Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Battle Camera v2.20 for Patch 20 and later [updated]
68 Comments
ApolloOne 13 Jul @ 5:16pm 
Is it working with Radious and most important is it working on the campaign map or just in battles ? thanks in advance.
Brunty54 19 Feb, 2024 @ 3:18am 
Just wanted to confirm to anyone curious, this mod works great as long as you uncheck the three boxes listed in the description.
n.pedrazalis 28 Feb, 2022 @ 8:52pm 
yeah its working i was wondering if its compatible with DEI
Psycho_Hands 28 Feb, 2022 @ 2:03am 
@n.pedrazalis Have you unchecked the 3 distance boxes in the control options?
n.pedrazalis 25 Feb, 2022 @ 9:16am 
hello could you uptate for DeI 1.3 please
Agent Nahman Jayden 24 Jan, 2022 @ 1:18pm 
I only use the 1100 AD mod and this mod seems to not work with it.
tonetone 22 Oct, 2021 @ 5:31pm 
Also be advised some mods will conflict with this mod and cause it not to work. In my case it was a battle mod.
tonetone 22 Oct, 2021 @ 5:30pm 
This mod works and works well. Just follow the instructions. Extremely helpful for micro managing battles.
Solace 27 Apr, 2021 @ 7:58pm 
Thank you. :winter2019happybulb:
Oddyseouss 23 Apr, 2021 @ 6:09pm 
Works, just make sure you disable the battle camera zoom options in the control settings.
BubbaFett 26 Mar, 2021 @ 7:19pm 
Doesn't work anymore
Drax70 31 Oct, 2020 @ 7:26pm 
It is the link for the DEI Campaign Camera SubMod and I need the DEI Battle Camera!
If there is a compatible version, please give me the link!

By the way, the mod creator has already mentioned that camera mods are incompatible at the moment.....! :-(

Thanks!
Squanchy 26 Oct, 2020 @ 2:05pm 
@Drax70 try scrolling down
Drax70 3 Oct, 2020 @ 3:29pm 
Is this compatible with the latest DEI update? Can anybody confirm this please?
randori22 3 May, 2020 @ 4:58am 
i just instal, and all worked, normaly like in picture
Reno 3 Apr, 2020 @ 3:31am 
Not work ..
Chrysalis 26 Mar, 2020 @ 5:57am 
Doesn't seem to work anymore.

I activated the mod and unchecked the 3 boxes in the settings, but my camera still has the same height as far as I can tell.
phazer  [author] 3 Sep, 2019 @ 4:47pm 
@everyones :
Here is 3dx max playing an animation that my program has extracted from Rome2:

https://www.youtube.com/watch?v=JcJI_DM-BR4

I have finally gotten animations OUT of Total War games, so people can edit them and put them back in the game My program RigidModel Editor 1.0, that can do those things will be released as soon as correct the last few bugs. It can do lots of thingd, including drawing the models with textures, lighting normal mapping, so they look like in-game.
phazer  [author] 4 Jun, 2019 @ 3:53am 
everyone: have finished the Dei Campaign Camera SubMod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1760624445

You have to switch the vanilla Campaign Cam mod off, when you use this, because the vanille one can change the behaviour of DeI in a bad way. That is why is made a special mode for DeI.

Please try it :)
phazer  [author] 14 May, 2019 @ 12:19am 
@everyone:


Updated camera mods, adjusted battle camera and fixed campaign camera


The campaign camera mod has been updated so it works without any issues for the following campaigns:

- Grand Campaign
- Imperator Augustus
- Cæsar in Gaul
- Empire Divided
- Rise of The Republic



https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1497092498



The battle mod camera mod has adjusted so the the movement and rotation speed fits better with the longer ranger, and min/max height is also slightly adjusted.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1495854330

phazer  [author] 16 Apr, 2019 @ 10:22pm 
Kcaz the 1st: It works for me, this screenshot is Empire Divided 2 min ago: Does the camera mod work in Empire Divide battles for you?

https://steamuserimages-a.akamaihd.net/ugc/820127919137612786/B42C72526F84645300B100F49D2EB3705F6103F4/
phazer  [author] 16 Apr, 2019 @ 9:53pm 
@everyone: Demo picture of my new shield mod, many shields are not done so there is a lot of "repeating" going on. (much more variation in finished version)

But it actually RUNS now, so I COULD upload it as beta maybe...?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1714747784
phazer  [author] 16 Apr, 2019 @ 9:53pm 
Kcaz the 1st: I will try and look at it, but ti is not certain that I can fix it if it really does not work in campaign battles.
Kcaz the 1st 15 Apr, 2019 @ 7:30am 
@phazer
Yes I did try that. I don't know why it works with custom battles but not campaign ones.
phazer  [author] 15 Apr, 2019 @ 6:01am 
New tool for editing texture and folder names in .rigid_model_v2, fast, easy and safe,
[Rigidmodel Notepad:], download here
https://github.com/mr-phazer/rigidmodel_notead_0.0.3

View the program in action here https://i.imgur.com/9Bw5pEj.jpg
Easy, fast, and no risk of ruinning files
No more messing around in HEX editors, the program will set all LODs and all their subgroups to the text you enter in then fields.
phazer  [author] 14 Apr, 2019 @ 2:28am 
@everyone: Pics from upcoming big mod of mine:) : https://steamhost.cn/steamcommunity_com/profiles/76561198063673523/images/
phazer  [author] 13 Apr, 2019 @ 11:53pm 
Have you tried doing this:
https://steamuserimages-a.akamaihd.net/ugc/946207409572349071/68E7E8CBF80F019E813DEB850777C2B21D9FD15F/

And switched off the settings marker with a yellow rectangle, that works for me :)
Kcaz the 1st 13 Apr, 2019 @ 4:13pm 
For some reason this works on the custom battles, but not the campaign battles
phazer  [author] 1 Apr, 2019 @ 9:42am 
phazer  [author] 19 Mar, 2019 @ 2:56pm 
I have made a new Total War modding tool (in C++):
*** Rigid Model NotePad **** (string editor for .rigid_model_v2 files)
http://www.twcenter.net/forums/downloads.php?do=file&id=4417
It can edit texture files names and internal folders, tasks that normally require a hex editor and a LOT of patience.With this tool you can change textures for models very quickly.
phazer  [author] 14 Feb, 2019 @ 9:42pm 
@everone: I am currently working on the textures of the armor and shields of the soldiers, making 2K HD textures for them all, what soliders and what gear, from which campaign (Grand Campaign/Cæsar/Augustus, ROTR, Empire Divided, etc.) do YOU think I should start with?
Which soliders are the most important? It is going to be a very long process, so I wish to start with the ones that most people want upgraded. It not even sure, that I will finish this massive project, but I at least want to try :)
phazer  [author] 2 Feb, 2019 @ 9:36am 
@everyone: VERY different, All new barbarian city, much better: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1642088258
phazer  [author] 28 Jan, 2019 @ 1:39am 
@everyone: Also I wan to stress that the mods actuallyw works well, it is just a questions adjusting stuff the right way.
phazer  [author] 28 Jan, 2019 @ 1:38am 
Illyrian:
Well, it is a big deal, if it annoys some people, I create mods for myself and the commuity, and I am always open to suggestions ( if they are serious, and not Trolling :) ) You can friend me, and then I can explain to you why the mods acts like and how you can make it BETTER without a new mod, and you can tell me what you and people generally would want if I am to create an update. But think about that my Battle Cam mod, lets you zoom out farther than any other and closer too. So there is bound to be some minor issues with movement speed (because it must been meassures like: move_cam_speed = (distance / s) * (range), but I have adjusted min setup to work fine, so maybe I can help you, and others, friend me :)
Iolaus 28 Jan, 2019 @ 12:41am 
ok thanks for letting me know, not that big a deal really, just I thought I'd mention in because I noticed it.
phazer  [author] 27 Jan, 2019 @ 11:37pm 
I use the mod myself, and when I change the move and rotation speed it does get better, but the movement is of course affected some degree when the range is so much bigger. I think that the movement work acceptably well when adjusted, but I can look and see if it is possible to adjust it further.
Iolaus 27 Jan, 2019 @ 12:43pm 
Hey Phazer camera works great, but it messes up the speed, and we need to be able to move it around faster since we're zoomed out so much more...
I'm only able to adjust the rotation slider in the setting, so that works, but the speed slider is useless, I can max it out and still have the same camera speed as default.

thanks
Thomas_Grubb 26 Jan, 2019 @ 3:51pm 
compatible with DEI?
phazer  [author] 18 Jan, 2019 @ 2:58am 
2560x1440 DSR on a 1920x1080 monitor, that basically just means 1920x1080 with extra AA
Flippy 17 Jan, 2019 @ 4:47pm 
which graphical mod are you using on the pictures?
phazer  [author] 11 Jan, 2019 @ 9:07am 
heh;)
SirSanity 11 Jan, 2019 @ 9:04am 
I'll be your friend.
phazer  [author] 10 Jan, 2019 @ 12:04pm 
thanks:)
SirSanity 9 Jan, 2019 @ 8:53am 
Haha yeah its working fab.
phazer  [author] 8 Jan, 2019 @ 6:09pm 
But the mod works perfectly.
phazer  [author] 8 Jan, 2019 @ 6:09pm 
Yeah, I know, people should to me more :)
SirSanity 8 Jan, 2019 @ 9:00am 
This comment section is depressingly lonely, hi @phazer.
phazer  [author] 6 Jan, 2019 @ 1:31am 
@everyone I will be very happy to make a MOD that updates ALL (or the most important) swords in Rome 2 to 1-2K HD and of course make them look a lot better.

I just need to know which are the most urgent, and also at first from the same campaign if possible (Grand Campaign, or Imperator Augustus, or Cæsar in Gaul, etc.).
phazer  [author] 2 Jan, 2019 @ 11:46am 
[*** INFO ***]
New REALLY good Gladius mod, based on a new model, and looks great::
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1611627095
phazer  [author] 7 Nov, 2018 @ 1:24am 
[Info] New Mod that draws cool markers under the soldiers, points which they are headed and also looks cool: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1558811062