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- athanasios Attila Ultimate fixes
- FotE+EP Revised Additional units for WRE
- English faction name
- english unit name
- FotE+EP revised - Fx for Maga
- All occupation and diplomatic options - confe excluded
- FotE+ Revised
-FotE part 1
-FotE part 2
- EP reloaded
- MAGA region trading
Is there an AOR system in this akin to fireforged and DeI? (Find it to be much more interesting and historically representative of the armies)
But that's gonna be another mod definitely, not update here.
Any comments suggesting there is otherwise will be removed as stated in FAQ.
Alkhon Huns (White Huns for FotE/EP) and Nords have similar units as well.
Essentially those types of crashes (when get to battle) can be indication there is something wrong with graphic card as well, so be sure it is not Intel crap for instance:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/429279205/598515043738321027/
There is also a possibility that some other mods still interfere like MK1212, so if you have them in manager you must remove them, 1212 is highly intrusive even deactivated.
I just lack of place to describe all changes so essentially you have to read modification list to follow details.
Then the point in discussion makes sense.
Changing some objectives is simply a great risk and i do it only for justed cases.
Anyway there are no blue/red shields anymore since they were temporary until i found patterns that would be usefull and didn't contrast to Notitia patterns and all other designs. And since you play Revised you are expected to recruit named units which have unique shields leaving regular unnamed ones to rebels.
And ofc, it is mp compatible if players use exactly the same mod list.