would be great to flesh them out a bit more to complement the traits in this mod. Perhaps even do some of the similar things, where individual ancillaries have both some benefits and some negatives; or add to your characters story a bit more in some way. I will look into it, thanks for the suggestion!
Also, yes once it is finished and polished (I am a teacher, so hopefully by the end of the summer!) I will upload a 2nd version. I certainly still have a long list of changes and lots of play testing still to do!